My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon P.E.K.K.A Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner Night Witch
Giant Snowball
Goblin Gang Baby Dragon Miner Night Witch
Zap
Goblin Gang Night Witch
Barbarian Barrel
Goblin Gang Electro Wizard Night Witch
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Baby Dragon P.E.K.K.A Miner Electro Wizard Night Witch
Fireball
Goblin Gang Baby Dragon Electro Wizard Night Witch
Poison
Goblin Gang Electro Wizard Night Witch
Lightning
Baby Dragon Electro Wizard Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon P.E.K.K.A Miner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Miner Fireball Baby Dragon Electro Wizard Night Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Miner Fireball

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Baby Dragon P.E.K.K.A
Fireball
Baby Dragon The Log Miner Electro Wizard
Baby Dragon
Goblin Gang Fireball P.E.K.K.A Miner Electro Wizard
P.E.K.K.A
Electro Wizard Goblin Gang Baby Dragon The Log Night Witch
The Log
Fireball P.E.K.K.A Miner
Miner
Goblin Gang Fireball Baby Dragon The Log Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Baby Dragon Miner
Night Witch
P.E.K.K.A

Defense Synergies 2 13

Goblin Gang
P.E.K.K.A The Log Miner Electro Wizard
Fireball
The Log Miner Electro Wizard
Baby Dragon
P.E.K.K.A The Log
P.E.K.K.A
The Log Goblin Gang Baby Dragon Electro Wizard
The Log
Fireball P.E.K.K.A Goblin Gang Baby Dragon Miner Electro Wizard Night Witch
Miner
Goblin Gang Fireball The Log
Electro Wizard
Goblin Gang Fireball P.E.K.K.A The Log Night Witch
Night Witch
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon The Log Electro Wizard
P.E.K.K.A Goblin Gang The Log Electro Wizard Night Witch
Goblin Gang P.E.K.K.A Electro Wizard Night Witch
P.E.K.K.A Night Witch Goblin Gang Electro Wizard
Fireball P.E.K.K.A The Log
Goblin Gang Fireball The Log Baby Dragon Electro Wizard Night Witch
Electro Wizard Goblin Gang Fireball Baby Dragon Night Witch
Fireball Baby Dragon P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Night Witch
Goblin Gang Miner Electro Wizard Night Witch
Goblin Gang Electro Wizard Fireball Baby Dragon The Log Night Witch
Goblin Gang Fireball Baby Dragon Electro Wizard Night Witch
P.E.K.K.A Night Witch Goblin Gang Fireball The Log Electro Wizard
Fireball Goblin Gang Baby Dragon P.E.K.K.A The Log Electro Wizard Night Witch
P.E.K.K.A Goblin Gang Electro Wizard
Goblin Gang Fireball P.E.K.K.A The Log Electro Wizard
Goblin Gang Fireball P.E.K.K.A Electro Wizard Night Witch
Fireball Goblin Gang Baby Dragon The Log Electro Wizard Night Witch
Baby Dragon The Log Fireball Electro Wizard
P.E.K.K.A Electro Wizard
Goblin Gang Fireball Baby Dragon P.E.K.K.A The Log Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Goblin Gang Baby Dragon The Log Miner
Goblin Gang P.E.K.K.A The Log Electro Wizard
Goblin Gang P.E.K.K.A Fireball The Log Electro Wizard Night Witch
P.E.K.K.A Goblin Gang Night Witch
Fireball Goblin Gang Baby Dragon Electro Wizard
Goblin Gang P.E.K.K.A Fireball Electro Wizard Night Witch
P.E.K.K.A
P.E.K.K.A Electro Wizard Fireball Baby Dragon The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Goblin Gang Fireball Night Witch
Fireball Baby Dragon
Goblin Gang Electro Wizard Fireball Baby Dragon P.E.K.K.A The Log Night Witch
Fireball Baby Dragon P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Baby Dragon The Log Miner Electro Wizard
Fireball Baby Dragon The Log Miner
Fireball The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon
Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log Miner
Goblin Gang Fireball Electro Wizard Night Witch
Miner Fireball The Log Electro Wizard
Fireball Baby Dragon
Fireball Baby Dragon The Log Miner
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
Night Witch
Fireball Baby Dragon The Log Electro Wizard
Fireball Baby Dragon The Log Miner
Fireball Baby Dragon The Log Night Witch
Fireball
The Log
Fireball Baby Dragon The Log
The Log Fireball Baby Dragon
Fireball The Log Miner Baby Dragon Electro Wizard
Fireball Baby Dragon The Log Miner
Fireball Miner Baby Dragon The Log
Fireball Baby Dragon Electro Wizard Night Witch
Electro Wizard Fireball
Fireball Night Witch
Fireball The Log Miner Night Witch
Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Electro Wizard Goblin Gang Fireball Night Witch
Fireball Baby Dragon Electro Wizard
The Log Fireball
Fireball Miner Goblin Gang Baby Dragon Electro Wizard
The Log Fireball Baby Dragon
Fireball
P.E.K.K.A
Goblin Gang Fireball Baby Dragon The Log Electro Wizard
Fireball Electro Wizard
Fireball Baby Dragon The Log Miner Electro Wizard

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