My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Balloon Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Skeleton Army Baby Dragon Witch Balloon Lumberjack
Zap
Skeleton Army Witch Balloon
Barbarian Barrel
Valkyrie Skeleton Army Witch Executioner Lumberjack
The Log
Skeleton Army Witch Lumberjack
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Valkyrie Skeleton Army Baby Dragon Witch Balloon Executioner Lumberjack
Fireball
Skeleton Army Baby Dragon Witch Balloon Executioner Lumberjack
Poison
Skeleton Army Witch Balloon Executioner
Lightning
Valkyrie Baby Dragon Witch Balloon Executioner Lumberjack
Rocket
Valkyrie Witch Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Skeleton Army Baby Dragon Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Valkyrie Baby Dragon Lumberjack Witch Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Skeleton Army Valkyrie Baby Dragon

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Balloon Lumberjack Baby Dragon Witch Executioner
Rage
Witch Balloon
Skeleton Army
Baby Dragon
Valkyrie Witch Balloon Lumberjack
Witch
Rage Valkyrie Baby Dragon Lumberjack
Balloon
Valkyrie Rage Lumberjack Baby Dragon Executioner
Executioner
Valkyrie Balloon
Lumberjack
Valkyrie Balloon Baby Dragon Witch

Defense Synergies 0 10

Valkyrie
Baby Dragon Witch Executioner Lumberjack
Rage
Skeleton Army
Executioner Lumberjack
Baby Dragon
Valkyrie Witch Lumberjack
Witch
Valkyrie Baby Dragon Lumberjack
Balloon
Executioner
Valkyrie Skeleton Army Lumberjack
Lumberjack
Valkyrie Skeleton Army Baby Dragon Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon Executioner
Skeleton Army Lumberjack Valkyrie Witch Executioner
Skeleton Army Witch Lumberjack Valkyrie Executioner
Skeleton Army Witch Lumberjack Valkyrie
Valkyrie Skeleton Army Lumberjack
Skeleton Army Valkyrie Baby Dragon Executioner Lumberjack
Baby Dragon Witch Executioner
Valkyrie Baby Dragon
Witch Skeleton Army Lumberjack
Skeleton Army Valkyrie Lumberjack
Valkyrie Skeleton Army Witch Executioner Baby Dragon Lumberjack
Executioner Baby Dragon Witch
Skeleton Army Lumberjack Valkyrie Witch
Valkyrie Skeleton Army Executioner Baby Dragon Witch Lumberjack
Skeleton Army Lumberjack
Skeleton Army Lumberjack
Valkyrie Skeleton Army Witch Executioner Lumberjack
Valkyrie Skeleton Army Baby Dragon Witch Executioner Lumberjack
Valkyrie Baby Dragon Witch Executioner Lumberjack
Lumberjack
Valkyrie Skeleton Army Baby Dragon Witch Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack Witch
Valkyrie Baby Dragon Executioner Lumberjack
Skeleton Army Lumberjack Valkyrie Witch
Valkyrie Skeleton Army Lumberjack
Valkyrie Skeleton Army Witch Executioner Lumberjack
Executioner Baby Dragon Witch
Skeleton Army Valkyrie Witch Lumberjack
Valkyrie Skeleton Army Lumberjack
Valkyrie Skeleton Army Baby Dragon Witch
Witch Skeleton Army
Valkyrie Witch Lumberjack
Skeleton Army Valkyrie
Skeleton Army Valkyrie Witch Executioner Lumberjack
Valkyrie Skeleton Army Baby Dragon Witch Executioner
Skeleton Army Witch Valkyrie Baby Dragon Executioner Lumberjack
Valkyrie Executioner Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Baby Dragon Executioner
Baby Dragon
Valkyrie
Executioner Valkyrie Baby Dragon
Executioner Baby Dragon Witch
Baby Dragon Witch Executioner
Baby Dragon Executioner
Lumberjack
Valkyrie
Baby Dragon Executioner
Baby Dragon Executioner
Baby Dragon
Baby Dragon
Baby Dragon Witch Executioner
Baby Dragon Executioner
Baby Dragon Executioner
Valkyrie Baby Dragon Witch
Baby Dragon
Baby Dragon
Valkyrie Baby Dragon Witch Executioner
Witch
Baby Dragon Witch Executioner
Baby Dragon Witch
Baby Dragon
Baby Dragon Witch Executioner
Witch
Skeleton Army Witch
Baby Dragon Witch Executioner
Valkyrie Baby Dragon Executioner Lumberjack
Baby Dragon Executioner
Executioner
Baby Dragon Witch
Witch Executioner
Baby Dragon Witch Executioner

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