My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Musketeer Miner
Zap
Barbarian Barrel
Musketeer Ice Wizard
The Log
Mini P.E.K.K.A Musketeer
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Musketeer Miner Ice Wizard
Fireball
Musketeer Ice Wizard
Poison
Musketeer Ice Wizard
Lightning
Mini P.E.K.K.A Musketeer Ice Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Tornado Miner Ice Wizard Fireball Mini P.E.K.K.A Musketeer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Tornado Miner

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado Miner Mini P.E.K.K.A Musketeer The Log Ice Wizard
Fireball
Zap Tornado The Log Miner
Mini P.E.K.K.A
Zap Musketeer Tornado The Log Ice Wizard
Musketeer
Zap Mini P.E.K.K.A The Log Miner
Tornado
Zap Fireball Mini P.E.K.K.A The Log Ice Wizard
The Log
Zap Fireball Mini P.E.K.K.A Musketeer Tornado Miner
Miner
Zap Fireball Musketeer The Log
Ice Wizard
Zap Mini P.E.K.K.A Tornado

Defense Synergies 7 17

Zap
Fireball Mini P.E.K.K.A Musketeer Tornado The Log Miner Ice Wizard
Fireball
Zap Tornado The Log Mini P.E.K.K.A Musketeer Miner Ice Wizard
Mini P.E.K.K.A
Zap The Log Fireball Musketeer Tornado Ice Wizard
Musketeer
The Log Zap Fireball Mini P.E.K.K.A Tornado Miner
Tornado
Fireball Ice Wizard Zap Mini P.E.K.K.A Musketeer The Log
The Log
Fireball Mini P.E.K.K.A Musketeer Zap Tornado Miner Ice Wizard
Miner
Zap Fireball Musketeer The Log
Ice Wizard
Tornado Zap Fireball Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer The Log
Mini P.E.K.K.A Zap Musketeer The Log Ice Wizard
Mini P.E.K.K.A Tornado Musketeer Ice Wizard
Mini P.E.K.K.A Musketeer Ice Wizard
Fireball Mini P.E.K.K.A Tornado The Log
Fireball Tornado The Log Zap Musketeer Ice Wizard
Musketeer Tornado Zap Fireball Ice Wizard
Zap Fireball Musketeer The Log
Mini P.E.K.K.A Musketeer Tornado Ice Wizard
Tornado Mini P.E.K.K.A Musketeer Miner Ice Wizard
Ice Wizard Zap Fireball Musketeer Tornado The Log
Musketeer Zap Fireball Tornado Ice Wizard
Mini P.E.K.K.A Zap Fireball Musketeer The Log Ice Wizard
Fireball Zap Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A
Tornado Zap Fireball Mini P.E.K.K.A The Log
Fireball Mini P.E.K.K.A Musketeer Tornado
Fireball Zap Musketeer Tornado The Log Ice Wizard
Zap Tornado The Log Fireball Musketeer Ice Wizard
Mini P.E.K.K.A Musketeer Tornado
Fireball Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball
Fireball Zap Mini P.E.K.K.A Musketeer The Log Miner
Zap Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Zap Fireball Musketeer Tornado The Log
Mini P.E.K.K.A Musketeer
Fireball Zap Musketeer Tornado Ice Wizard
Mini P.E.K.K.A Fireball Musketeer Ice Wizard
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Tornado The Log
Musketeer
Mini P.E.K.K.A Musketeer
Zap Fireball Tornado The Log
Mini P.E.K.K.A Fireball
Fireball Musketeer
Zap Fireball Mini P.E.K.K.A Musketeer Tornado The Log
Zap Fireball Mini P.E.K.K.A Musketeer The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Zap Musketeer Tornado The Log Miner Ice Wizard
Fireball The Log Miner
Fireball Musketeer The Log
Fireball Zap The Log
Fireball Zap Musketeer Tornado Ice Wizard
Musketeer Tornado The Log
Fireball The Log Zap Tornado Ice Wizard
Fireball The Log Miner Zap Tornado
Fireball Mini P.E.K.K.A Musketeer Tornado
Miner Zap Fireball Musketeer Tornado The Log
Fireball Zap Musketeer Tornado
Fireball Musketeer The Log Miner
Fireball Musketeer
Zap Fireball Musketeer The Log
Zap Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Tornado
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Musketeer The Log
Zap Fireball Tornado The Log Miner
Fireball Musketeer The Log
Fireball Tornado
Musketeer Tornado The Log
Zap Fireball Musketeer The Log
Zap Tornado The Log Fireball Ice Wizard
Fireball The Log Miner Zap Musketeer Tornado Ice Wizard
Fireball Zap Musketeer Tornado The Log Miner
Fireball Miner Zap Musketeer Tornado The Log
Zap Fireball Musketeer Tornado Ice Wizard
Zap Fireball Musketeer
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer The Log Miner
Zap Fireball
Fireball The Log
Zap Fireball Musketeer
Fireball Zap Musketeer Tornado Ice Wizard
The Log Fireball
Fireball Miner Mini P.E.K.K.A Musketeer
The Log Zap Fireball Musketeer
Zap Fireball Tornado
Musketeer
Zap Fireball Musketeer Tornado The Log
Zap Fireball Musketeer Tornado
Zap Fireball Musketeer Tornado The Log Miner

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