My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Barbarians Mega Minion Hog Rider
Zap
Archers Mortar
Barbarian Barrel
Archers Mortar Barbarians
The Log
Archers Barbarians Hog Rider
Earthquake
Archers Mortar Barbarians Hog Rider
Arrows
Archers
Royal Delivery
Archers Barbarians Mega Minion Hog Rider
Fireball
Archers Mortar Barbarians Mega Minion Hog Rider
Poison
Archers Mortar Barbarians Mega Minion
Lightning
Mortar Mega Minion
Rocket
Mortar Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Mega Minion Mortar Fireball Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Mega Minion

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Hog Rider Archers Mortar The Log
Archers
Zap Mortar Hog Rider
Mortar
Zap Archers Mega Minion Fireball Hog Rider The Log
Barbarians
Hog Rider
Mega Minion
Zap Mortar Fireball
Fireball
Zap Hog Rider Mortar Mega Minion The Log
Hog Rider
Zap Fireball The Log Archers Mortar Barbarians
The Log
Hog Rider Zap Mortar Fireball

Defense Synergies 3 11

Zap
Mega Minion Fireball Archers Mortar Barbarians The Log
Archers
Zap Mortar Mega Minion The Log
Mortar
Zap Archers Mega Minion Fireball The Log
Barbarians
Zap
Mega Minion
Zap Archers Mortar The Log
Fireball
Zap The Log Mortar
Hog Rider
The Log
Fireball Zap Archers Mortar Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Mega Minion Fireball The Log
Barbarians Zap Mortar Mega Minion The Log
Mortar Barbarians Archers Mega Minion
Barbarians Mortar Mega Minion
Barbarians Fireball The Log
Fireball The Log Zap Archers Mega Minion
Mega Minion Zap Archers Mortar Fireball
Zap Barbarians Fireball The Log
Barbarians Mortar
Archers Barbarians
Archers Barbarians Zap Mega Minion Fireball The Log
Mega Minion Zap Archers Fireball
Mortar Barbarians Zap Fireball The Log
Fireball Zap Mortar Barbarians Mega Minion The Log
Barbarians Mortar
Barbarians Zap Mortar Fireball The Log
Barbarians Mortar Fireball
Mortar Fireball Zap Archers Barbarians Mega Minion The Log
Zap Mortar The Log Archers Barbarians Mega Minion Fireball
Barbarians Mortar
Archers Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Archers Fireball
Fireball Zap Archers Mortar Mega Minion The Log
Barbarians Zap The Log
Zap Barbarians Fireball The Log
Barbarians
Fireball Zap Archers
Archers Barbarians Mega Minion Fireball
Barbarians
Zap Mortar Barbarians Mega Minion Fireball The Log
Barbarians Mega Minion
Barbarians Mega Minion
Zap Barbarians Fireball The Log
Barbarians Fireball
Archers Barbarians Fireball
Barbarians Zap Archers Mortar Mega Minion Fireball The Log
Zap Archers Barbarians Mega Minion Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar The Log
Mortar Fireball Zap The Log
Fireball The Log
Barbarians Fireball The Log
Fireball Zap Mortar The Log
Fireball Zap Mega Minion
Archers Mortar The Log
Fireball The Log Zap
Fireball The Log Zap Mortar
Fireball
Zap Mortar Fireball The Log
Fireball Zap Archers
Mortar Fireball The Log
Mortar Fireball
Zap Mortar Fireball The Log
Zap Mortar Fireball The Log
Mortar Fireball The Log
Mortar Fireball
Zap Archers Mortar Mega Minion Fireball The Log
Zap Mortar Fireball The Log
Fireball The Log
Fireball
The Log
Zap Mortar Barbarians Fireball The Log
Zap The Log Mortar Fireball
Mega Minion
Mortar Fireball The Log Zap
Fireball Zap Mortar The Log
Fireball Zap Mortar The Log
Zap Archers Fireball
Zap Mega Minion Fireball
Mega Minion Fireball
Zap Mortar Fireball The Log
Zap Fireball
Fireball The Log
Zap Archers Barbarians Fireball
Fireball Zap Archers Mega Minion
The Log Fireball
Fireball Mega Minion
The Log Zap Mortar Fireball
Zap Fireball
Mega Minion
Zap Fireball The Log
Zap Fireball
Zap Mortar Fireball The Log

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