My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Baby Dragon Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Gang Furnace Goblin Barrel Baby Dragon Inferno Dragon
Zap
Goblin Gang Furnace Goblin Barrel Inferno Dragon
Barbarian Barrel
Goblin Gang Furnace Goblin Barrel
The Log
Goblin Gang Furnace Goblin Barrel
Earthquake
Goblin Gang Furnace Goblin Barrel
Arrows
Goblin Gang Furnace Goblin Barrel
Royal Delivery
Goblin Gang Goblin Barrel Baby Dragon Inferno Dragon
Fireball
Goblin Gang Furnace Goblin Barrel Baby Dragon Inferno Dragon
Poison
Goblin Gang Furnace
Lightning
Furnace Baby Dragon Inferno Dragon
Rocket
Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Furnace Baby Dragon Inferno Dragon Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Goblin Barrel Furnace

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Baby Dragon
Furnace
Goblin Barrel Baby Dragon
Goblin Barrel
Goblin Gang Furnace Baby Dragon Mega Knight
Baby Dragon
Goblin Gang Furnace Goblin Barrel Lightning Inferno Dragon Mega Knight
Lightning
Baby Dragon
The Log
Mega Knight
Inferno Dragon
Mega Knight Baby Dragon
Mega Knight
Inferno Dragon Goblin Barrel Baby Dragon The Log

Defense Synergies 0 11

Goblin Gang
Furnace The Log Inferno Dragon
Furnace
Goblin Gang Baby Dragon
Goblin Barrel
Baby Dragon
Furnace The Log Inferno Dragon Mega Knight
Lightning
The Log
The Log
Goblin Gang Baby Dragon Lightning Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang Baby Dragon The Log Mega Knight
Mega Knight
Baby Dragon The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Baby Dragon The Log
Inferno Dragon Goblin Gang Furnace The Log Mega Knight
Goblin Gang Furnace Mega Knight Lightning Inferno Dragon
Inferno Dragon Goblin Gang Furnace Mega Knight
Lightning The Log Mega Knight
Goblin Gang The Log Furnace Baby Dragon Mega Knight
Furnace Lightning Inferno Dragon Goblin Gang Baby Dragon
Lightning Baby Dragon The Log Mega Knight
Inferno Dragon Goblin Gang Furnace
Goblin Gang Mega Knight
Goblin Gang Furnace Baby Dragon The Log Mega Knight
Inferno Dragon Goblin Gang Furnace Baby Dragon
Furnace Mega Knight Goblin Gang Lightning The Log
Mega Knight Goblin Gang Furnace Baby Dragon The Log
Inferno Dragon Goblin Gang Furnace Mega Knight
Goblin Gang Furnace Lightning The Log Inferno Dragon Mega Knight
Mega Knight Goblin Gang Furnace
Mega Knight Goblin Gang Furnace Baby Dragon The Log
Furnace Baby Dragon The Log Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang Mega Knight Furnace Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Furnace
Goblin Gang Baby Dragon Lightning The Log Inferno Dragon Mega Knight
Goblin Gang Mega Knight Furnace Lightning The Log
Goblin Gang Lightning Mega Knight The Log
Goblin Gang Inferno Dragon Mega Knight
Furnace Goblin Gang Baby Dragon
Goblin Gang Furnace Lightning
Mega Knight Inferno Dragon
Lightning Mega Knight Baby Dragon The Log Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight
Lightning Mega Knight The Log
Lightning Mega Knight Goblin Gang
Furnace Baby Dragon Mega Knight
Goblin Gang Furnace Baby Dragon Lightning The Log Inferno Dragon
Mega Knight Baby Dragon The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon The Log
Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning The Log
Furnace Baby Dragon The Log Mega Knight
Furnace Baby Dragon
Furnace Baby Dragon The Log
The Log Baby Dragon Lightning
The Log Lightning
Lightning Goblin Gang
Lightning The Log
Lightning Baby Dragon
Lightning Baby Dragon The Log
Lightning Baby Dragon
Lightning Furnace Baby Dragon The Log
Lightning Furnace Baby Dragon The Log
Lightning Furnace Baby Dragon The Log Mega Knight
Lightning
Lightning
Lightning Baby Dragon The Log Mega Knight
Lightning Baby Dragon The Log Mega Knight
Lightning Baby Dragon The Log Mega Knight
Lightning
Lightning The Log
Lightning Baby Dragon The Log
The Log Furnace Baby Dragon Mega Knight
Inferno Dragon
The Log Baby Dragon Lightning
Lightning Baby Dragon The Log Mega Knight
Lightning Baby Dragon The Log
Lightning Furnace Baby Dragon
Lightning
Lightning
Lightning The Log Mega Knight
Lightning
Mega Knight
Lightning The Log
Lightning Goblin Gang
Lightning Baby Dragon
The Log
Lightning Goblin Gang Baby Dragon Mega Knight
The Log Baby Dragon Lightning
Lightning
Mega Knight
Goblin Gang Baby Dragon Lightning The Log
Lightning
Lightning Baby Dragon The Log Mega Knight

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