My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Furnace Barbarian Hut Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Musketeer Furnace Miner
Zap
Furnace
Barbarian Barrel
Knight Musketeer Furnace Barbarian Hut Ice Wizard
The Log
Musketeer Furnace Barbarian Hut
Earthquake
Furnace Barbarian Hut
Arrows
Furnace
Royal Delivery
Knight Musketeer Miner Ice Wizard
Fireball
Musketeer Furnace Barbarian Hut Ice Wizard
Poison
Musketeer Furnace Barbarian Hut Ice Wizard
Lightning
Knight Musketeer Furnace Barbarian Hut Ice Wizard
Rocket
Musketeer Furnace Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Poison The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Miner Ice Wizard Musketeer Furnace Poison Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Miner Ice Wizard

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Furnace Barbarian Hut Poison The Log Miner Ice Wizard
Musketeer
Knight Barbarian Hut The Log Miner
Furnace
Miner Knight Barbarian Hut
Barbarian Hut
Musketeer Knight Furnace Miner Ice Wizard
Poison
Miner Knight The Log
The Log
Knight Musketeer Poison Miner
Miner
Furnace Poison Knight Musketeer Barbarian Hut The Log
Ice Wizard
Knight Barbarian Hut

Defense Synergies 3 15

Knight
Musketeer Ice Wizard Furnace Barbarian Hut Poison The Log
Musketeer
Knight The Log Furnace Barbarian Hut Miner
Furnace
Knight Musketeer Barbarian Hut Ice Wizard
Barbarian Hut
Knight Musketeer Furnace The Log Ice Wizard
Poison
Knight The Log Ice Wizard
The Log
Musketeer Knight Barbarian Hut Poison Miner Ice Wizard
Miner
Musketeer The Log
Ice Wizard
Knight Furnace Barbarian Hut Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Knight Musketeer The Log
Barbarian Hut Knight Musketeer Furnace The Log Ice Wizard
Furnace Barbarian Hut Knight Musketeer Ice Wizard
Barbarian Hut Knight Musketeer Furnace Ice Wizard
Poison The Log
The Log Musketeer Furnace Ice Wizard
Musketeer Furnace Barbarian Hut Poison Ice Wizard
Barbarian Hut Musketeer Poison The Log
Barbarian Hut Musketeer Furnace Ice Wizard
Knight Musketeer Miner Ice Wizard
Poison Ice Wizard Knight Musketeer Furnace The Log
Musketeer Furnace Barbarian Hut Poison Ice Wizard
Furnace Barbarian Hut Knight Musketeer The Log Ice Wizard
Barbarian Hut Furnace Poison The Log
Barbarian Hut Knight Furnace
Barbarian Hut Furnace The Log
Barbarian Hut Knight Musketeer Furnace Poison
Knight Musketeer Furnace Barbarian Hut The Log Ice Wizard
Furnace Poison The Log Knight Musketeer Barbarian Hut Ice Wizard
Barbarian Hut Musketeer
Knight Musketeer Furnace Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Hut Furnace
Poison Knight Musketeer The Log Miner
Knight Musketeer Furnace Barbarian Hut The Log
Knight Musketeer Barbarian Hut The Log
Barbarian Hut Knight Musketeer
Furnace Poison Musketeer Ice Wizard
Knight Musketeer Furnace Barbarian Hut Ice Wizard
Knight Barbarian Hut
Knight Barbarian Hut Poison The Log
Musketeer Barbarian Hut
Knight Musketeer
Poison The Log
Knight Barbarian Hut
Musketeer Furnace Barbarian Hut
Knight Musketeer Furnace Barbarian Hut Poison The Log
Poison Musketeer Barbarian Hut The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Musketeer Barbarian Hut The Log
Poison Musketeer The Log Miner Ice Wizard
Barbarian Hut Poison The Log Miner
Knight Musketeer Barbarian Hut Poison The Log
Poison Furnace The Log
Poison Musketeer Furnace Ice Wizard
Musketeer Furnace Poison The Log
Poison The Log Barbarian Hut Ice Wizard
Poison The Log Miner
Musketeer Poison
Poison Miner Knight Musketeer The Log
Poison Musketeer
Poison Knight Musketeer Barbarian Hut The Log Miner
Musketeer Poison
Musketeer Furnace Barbarian Hut Poison The Log
Musketeer Furnace Barbarian Hut Poison The Log
Musketeer Furnace Barbarian Hut Poison The Log
Poison
Musketeer Poison The Log
Poison The Log Miner
Musketeer Poison The Log
Poison
Musketeer The Log
Musketeer Barbarian Hut Poison The Log
Poison The Log Furnace Ice Wizard
Poison The Log Miner Musketeer Ice Wizard
Musketeer Poison The Log Miner
Poison Miner Musketeer The Log
Poison Musketeer Furnace Ice Wizard
Musketeer Poison
Poison Musketeer The Log Miner
Poison
Poison The Log
Musketeer Barbarian Hut
Poison Musketeer Ice Wizard
The Log
Poison Miner Knight Musketeer
The Log Musketeer Poison
Poison
Musketeer
Musketeer Poison The Log
Musketeer Poison
Poison Musketeer The Log Miner

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