My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant
Giant Snowball
Cannon Musketeer Hog Rider Witch
Zap
Cannon Witch
Barbarian Barrel
Cannon Musketeer Witch
The Log
Cannon Musketeer Hog Rider Witch
Earthquake
Cannon Hog Rider Witch
Arrows
Witch
Royal Delivery
Musketeer Hog Rider Witch
Fireball
Cannon Musketeer Hog Rider Witch
Poison
Cannon Musketeer Witch
Lightning
Cannon Musketeer Witch
Rocket
Musketeer Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Fireball Musketeer Hog Rider Freeze Poison Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Cannon Fireball Musketeer Hog Rider

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Fireball
Hog Rider Giant Freeze
Musketeer
Hog Rider Giant
Hog Rider
Fireball Musketeer Freeze Giant Poison Witch
Giant
Musketeer Poison Fireball Hog Rider Witch
Freeze
Hog Rider Fireball Poison
Poison
Giant Hog Rider Freeze
Witch
Hog Rider Giant

Defense Synergies 1 5

Cannon
Musketeer Fireball Poison Witch
Fireball
Cannon Musketeer Freeze
Musketeer
Cannon Fireball
Hog Rider
Giant
Freeze
Fireball
Poison
Cannon
Witch
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Musketeer
Cannon Musketeer Witch
Cannon Witch Musketeer Freeze
Cannon Witch Musketeer
Fireball Poison
Fireball Freeze Cannon Musketeer
Musketeer Cannon Fireball Freeze Poison Witch
Cannon Fireball Musketeer Poison
Cannon Witch Musketeer
Cannon Musketeer
Poison Witch Cannon Fireball Musketeer Freeze
Musketeer Fireball Poison Witch
Cannon Fireball Musketeer Freeze Witch
Fireball Cannon Freeze Poison Witch
Cannon
Cannon Fireball Freeze
Cannon Fireball Musketeer Poison Witch
Cannon Fireball Musketeer Witch
Freeze Poison Witch Cannon Fireball Musketeer
Cannon Musketeer
Cannon Fireball Musketeer Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Witch
Fireball Poison Musketeer
Musketeer Witch
Fireball Musketeer
Cannon Musketeer Witch
Fireball Poison Musketeer Freeze Witch
Fireball Musketeer Witch
Freeze Fireball Poison Witch
Witch Cannon Musketeer
Musketeer Witch
Fireball Poison
Cannon Fireball Witch
Cannon Fireball Musketeer Witch
Witch Fireball Musketeer Freeze Poison
Poison Cannon Fireball Musketeer Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Musketeer Freeze
Fireball Poison Musketeer
Fireball Poison
Fireball Musketeer Freeze Poison
Fireball Poison
Fireball Poison Musketeer Freeze Witch
Musketeer Poison Witch
Fireball Poison Freeze
Fireball Poison
Fireball Musketeer Poison
Poison Fireball Musketeer
Fireball Poison Musketeer
Poison Fireball Musketeer
Fireball Musketeer Freeze Poison
Fireball Musketeer Poison
Fireball Musketeer Poison Witch
Fireball Musketeer Poison
Fireball Freeze Poison
Fireball Musketeer Poison
Fireball Poison Witch
Fireball Musketeer Poison
Fireball Poison
Musketeer
Fireball Musketeer Poison
Freeze Poison Fireball Witch
Witch
Fireball Poison Musketeer Witch
Fireball Musketeer Poison Witch
Fireball Poison Musketeer
Poison Fireball Musketeer Witch
Fireball Musketeer Freeze Poison Witch
Fireball
Poison Fireball Musketeer
Fireball Freeze Poison
Fireball Poison
Fireball Musketeer Freeze Witch
Fireball Poison Musketeer Witch
Freeze
Fireball
Fireball Poison Musketeer
Fireball Musketeer Poison
Fireball Poison
Musketeer
Fireball Musketeer Freeze Poison Witch
Fireball Musketeer Poison Witch
Poison Fireball Musketeer Freeze Witch

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