My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Executioner Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Inferno Dragon Graveyard
Giant Snowball
Minion Horde Witch Inferno Dragon Graveyard
Zap
Minion Horde Witch Inferno Dragon Graveyard
Barbarian Barrel
Wizard Witch Executioner Graveyard
The Log
Witch Graveyard
Earthquake
Witch Graveyard
Arrows
Minion Horde Witch Graveyard
Royal Delivery
Minion Horde Wizard Witch Executioner Inferno Dragon Graveyard
Fireball
Minion Horde Wizard Witch Executioner Inferno Dragon
Poison
Minion Horde Wizard Witch Executioner Graveyard
Lightning
Wizard Witch Executioner Inferno Dragon
Rocket
Minion Horde Wizard Witch Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Inferno Dragon Minion Horde Wizard Witch Executioner Graveyard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 The Log Inferno Dragon Minion Horde Wizard

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Golem
Wizard
Golem
Witch
Golem Graveyard
Executioner
Golem The Log
Golem
Minion Horde Wizard Witch Executioner The Log Graveyard
The Log
Executioner Golem Graveyard
Inferno Dragon
Graveyard
Witch Golem The Log

Defense Synergies 0 5

Minion Horde
The Log
Wizard
The Log
Witch
The Log
Executioner
The Log
Golem
The Log
Minion Horde Wizard Witch Executioner Inferno Dragon
Inferno Dragon
The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard Executioner The Log
Minion Horde Inferno Dragon Witch Executioner The Log
Minion Horde Witch Executioner Inferno Dragon
Minion Horde Witch Inferno Dragon
The Log
The Log Executioner
Minion Horde Inferno Dragon Wizard Witch Executioner
The Log
Minion Horde Witch Inferno Dragon
Minion Horde
Minion Horde Witch Executioner Wizard The Log
Minion Horde Executioner Inferno Dragon Wizard Witch
Minion Horde Wizard Witch The Log
Wizard Executioner Minion Horde Witch The Log
Inferno Dragon Minion Horde
Minion Horde The Log Inferno Dragon
Minion Horde Wizard Witch Executioner
Minion Horde Wizard Witch Executioner The Log
Wizard Witch Executioner The Log Inferno Dragon
Inferno Dragon
Wizard Minion Horde Witch Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch
Wizard Executioner The Log Inferno Dragon
Minion Horde Witch The Log
Minion Horde The Log
Minion Horde Witch Executioner Inferno Dragon
Wizard Executioner Minion Horde Witch
Minion Horde Witch
Minion Horde Inferno Dragon
Minion Horde Witch The Log Inferno Dragon
Witch Minion Horde Inferno Dragon
Inferno Dragon Minion Horde Witch
The Log
Minion Horde Wizard Witch Executioner
Wizard Minion Horde Witch Executioner
Witch Minion Horde Executioner The Log Inferno Dragon
Executioner Minion Horde Wizard Witch The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
Executioner The Log
Minion Horde The Log
The Log
Wizard Executioner Minion Horde The Log
Wizard Executioner Minion Horde Witch
Minion Horde Wizard Witch Executioner The Log
The Log Wizard Executioner
The Log Wizard
Minion Horde
Minion Horde Wizard The Log
Wizard Executioner
Executioner The Log
Minion Horde
The Log
Minion Horde Wizard Witch Executioner The Log
Minion Horde Wizard Executioner The Log
Minion Horde
Wizard Executioner The Log
Wizard Witch The Log
Minion Horde The Log
Wizard
The Log
Minion Horde The Log
The Log Wizard Witch Executioner
Minion Horde Witch Inferno Dragon
The Log Wizard Witch Executioner
Wizard Witch The Log
The Log
Minion Horde Wizard Witch Executioner
Minion Horde Wizard Witch
Minion Horde
Minion Horde Wizard The Log
Minion Horde
Minion Horde
Wizard The Log
Minion Horde Witch
Wizard Witch Executioner
The Log
Minion Horde Wizard Executioner
The Log Wizard Executioner
Minion Horde Executioner
Minion Horde Witch The Log
Witch Executioner
Witch Executioner The Log

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