My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Barbarians Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Giant Sparky
Giant Snowball
Fire Spirit Goblins Archers Minions Barbarians
Zap
Fire Spirit Goblins Archers Minions Sparky
Barbarian Barrel
Fire Spirit Goblins Archers Barbarians Sparky
The Log
Fire Spirit Goblins Archers Barbarians Sparky
Earthquake
Archers Barbarians
Arrows
Fire Spirit Goblins Archers Minions
Royal Delivery
Fire Spirit Goblins Archers Minions Barbarians Sparky
Fireball
Archers Minions Barbarians Sparky
Poison
Archers Minions Barbarians Sparky
Lightning
Sparky
Rocket
Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Zap Archers Minions Barbarians Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Goblins Zap Archers

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Giant Sparky
Goblins
Zap Archers Giant
Zap
Giant Sparky Fire Spirit Goblins Archers Minions
Archers
Goblins Zap Giant
Minions
Giant Zap Sparky
Barbarians
Giant
Zap Minions Sparky Fire Spirit Goblins Archers
Sparky
Zap Giant Fire Spirit Minions

Defense Synergies 0 9

Fire Spirit
Zap Sparky
Goblins
Zap Archers
Zap
Fire Spirit Goblins Archers Minions Barbarians Sparky
Archers
Goblins Zap Minions
Minions
Zap Archers
Barbarians
Zap
Giant
Sparky
Fire Spirit Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Sparky
Barbarians Sparky Goblins Zap Minions
Barbarians Sparky Fire Spirit Goblins Archers Minions
Barbarians Sparky Goblins Minions
Barbarians Sparky
Fire Spirit Goblins Zap Archers Minions
Minions Fire Spirit Zap Archers
Zap Barbarians Sparky
Barbarians Sparky Goblins Minions
Fire Spirit Goblins Archers Barbarians Sparky
Goblins Archers Minions Barbarians Zap
Minions Zap Archers
Barbarians Sparky Fire Spirit Zap Minions
Fire Spirit Sparky Goblins Zap Minions Barbarians
Barbarians Sparky
Barbarians Zap Sparky
Barbarians Sparky Goblins Minions
Fire Spirit Goblins Zap Archers Minions Barbarians
Zap Fire Spirit Archers Minions Barbarians
Barbarians Sparky
Fire Spirit Goblins Archers Minions Barbarians Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins Zap Archers Sparky
Zap Archers
Barbarians Goblins Zap Minions Sparky
Zap Barbarians Sparky
Barbarians Sparky
Fire Spirit Zap Archers Minions
Sparky Goblins Archers Minions Barbarians
Barbarians Sparky
Zap Goblins Minions Barbarians Sparky
Barbarians Sparky
Minions Barbarians Sparky
Zap Barbarians
Barbarians Sparky
Archers Barbarians Sparky
Barbarians Sparky Goblins Zap Archers Minions
Minions Zap Archers Barbarians Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap
Sparky
Barbarians Sparky
Fire Spirit Zap Sparky
Fire Spirit Zap Minions
Fire Spirit Archers Sparky
Fire Spirit Zap
Zap
Fire Spirit Goblins Minions Sparky
Zap Sparky
Fire Spirit Zap Archers
Fire Spirit Sparky
Minions
Zap Sparky
Zap Sparky
Sparky
Sparky
Minions Sparky
Fire Spirit Zap Archers Sparky
Fire Spirit Zap
Minions Sparky
Sparky
Zap Barbarians
Zap Fire Spirit Sparky
Zap Sparky
Zap Sparky
Zap Sparky
Fire Spirit Zap Archers Sparky
Zap Minions
Sparky
Zap Sparky
Zap Sparky
Sparky
Sparky
Zap Fire Spirit Archers Minions Barbarians
Fire Spirit Zap Archers
Sparky
Zap
Zap Sparky
Sparky
Zap Minions Sparky
Zap
Zap Sparky

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