My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Barbarians Hog Rider
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Barbarians Wizard
The Log
Fire Spirit Barbarians Mini P.E.K.K.A Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Barbarians Mini P.E.K.K.A Hog Rider Wizard
Fireball
Barbarians Hog Rider Wizard
Poison
Barbarians Wizard
Lightning
Mini P.E.K.K.A Wizard
Rocket
Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Wizard Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Tornado Fireball Mini P.E.K.K.A Hog Rider Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Tornado Fireball

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Mini P.E.K.K.A
Barbarians
Hog Rider
Fireball
Hog Rider Tornado The Log
Mini P.E.K.K.A
Fire Spirit Hog Rider Wizard Tornado The Log
Hog Rider
Fire Spirit Fireball The Log Barbarians Mini P.E.K.K.A Wizard Tornado
Wizard
Tornado Mini P.E.K.K.A Hog Rider
Tornado
Fireball Wizard Mini P.E.K.K.A Hog Rider The Log
The Log
Hog Rider Fireball Mini P.E.K.K.A Tornado

Defense Synergies 4 8

Fire Spirit
Mini P.E.K.K.A Tornado The Log
Barbarians
Fireball
Tornado The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Fire Spirit Fireball Wizard Tornado
Hog Rider
Wizard
Tornado Mini P.E.K.K.A The Log
Tornado
Fireball Wizard Fire Spirit Mini P.E.K.K.A The Log
The Log
Fireball Mini P.E.K.K.A Fire Spirit Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard The Log
Barbarians Mini P.E.K.K.A The Log
Barbarians Mini P.E.K.K.A Tornado Fire Spirit
Barbarians Mini P.E.K.K.A
Barbarians Fireball Mini P.E.K.K.A Tornado The Log
Fireball Tornado The Log Fire Spirit
Tornado Fire Spirit Fireball Wizard
Barbarians Fireball The Log
Barbarians Mini P.E.K.K.A Tornado
Tornado Fire Spirit Barbarians Mini P.E.K.K.A
Barbarians Fireball Wizard Tornado The Log
Fireball Wizard Tornado
Barbarians Mini P.E.K.K.A Fire Spirit Fireball Wizard The Log
Fire Spirit Fireball Wizard Barbarians Mini P.E.K.K.A Tornado The Log
Barbarians Mini P.E.K.K.A
Barbarians Tornado Fireball Mini P.E.K.K.A The Log
Barbarians Wizard Fireball Mini P.E.K.K.A Tornado
Fire Spirit Fireball Barbarians Wizard Tornado The Log
Wizard Tornado The Log Fire Spirit Barbarians Fireball
Barbarians Mini P.E.K.K.A Tornado
Wizard Fire Spirit Barbarians Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Fireball
Fireball Mini P.E.K.K.A Wizard The Log
Barbarians Mini P.E.K.K.A The Log
Mini P.E.K.K.A Barbarians Fireball Tornado The Log
Barbarians Mini P.E.K.K.A
Fire Spirit Fireball Wizard Tornado
Mini P.E.K.K.A Barbarians Fireball
Mini P.E.K.K.A Barbarians
Barbarians Fireball Mini P.E.K.K.A Tornado The Log
Barbarians
Barbarians Mini P.E.K.K.A
Barbarians Fireball Tornado The Log
Barbarians Mini P.E.K.K.A Fireball Wizard
Wizard Barbarians Fireball
Barbarians Fireball Mini P.E.K.K.A Tornado The Log
Barbarians Fireball Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Tornado The Log
Fireball The Log
Barbarians Fireball The Log
Fireball Wizard Fire Spirit The Log
Fireball Wizard Fire Spirit Tornado
Fire Spirit Wizard Tornado The Log
Fireball The Log Fire Spirit Wizard Tornado
Fireball The Log Wizard Tornado
Fire Spirit Fireball Mini P.E.K.K.A Tornado
Fireball Wizard Tornado The Log
Fireball Fire Spirit Wizard Tornado
Fire Spirit Fireball The Log
Fireball
Fireball The Log
Fireball Wizard The Log
Fireball Wizard The Log
Fireball Tornado
Mini P.E.K.K.A
Fire Spirit Fireball Mini P.E.K.K.A Wizard The Log
Fire Spirit Fireball Wizard Tornado The Log
Fireball The Log
Fireball Wizard Tornado
Tornado The Log
Barbarians Fireball The Log
Tornado The Log Fire Spirit Fireball Wizard
Fireball The Log Wizard Tornado
Fireball Wizard Tornado The Log
Fireball Tornado The Log
Fire Spirit Fireball Wizard Tornado
Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fire Spirit Barbarians Fireball
Fireball Fire Spirit Wizard Tornado
The Log Fireball
Fireball Mini P.E.K.K.A Wizard
The Log Fireball Wizard
Fireball Tornado
Fireball Tornado The Log
Fireball Tornado
Fireball Tornado The Log

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