My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Executioner Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Bowler Executioner Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Furnace
Zap
Royal Giant Furnace
Barbarian Barrel
Furnace Executioner Electro Wizard Magic Archer
The Log
Royal Giant Furnace
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Bowler Executioner Electro Wizard Magic Archer
Fireball
Furnace Bowler Executioner Electro Wizard Magic Archer
Poison
Furnace Executioner Electro Wizard Magic Archer
Lightning
Furnace Bowler Executioner Electro Wizard Magic Archer
Rocket
Furnace Bowler Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Tornado Bowler Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Bowler Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Fireball Furnace Electro Wizard Magic Archer Bowler Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tornado Fireball Furnace Electro Wizard

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Furnace Tornado Bowler Executioner Electro Wizard Magic Archer
Fireball
Royal Giant Tornado Electro Wizard Magic Archer
Furnace
Royal Giant Bowler
Tornado
Fireball Executioner Magic Archer Royal Giant Bowler
Bowler
Royal Giant Furnace Tornado Executioner Electro Wizard Magic Archer
Executioner
Tornado Royal Giant Bowler
Electro Wizard
Royal Giant Fireball Bowler Magic Archer
Magic Archer
Tornado Royal Giant Fireball Bowler Electro Wizard

Defense Synergies 4 8

Royal Giant
Fireball
Tornado Electro Wizard
Furnace
Tornado Bowler Electro Wizard Magic Archer
Tornado
Fireball Bowler Executioner Magic Archer Furnace Electro Wizard
Bowler
Tornado Furnace Electro Wizard
Executioner
Tornado
Electro Wizard
Fireball Furnace Tornado Bowler Magic Archer
Magic Archer
Tornado Furnace Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Executioner Electro Wizard Magic Archer
Furnace Executioner Electro Wizard
Furnace Tornado Bowler Executioner Electro Wizard
Furnace Bowler Electro Wizard
Fireball Tornado Bowler
Fireball Tornado Bowler Furnace Executioner Electro Wizard Magic Archer
Furnace Tornado Electro Wizard Fireball Executioner Magic Archer
Bowler Fireball Electro Wizard Magic Archer
Furnace Tornado
Tornado Bowler Electro Wizard
Executioner Electro Wizard Fireball Furnace Tornado Bowler Magic Archer
Executioner Fireball Furnace Tornado Electro Wizard Magic Archer
Furnace Bowler Fireball Electro Wizard
Fireball Bowler Executioner Furnace Tornado Electro Wizard Magic Archer
Furnace Electro Wizard
Tornado Fireball Furnace Bowler Electro Wizard
Fireball Furnace Tornado Bowler Executioner Electro Wizard
Fireball Furnace Tornado Bowler Executioner Electro Wizard Magic Archer
Furnace Tornado Executioner Fireball Bowler Electro Wizard Magic Archer
Tornado Electro Wizard
Bowler Fireball Furnace Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace Bowler Electro Wizard
Fireball Electro Wizard Bowler Executioner Magic Archer
Furnace Bowler Electro Wizard
Bowler Fireball Tornado Electro Wizard
Bowler Executioner
Fireball Furnace Executioner Tornado Electro Wizard Magic Archer
Fireball Furnace Bowler Electro Wizard
Electro Wizard Fireball Tornado Magic Archer
Bowler
Fireball Tornado Bowler Electro Wizard
Bowler Fireball Executioner
Fireball Furnace Bowler Executioner Magic Archer
Electro Wizard Fireball Furnace Tornado Bowler Executioner Magic Archer
Bowler Executioner Fireball Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer
Fireball Tornado Bowler Executioner Electro Wizard Magic Archer
Fireball Magic Archer
Fireball
Fireball Executioner Furnace Bowler Magic Archer
Fireball Executioner Furnace Tornado Magic Archer
Furnace Tornado Bowler Executioner Magic Archer
Fireball Tornado Bowler Executioner Magic Archer
Fireball Tornado
Fireball Tornado Bowler Electro Wizard
Fireball Tornado Bowler Electro Wizard Magic Archer
Fireball Tornado Executioner Magic Archer
Fireball Bowler Executioner Magic Archer
Fireball Magic Archer
Fireball Furnace Magic Archer
Fireball Furnace Bowler Executioner Magic Archer
Magic Archer Fireball Furnace Bowler Executioner
Fireball Tornado
Fireball Bowler Executioner Electro Wizard Magic Archer
Fireball Tornado Bowler Magic Archer
Fireball Bowler Magic Archer
Fireball Tornado
Tornado Bowler
Fireball
Tornado Fireball Furnace Bowler Executioner Magic Archer
Fireball Tornado Bowler Executioner Electro Wizard Magic Archer
Fireball Tornado Bowler Magic Archer
Fireball Tornado Magic Archer
Fireball Furnace Tornado Executioner Electro Wizard Magic Archer
Electro Wizard Fireball
Fireball Bowler
Fireball Magic Archer
Fireball Electro Wizard Magic Archer
Fireball Bowler Magic Archer
Electro Wizard Fireball Magic Archer
Fireball Tornado Executioner Electro Wizard Magic Archer
Fireball
Fireball Bowler Executioner Electro Wizard Magic Archer
Fireball Bowler Executioner Magic Archer
Fireball Tornado
Executioner
Fireball Tornado Bowler Electro Wizard Magic Archer
Fireball Tornado Executioner Electro Wizard Magic Archer
Fireball Tornado Bowler Executioner Electro Wizard Magic Archer

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