My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Barbarian Hut Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Giant Skeleton Inferno Dragon
Giant Snowball
Furnace Guards Inferno Dragon
Zap
Furnace Guards Inferno Dragon
Barbarian Barrel
Furnace Wizard Barbarian Hut Guards Giant Skeleton
The Log
Furnace Barbarian Hut Guards Giant Skeleton
Earthquake
Furnace Barbarian Hut Guards
Arrows
Furnace Guards
Royal Delivery
Wizard Guards Giant Skeleton Inferno Dragon
Fireball
Furnace Wizard Barbarian Hut Inferno Dragon
Poison
Furnace Wizard Barbarian Hut Guards
Lightning
Furnace Wizard Barbarian Hut Inferno Dragon
Rocket
Furnace Wizard Barbarian Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Fireball Furnace Inferno Dragon Wizard Barbarian Hut Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Guards Fireball Furnace

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log
Furnace
Barbarian Hut Giant Skeleton
Wizard
Giant Skeleton
Barbarian Hut
Furnace Giant Skeleton
Guards
The Log
Giant Skeleton
Furnace Wizard Barbarian Hut The Log
The Log
Fireball Guards Giant Skeleton
Inferno Dragon

Defense Synergies 1 12

Fireball
The Log Barbarian Hut
Furnace
Barbarian Hut Guards
Wizard
Guards Giant Skeleton The Log
Barbarian Hut
Fireball Furnace The Log Inferno Dragon
Guards
Furnace Wizard Giant Skeleton The Log
Giant Skeleton
Wizard Guards The Log
The Log
Fireball Wizard Barbarian Hut Guards Giant Skeleton Inferno Dragon
Inferno Dragon
Barbarian Hut The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Wizard The Log
Barbarian Hut Inferno Dragon Furnace The Log
Furnace Barbarian Hut Giant Skeleton Inferno Dragon
Barbarian Hut Inferno Dragon Furnace Guards
Fireball Giant Skeleton The Log
Fireball The Log Furnace Guards
Furnace Inferno Dragon Fireball Wizard Barbarian Hut
Barbarian Hut Fireball Giant Skeleton The Log
Barbarian Hut Inferno Dragon Furnace
Guards Giant Skeleton
Guards Fireball Furnace Wizard Giant Skeleton The Log
Inferno Dragon Fireball Furnace Wizard Barbarian Hut
Furnace Barbarian Hut Fireball Wizard Guards Giant Skeleton The Log
Fireball Wizard Barbarian Hut Furnace Guards The Log
Barbarian Hut Inferno Dragon Furnace
Barbarian Hut Fireball Furnace The Log Inferno Dragon
Wizard Barbarian Hut Fireball Furnace
Fireball Furnace Wizard Barbarian Hut Guards The Log
Furnace Wizard The Log Fireball Barbarian Hut Guards Giant Skeleton Inferno Dragon
Barbarian Hut Inferno Dragon
Wizard Fireball Furnace Guards Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Guards Fireball Furnace Giant Skeleton
Fireball Wizard The Log Inferno Dragon
Guards Giant Skeleton Furnace Barbarian Hut The Log
Guards Giant Skeleton Fireball Barbarian Hut The Log
Barbarian Hut Giant Skeleton Guards Inferno Dragon
Fireball Furnace Wizard
Guards Fireball Furnace Barbarian Hut Giant Skeleton
Giant Skeleton Barbarian Hut Inferno Dragon
Giant Skeleton Fireball Barbarian Hut The Log Inferno Dragon
Barbarian Hut Guards Inferno Dragon
Inferno Dragon Guards Giant Skeleton
Fireball Guards Giant Skeleton The Log
Giant Skeleton Fireball Wizard Barbarian Hut Guards
Wizard Fireball Furnace Barbarian Hut
Guards Fireball Furnace Barbarian Hut Giant Skeleton The Log Inferno Dragon
Fireball Wizard Barbarian Hut Giant Skeleton The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Hut Guards Giant Skeleton The Log
Fireball The Log
Fireball Barbarian Hut Giant Skeleton The Log
Fireball Barbarian Hut Guards Giant Skeleton The Log
Fireball Wizard Furnace The Log
Fireball Wizard Furnace
Furnace Wizard The Log
Fireball The Log Wizard Barbarian Hut
Fireball The Log Wizard
Fireball Guards
Fireball Wizard The Log
Fireball Wizard
Fireball Barbarian Hut The Log
Fireball
Fireball Furnace Barbarian Hut The Log
Fireball Furnace Wizard Barbarian Hut The Log
Fireball Furnace Wizard Barbarian Hut The Log
Fireball
Fireball Wizard The Log
Fireball Wizard The Log
Fireball Giant Skeleton The Log
Fireball Wizard
The Log
Fireball Barbarian Hut The Log
The Log Fireball Furnace Wizard
Inferno Dragon
Fireball The Log Wizard
Fireball Wizard The Log
Fireball The Log
Fireball Furnace Wizard
Fireball Wizard Guards
Fireball
Fireball Wizard The Log
Fireball
Giant Skeleton
Fireball Wizard The Log
Fireball Barbarian Hut Guards
Fireball Wizard
The Log Fireball
Fireball Wizard
The Log Fireball Wizard
Fireball Giant Skeleton
Fireball Guards Giant Skeleton The Log
Fireball
Fireball Giant Skeleton The Log

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