My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Executioner Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Hog Rider
Giant Snowball
Goblin Gang Barbarians Hog Rider
Zap
Goblin Gang Royal Giant
Barbarian Barrel
Goblin Gang Barbarians Executioner Ice Wizard
The Log
Goblin Gang Barbarians Royal Giant Hog Rider
Earthquake
Goblin Gang Barbarians Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Barbarians Hog Rider Executioner Ice Wizard
Fireball
Goblin Gang Barbarians Hog Rider Executioner Ice Wizard
Poison
Goblin Gang Barbarians Executioner Ice Wizard
Lightning
Executioner Ice Wizard
Rocket
Barbarians Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tornado Ice Wizard Hog Rider Barbarians Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Tornado Ice Wizard

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Royal Giant
Barbarians
Hog Rider
Royal Giant
Ice Wizard Goblin Gang Hog Rider Tornado Executioner The Log
Hog Rider
Goblin Gang The Log Barbarians Royal Giant Tornado Executioner
Tornado
Executioner Royal Giant Hog Rider The Log Ice Wizard
Executioner
Tornado Royal Giant Hog Rider The Log
The Log
Hog Rider Royal Giant Tornado Executioner
Ice Wizard
Royal Giant Tornado

Defense Synergies 2 6

Goblin Gang
Barbarians The Log Ice Wizard
Barbarians
Goblin Gang
Royal Giant
Hog Rider
Tornado
Executioner Ice Wizard The Log
Executioner
Tornado The Log
The Log
Goblin Gang Tornado Executioner Ice Wizard
Ice Wizard
Tornado Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log
Barbarians Goblin Gang Executioner The Log Ice Wizard
Goblin Gang Barbarians Tornado Executioner Ice Wizard
Barbarians Goblin Gang Ice Wizard
Barbarians Tornado The Log
Goblin Gang Tornado The Log Executioner Ice Wizard
Tornado Goblin Gang Executioner Ice Wizard
Barbarians The Log
Barbarians Goblin Gang Tornado Ice Wizard
Goblin Gang Tornado Barbarians Ice Wizard
Goblin Gang Barbarians Executioner Ice Wizard Tornado The Log
Executioner Goblin Gang Tornado Ice Wizard
Barbarians Goblin Gang The Log Ice Wizard
Executioner Goblin Gang Barbarians Tornado The Log
Barbarians Goblin Gang
Barbarians Tornado Goblin Gang The Log
Barbarians Goblin Gang Tornado Executioner
Goblin Gang Barbarians Tornado Executioner The Log Ice Wizard
Tornado Executioner The Log Barbarians Ice Wizard
Barbarians Tornado
Goblin Gang Barbarians Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians
Goblin Gang Executioner The Log
Goblin Gang Barbarians The Log
Goblin Gang Barbarians Tornado The Log
Barbarians Goblin Gang Executioner
Executioner Goblin Gang Tornado Ice Wizard
Goblin Gang Barbarians Ice Wizard
Barbarians
Barbarians Tornado The Log
Goblin Gang Barbarians
Barbarians
Barbarians Tornado The Log
Barbarians Goblin Gang Executioner
Barbarians Executioner
Goblin Gang Barbarians Tornado Executioner The Log
Executioner Barbarians The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Tornado Executioner The Log Ice Wizard
The Log
Barbarians The Log
Executioner The Log
Executioner Tornado Ice Wizard
Tornado Executioner The Log
The Log Tornado Executioner Ice Wizard
The Log Tornado
Goblin Gang Tornado
Tornado The Log
Tornado Executioner
Executioner The Log
The Log
Executioner The Log
Executioner The Log
Tornado
Executioner The Log
Tornado The Log
The Log
Tornado
Tornado The Log
Barbarians The Log
Tornado The Log Executioner Ice Wizard
The Log Tornado Executioner Ice Wizard
Tornado The Log
Tornado The Log
Tornado Executioner Ice Wizard
The Log
The Log
Goblin Gang Barbarians
Tornado Executioner Ice Wizard
The Log
Goblin Gang Executioner
The Log Executioner
Tornado
Executioner
Goblin Gang Tornado The Log
Tornado Executioner
Tornado Executioner The Log

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