My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 problems Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Elite Barbarians Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang Musketeer
Zap
Goblin Gang
Barbarian Barrel
Knight Goblin Gang Elite Barbarians Musketeer Magic Archer
The Log
Goblin Gang Elite Barbarians Musketeer
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Elite Barbarians Musketeer Magic Archer
Fireball
Goblin Gang Elite Barbarians Musketeer Magic Archer
Poison
Goblin Gang Musketeer Magic Archer
Lightning
Knight Elite Barbarians Musketeer Magic Archer
Rocket
Elite Barbarians Musketeer Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Fireball Musketeer Freeze Magic Archer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Goblin Gang Fireball

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Knight Musketeer Freeze Magic Archer
Knight
Goblin Gang Musketeer Zap Elite Barbarians Fireball Magic Archer
Goblin Gang
Knight
Elite Barbarians
Zap Knight Fireball
Fireball
Zap Knight Elite Barbarians Freeze Magic Archer
Musketeer
Knight Zap
Freeze
Zap Fireball
Magic Archer
Zap Knight Fireball

Defense Synergies 5 9

Zap
Fireball Knight Goblin Gang Elite Barbarians Musketeer Magic Archer
Knight
Goblin Gang Musketeer Magic Archer Zap Fireball
Goblin Gang
Knight Musketeer Zap Magic Archer
Elite Barbarians
Zap
Fireball
Zap Knight Musketeer Freeze
Musketeer
Knight Goblin Gang Zap Fireball
Freeze
Fireball
Magic Archer
Knight Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Musketeer Magic Archer
Elite Barbarians Zap Knight Goblin Gang Musketeer
Goblin Gang Knight Elite Barbarians Musketeer Freeze
Elite Barbarians Knight Goblin Gang Musketeer
Elite Barbarians Fireball
Goblin Gang Fireball Freeze Zap Musketeer Magic Archer
Musketeer Zap Goblin Gang Fireball Freeze Magic Archer
Zap Fireball Musketeer Magic Archer
Goblin Gang Elite Barbarians Musketeer
Knight Goblin Gang Elite Barbarians Musketeer
Goblin Gang Zap Knight Fireball Musketeer Freeze Magic Archer
Musketeer Zap Goblin Gang Fireball Magic Archer
Zap Knight Goblin Gang Elite Barbarians Fireball Musketeer Freeze
Fireball Zap Goblin Gang Freeze Magic Archer
Elite Barbarians Knight Goblin Gang
Zap Goblin Gang Elite Barbarians Fireball Freeze
Knight Goblin Gang Elite Barbarians Fireball Musketeer
Fireball Zap Knight Goblin Gang Elite Barbarians Musketeer Magic Archer
Zap Freeze Knight Fireball Musketeer Magic Archer
Elite Barbarians Musketeer
Goblin Gang Knight Elite Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Elite Barbarians Fireball
Fireball Zap Knight Goblin Gang Elite Barbarians Musketeer Magic Archer
Goblin Gang Zap Knight Elite Barbarians Musketeer
Goblin Gang Zap Knight Elite Barbarians Fireball Musketeer
Knight Goblin Gang Elite Barbarians Musketeer
Fireball Zap Goblin Gang Musketeer Freeze Magic Archer
Goblin Gang Knight Elite Barbarians Fireball Musketeer
Knight Elite Barbarians
Zap Freeze Knight Elite Barbarians Fireball Magic Archer
Goblin Gang Musketeer
Knight Elite Barbarians Musketeer
Zap Elite Barbarians Fireball
Elite Barbarians Knight Goblin Gang Fireball
Fireball Musketeer Magic Archer
Goblin Gang Elite Barbarians Zap Knight Fireball Musketeer Freeze Magic Archer
Zap Elite Barbarians Fireball Musketeer Freeze Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight Musketeer Freeze
Fireball Zap Musketeer Magic Archer
Fireball Magic Archer
Knight Fireball Musketeer Freeze
Fireball Zap Magic Archer
Fireball Zap Musketeer Freeze Magic Archer
Musketeer Magic Archer
Fireball Zap Freeze Magic Archer
Fireball Zap
Goblin Gang Elite Barbarians Fireball Musketeer
Zap Knight Fireball Musketeer Magic Archer
Fireball Zap Musketeer Magic Archer
Knight Elite Barbarians Fireball Musketeer Magic Archer
Fireball Musketeer Freeze Magic Archer
Zap Elite Barbarians Fireball Musketeer Magic Archer
Zap Fireball Musketeer Magic Archer
Magic Archer Fireball Musketeer
Fireball Freeze
Zap Fireball Musketeer Magic Archer
Zap Fireball Magic Archer
Fireball Musketeer Magic Archer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Freeze Fireball Magic Archer
Fireball Zap Musketeer Magic Archer
Fireball Zap Musketeer Magic Archer
Fireball Zap Musketeer Magic Archer
Elite Barbarians Zap Fireball Musketeer Magic Archer
Zap Fireball Musketeer Freeze
Elite Barbarians Fireball
Zap Fireball Musketeer Magic Archer
Zap Fireball Freeze Magic Archer
Fireball Magic Archer
Zap Goblin Gang Fireball Musketeer Freeze Magic Archer
Fireball Zap Musketeer Magic Archer
Freeze
Fireball
Fireball Knight Goblin Gang Musketeer Magic Archer
Zap Fireball Musketeer Magic Archer
Zap Fireball
Elite Barbarians Musketeer
Zap Goblin Gang Elite Barbarians Fireball Musketeer Freeze Magic Archer
Zap Fireball Musketeer Magic Archer
Zap Fireball Musketeer Freeze Magic Archer

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