My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Barbarians Mega Minion
Zap
Barbarian Barrel
Barbarians Executioner
The Log
Barbarians Mini P.E.K.K.A
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Mega Minion Mini P.E.K.K.A Executioner
Fireball
Barbarians Mega Minion Executioner
Poison
Barbarians Mega Minion Executioner
Lightning
Mega Minion Mini P.E.K.K.A Executioner
Rocket
Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mega Minion Fireball Mini P.E.K.K.A Barbarians Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Mega Minion Fireball

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Giant Mini P.E.K.K.A Executioner The Log
Barbarians
Mega Minion
Zap Giant Fireball
Fireball
Zap Mega Minion Giant The Log
Mini P.E.K.K.A
Giant Zap The Log
Giant
Zap Mega Minion Mini P.E.K.K.A Fireball Executioner The Log
Executioner
Zap Giant The Log
The Log
Zap Fireball Mini P.E.K.K.A Giant Executioner

Defense Synergies 5 7

Zap
Mega Minion Fireball Mini P.E.K.K.A Barbarians Executioner The Log
Barbarians
Zap
Mega Minion
Zap The Log
Fireball
Zap The Log Mini P.E.K.K.A
Mini P.E.K.K.A
Zap The Log Fireball Executioner
Giant
Executioner
Zap Mini P.E.K.K.A The Log
The Log
Fireball Mini P.E.K.K.A Zap Mega Minion Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Executioner The Log
Barbarians Mini P.E.K.K.A Zap Mega Minion Executioner The Log
Barbarians Mini P.E.K.K.A Mega Minion Executioner
Barbarians Mini P.E.K.K.A Mega Minion
Barbarians Fireball Mini P.E.K.K.A The Log
Fireball The Log Zap Mega Minion Executioner
Mega Minion Zap Fireball Executioner
Zap Barbarians Fireball The Log
Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A
Barbarians Executioner Zap Mega Minion Fireball The Log
Mega Minion Executioner Zap Fireball
Barbarians Mini P.E.K.K.A Zap Fireball The Log
Fireball Executioner Zap Barbarians Mega Minion Mini P.E.K.K.A The Log
Barbarians Mini P.E.K.K.A
Barbarians Zap Fireball Mini P.E.K.K.A The Log
Barbarians Fireball Mini P.E.K.K.A Executioner
Fireball Zap Barbarians Mega Minion Executioner The Log
Zap Executioner The Log Barbarians Mega Minion Fireball
Barbarians Mini P.E.K.K.A
Barbarians Fireball Mini P.E.K.K.A Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap Fireball
Fireball Zap Mega Minion Mini P.E.K.K.A Executioner The Log
Barbarians Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A Zap Barbarians Fireball The Log
Barbarians Mini P.E.K.K.A Executioner
Fireball Executioner Zap
Mini P.E.K.K.A Barbarians Mega Minion Fireball
Mini P.E.K.K.A Barbarians
Zap Barbarians Mega Minion Fireball Mini P.E.K.K.A The Log
Barbarians Mega Minion
Barbarians Mega Minion Mini P.E.K.K.A
Zap Barbarians Fireball The Log
Barbarians Mini P.E.K.K.A Fireball Executioner
Barbarians Fireball Executioner
Barbarians Zap Mega Minion Fireball Mini P.E.K.K.A Executioner The Log
Executioner Zap Barbarians Mega Minion Fireball Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap Executioner The Log
Fireball The Log
Barbarians Fireball The Log
Fireball Executioner Zap The Log
Fireball Executioner Zap Mega Minion
Executioner The Log
Fireball The Log Zap Executioner
Fireball The Log Zap
Fireball Mini P.E.K.K.A
Zap Fireball The Log
Fireball Zap Executioner
Fireball Executioner The Log
Fireball
Zap Fireball The Log
Zap Fireball Executioner The Log
Fireball Executioner The Log
Fireball
Mini P.E.K.K.A
Zap Mega Minion Fireball Mini P.E.K.K.A Executioner The Log
Zap Fireball The Log
Fireball The Log
Fireball
The Log
Zap Barbarians Fireball The Log
Zap The Log Fireball Executioner
Mega Minion
Fireball The Log Zap Executioner
Fireball Zap The Log
Fireball Zap The Log
Zap Fireball Executioner
Zap Mega Minion Fireball
Mega Minion Fireball Mini P.E.K.K.A
Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Barbarians Fireball
Fireball Zap Mega Minion Executioner
The Log Fireball
Fireball Mega Minion Mini P.E.K.K.A Executioner
The Log Zap Fireball Executioner
Zap Fireball
Mega Minion Executioner
Zap Fireball The Log
Zap Fireball Executioner
Zap Fireball Executioner The Log

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