My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Princess Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers P.E.K.K.A Princess Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Minions
Giant Snowball
Bomber Archers Minions Princess
Zap
Bomber Archers Minions Princess
Barbarian Barrel
Bomber Archers Princess Ice Wizard Electro Wizard
The Log
Bomber Archers Princess
Earthquake
Bomber Archers
Arrows
Bomber Archers Minions Princess
Royal Delivery
Bomber Archers Minions P.E.K.K.A Princess Ice Wizard Electro Wizard
Fireball
Bomber Archers Minions Princess Ice Wizard Electro Wizard
Poison
Bomber Archers Minions Princess Ice Wizard Electro Wizard
Lightning
Ice Wizard Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Minions Princess Ice Wizard Fireball Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Minions Princess

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions P.E.K.K.A
Archers
P.E.K.K.A
Minions
Bomber P.E.K.K.A
Fireball
Princess Electro Wizard
P.E.K.K.A
Electro Wizard Bomber Archers Minions Princess Ice Wizard
Princess
Fireball P.E.K.K.A
Ice Wizard
P.E.K.K.A
Electro Wizard
P.E.K.K.A Fireball

Defense Synergies 0 16

Bomber
P.E.K.K.A Electro Wizard
Archers
Minions P.E.K.K.A Ice Wizard Electro Wizard
Minions
Archers P.E.K.K.A Ice Wizard Electro Wizard
Fireball
Princess Ice Wizard Electro Wizard
P.E.K.K.A
Bomber Archers Minions Princess Ice Wizard Electro Wizard
Princess
Fireball P.E.K.K.A Ice Wizard
Ice Wizard
Archers Minions Fireball P.E.K.K.A Princess
Electro Wizard
Bomber Archers Minions Fireball P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Fireball Electro Wizard
P.E.K.K.A Bomber Minions Ice Wizard Electro Wizard
P.E.K.K.A Bomber Archers Minions Ice Wizard Electro Wizard
P.E.K.K.A Bomber Minions Ice Wizard Electro Wizard
Bomber Fireball P.E.K.K.A Princess
Fireball Bomber Archers Minions Ice Wizard Electro Wizard
Minions Electro Wizard Archers Fireball Princess Ice Wizard
Fireball P.E.K.K.A Electro Wizard
P.E.K.K.A Minions Princess Ice Wizard
Bomber Archers Ice Wizard Electro Wizard
Archers Minions Ice Wizard Electro Wizard Bomber Fireball Princess
Minions Archers Fireball Princess Ice Wizard Electro Wizard
P.E.K.K.A Bomber Minions Fireball Ice Wizard Electro Wizard
Bomber Fireball Minions P.E.K.K.A Princess Electro Wizard
P.E.K.K.A Electro Wizard
Fireball P.E.K.K.A Electro Wizard
Bomber Minions Fireball P.E.K.K.A Electro Wizard
Fireball Bomber Archers Minions Ice Wizard Electro Wizard
Bomber Archers Minions Fireball Princess Ice Wizard Electro Wizard
P.E.K.K.A Electro Wizard
Bomber Archers Minions Fireball P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Bomber Archers
P.E.K.K.A Minions Electro Wizard
P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A
Fireball Archers Minions Princess Ice Wizard Electro Wizard
P.E.K.K.A Archers Minions Fireball Ice Wizard Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Minions Fireball
P.E.K.K.A
P.E.K.K.A Minions
P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Fireball
Bomber Archers Fireball Princess
Electro Wizard Bomber Archers Minions Fireball P.E.K.K.A
Minions Bomber Archers Fireball P.E.K.K.A Princess Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Princess Ice Wizard Electro Wizard
Fireball
Fireball
Bomber Fireball
Fireball Minions Princess Ice Wizard
Bomber Archers Princess
Fireball Princess Ice Wizard
Fireball
Minions Fireball Electro Wizard
Fireball Princess Electro Wizard
Fireball Archers Princess
Fireball Princess
Minions Fireball Princess
Princess Fireball
Bomber Fireball Princess
Fireball Princess
Fireball
Bomber Minions
Bomber Archers Fireball Princess Electro Wizard
Bomber Fireball Princess
Minions Fireball
Fireball Princess
Fireball
Bomber Fireball Princess Ice Wizard
Fireball Princess Ice Wizard Electro Wizard
Fireball Princess
Fireball
Archers Fireball Princess Ice Wizard Electro Wizard
Electro Wizard Minions Fireball
Fireball
Bomber Fireball
Fireball Princess Electro Wizard
P.E.K.K.A
Fireball Princess
Electro Wizard Archers Minions Fireball Princess
Fireball Archers Princess Ice Wizard Electro Wizard
Fireball
Fireball Princess Electro Wizard
Bomber Fireball Princess
Fireball
P.E.K.K.A
Minions Fireball Princess Electro Wizard
Fireball Princess Electro Wizard
Fireball Princess Electro Wizard

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