My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Three Musketeers Skeleton Army
Giant Snowball
Minion Horde Hog Rider Three Musketeers Skeleton Army
Zap
Minion Horde Three Musketeers Skeleton Army
Barbarian Barrel
Three Musketeers Skeleton Army
The Log
Mini P.E.K.K.A Hog Rider Three Musketeers Skeleton Army
Earthquake
Hog Rider Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Mini P.E.K.K.A Hog Rider Three Musketeers Skeleton Army P.E.K.K.A
Fireball
Minion Horde Hog Rider Three Musketeers Skeleton Army
Poison
Minion Horde Three Musketeers Skeleton Army
Lightning
Mini P.E.K.K.A Three Musketeers
Rocket
Minion Horde Hog Rider Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Fireball Mini P.E.K.K.A Hog Rider Freeze Minion Horde P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Fireball Mini P.E.K.K.A Hog Rider

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Hog Rider Freeze
Fireball
Hog Rider Freeze
Mini P.E.K.K.A
Hog Rider
Hog Rider
Fireball Freeze Minion Horde Mini P.E.K.K.A Three Musketeers
Three Musketeers
Hog Rider
Skeleton Army
Freeze
Hog Rider Minion Horde Fireball
P.E.K.K.A

Defense Synergies 0 6

Minion Horde
Freeze
Fireball
Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Fireball Skeleton Army Freeze
Hog Rider
Three Musketeers
Skeleton Army
Mini P.E.K.K.A Freeze
Freeze
Minion Horde Fireball Mini P.E.K.K.A Skeleton Army
P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball
Minion Horde Mini P.E.K.K.A Skeleton Army P.E.K.K.A Three Musketeers
Minion Horde Mini P.E.K.K.A Three Musketeers Skeleton Army P.E.K.K.A Freeze
Minion Horde Mini P.E.K.K.A Three Musketeers Skeleton Army P.E.K.K.A
Fireball Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Fireball Skeleton Army Freeze
Minion Horde Three Musketeers Fireball Freeze
Fireball P.E.K.K.A
Minion Horde Mini P.E.K.K.A Three Musketeers P.E.K.K.A Skeleton Army
Skeleton Army Minion Horde Mini P.E.K.K.A
Minion Horde Skeleton Army Fireball Freeze
Minion Horde Three Musketeers Fireball
Minion Horde Mini P.E.K.K.A Skeleton Army P.E.K.K.A Fireball Three Musketeers Freeze
Fireball Three Musketeers Skeleton Army Minion Horde Mini P.E.K.K.A Freeze P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Minion Horde Three Musketeers
Minion Horde Skeleton Army Fireball Mini P.E.K.K.A Three Musketeers Freeze P.E.K.K.A
Minion Horde Three Musketeers Fireball Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Fireball Minion Horde Three Musketeers Skeleton Army
Freeze Fireball
Mini P.E.K.K.A P.E.K.K.A Three Musketeers
Skeleton Army Minion Horde Fireball Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Fireball P.E.K.K.A
Fireball Mini P.E.K.K.A
Skeleton Army P.E.K.K.A Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Minion Horde Fireball
P.E.K.K.A Minion Horde Mini P.E.K.K.A Three Musketeers Skeleton Army
Fireball Minion Horde Three Musketeers Freeze
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Minion Horde Fireball
Mini P.E.K.K.A P.E.K.K.A Minion Horde Skeleton Army
Minion Horde Freeze P.E.K.K.A Fireball Mini P.E.K.K.A Skeleton Army
P.E.K.K.A Minion Horde Three Musketeers Skeleton Army
P.E.K.K.A Minion Horde Mini P.E.K.K.A
Skeleton Army P.E.K.K.A Fireball
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Minion Horde Fireball Three Musketeers
Minion Horde Fireball Three Musketeers Skeleton Army
Skeleton Army Minion Horde Fireball Mini P.E.K.K.A Three Musketeers Freeze P.E.K.K.A
Minion Horde Fireball Mini P.E.K.K.A Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Freeze
Fireball
Minion Horde Fireball
Fireball Freeze
Fireball Minion Horde
Fireball Minion Horde Freeze
Minion Horde
Fireball Freeze
Fireball
Minion Horde Fireball Mini P.E.K.K.A Three Musketeers
Minion Horde Fireball
Fireball
Fireball Three Musketeers
Minion Horde Fireball Freeze
Fireball
Minion Horde Fireball Three Musketeers
Minion Horde Fireball Three Musketeers
Fireball Three Musketeers Freeze
Minion Horde Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Three Musketeers
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball
Freeze Fireball
Minion Horde
Fireball
Fireball
Fireball
Minion Horde Fireball
Minion Horde Fireball Freeze
Minion Horde Fireball Mini P.E.K.K.A
Minion Horde Fireball
Minion Horde Fireball Freeze
P.E.K.K.A Minion Horde
Fireball
Minion Horde Fireball Skeleton Army Freeze
Fireball Three Musketeers
Freeze
Fireball
Fireball Minion Horde Mini P.E.K.K.A Three Musketeers
Fireball
Fireball
Minion Horde Three Musketeers P.E.K.K.A
Minion Horde Fireball Freeze
Fireball
Fireball Freeze

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