My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Inferno Dragon
Giant Snowball
Goblin Gang Hog Rider Inferno Dragon Lumberjack
Zap
Goblin Gang Inferno Dragon
Barbarian Barrel
Goblin Gang Executioner Lumberjack
The Log
Goblin Gang Hog Rider Lumberjack
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Hog Rider Executioner P.E.K.K.A Inferno Dragon Lumberjack
Fireball
Goblin Gang Hog Rider Executioner Inferno Dragon Lumberjack
Poison
Goblin Gang Executioner
Lightning
Executioner Inferno Dragon Lumberjack
Rocket
Hog Rider Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Hog Rider Inferno Dragon Lumberjack Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Goblin Gang Hog Rider

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider P.E.K.K.A Executioner Lumberjack
Arrows
Zap Hog Rider P.E.K.K.A Lumberjack
Goblin Gang
Hog Rider P.E.K.K.A
Hog Rider
Zap Arrows Goblin Gang Executioner Lumberjack
Executioner
Zap Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Arrows Goblin Gang Executioner Lumberjack
Inferno Dragon
Lumberjack
Zap Arrows Hog Rider P.E.K.K.A

Defense Synergies 0 12

Zap
Arrows Goblin Gang Executioner P.E.K.K.A Inferno Dragon Lumberjack
Arrows
Zap P.E.K.K.A Lumberjack
Goblin Gang
Zap P.E.K.K.A Inferno Dragon Lumberjack
Hog Rider
Executioner
Zap Lumberjack
P.E.K.K.A
Zap Arrows Goblin Gang
Inferno Dragon
Zap Goblin Gang
Lumberjack
Zap Arrows Goblin Gang Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
P.E.K.K.A Inferno Dragon Lumberjack Zap Goblin Gang Executioner
Goblin Gang P.E.K.K.A Lumberjack Executioner Inferno Dragon
P.E.K.K.A Inferno Dragon Lumberjack Goblin Gang
Arrows P.E.K.K.A Lumberjack
Arrows Goblin Gang Zap Executioner Lumberjack
Inferno Dragon Zap Arrows Goblin Gang Executioner
Zap Arrows P.E.K.K.A
P.E.K.K.A Inferno Dragon Goblin Gang Lumberjack
Goblin Gang Lumberjack
Goblin Gang Executioner Zap Arrows Lumberjack
Arrows Executioner Inferno Dragon Zap Goblin Gang
P.E.K.K.A Lumberjack Zap Goblin Gang
Executioner Zap Arrows Goblin Gang P.E.K.K.A Lumberjack
P.E.K.K.A Inferno Dragon Goblin Gang Lumberjack
Zap Goblin Gang P.E.K.K.A Inferno Dragon Lumberjack
Arrows Goblin Gang Executioner P.E.K.K.A Lumberjack
Arrows Zap Goblin Gang Executioner Lumberjack
Zap Arrows Executioner Inferno Dragon Lumberjack
P.E.K.K.A Inferno Dragon Lumberjack
Goblin Gang Arrows Executioner P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap P.E.K.K.A
Zap Arrows Goblin Gang Executioner Inferno Dragon Lumberjack
Goblin Gang P.E.K.K.A Lumberjack Zap
Goblin Gang P.E.K.K.A Lumberjack Zap
P.E.K.K.A Goblin Gang Executioner Inferno Dragon Lumberjack
Arrows Executioner Zap Goblin Gang
Goblin Gang P.E.K.K.A Lumberjack
P.E.K.K.A Inferno Dragon Lumberjack
Zap P.E.K.K.A Inferno Dragon
P.E.K.K.A Goblin Gang Inferno Dragon
P.E.K.K.A Inferno Dragon Lumberjack
P.E.K.K.A Zap Arrows
P.E.K.K.A Goblin Gang Executioner Lumberjack
Executioner
Goblin Gang Zap Executioner P.E.K.K.A Inferno Dragon Lumberjack
Arrows Executioner Zap P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Executioner
Arrows
Arrows
Executioner Zap Arrows
Arrows Executioner Zap
Arrows Executioner
Arrows Zap Executioner
Arrows Zap
Goblin Gang Lumberjack
Zap Arrows
Zap Arrows Executioner
Executioner
Arrows
Zap Arrows
Zap Arrows Executioner
Arrows Executioner
Arrows
Zap Arrows Executioner
Zap Arrows
Arrows
Zap Arrows
Zap Arrows Executioner
Inferno Dragon
Arrows Zap Executioner
Zap Arrows
Zap Arrows
Zap Arrows Executioner
Zap
Zap Arrows
Zap Arrows
P.E.K.K.A
Arrows
Zap Goblin Gang
Zap Arrows Executioner
Arrows
Goblin Gang Executioner Lumberjack
Arrows Zap Executioner
Zap Arrows
Executioner P.E.K.K.A
Zap Goblin Gang
Zap Executioner
Zap Executioner

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