My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Zappies Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Zappies Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant
Giant Snowball
Bats Furnace Zappies
Zap
Bats Furnace Zappies
Barbarian Barrel
Valkyrie Furnace Zappies Magic Archer
The Log
Furnace Zappies
Earthquake
Furnace Zappies
Arrows
Bats Furnace Zappies
Royal Delivery
Bats Valkyrie Zappies Magic Archer
Fireball
Furnace Zappies Magic Archer
Poison
Bats Furnace Zappies Magic Archer
Lightning
Valkyrie Furnace Magic Archer
Rocket
Valkyrie Furnace Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Furnace Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Tornado The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Tornado Valkyrie Furnace Zappies Magic Archer Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Tornado Valkyrie

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant
Valkyrie
Bats Furnace Zappies Giant Tornado Magic Archer
Furnace
Valkyrie Giant
Zappies
Valkyrie Giant
Giant
Bats Valkyrie Furnace Zappies Tornado The Log Magic Archer
Tornado
Magic Archer Valkyrie Giant The Log
The Log
Giant Tornado Magic Archer
Magic Archer
Tornado Valkyrie Giant The Log

Defense Synergies 1 15

Bats
Valkyrie Zappies The Log
Valkyrie
Bats Furnace Zappies Tornado The Log Magic Archer
Furnace
Valkyrie Zappies Tornado Magic Archer
Zappies
Bats Valkyrie Furnace Tornado The Log
Giant
Tornado
Magic Archer Valkyrie Furnace Zappies The Log
The Log
Bats Valkyrie Zappies Tornado Magic Archer
Magic Archer
Tornado Valkyrie Furnace The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Zappies The Log Magic Archer
Bats Valkyrie Furnace Zappies The Log
Furnace Tornado Bats Valkyrie Zappies
Bats Valkyrie Furnace Zappies
Valkyrie Tornado The Log
Tornado The Log Bats Valkyrie Furnace Zappies Magic Archer
Bats Furnace Tornado Zappies Magic Archer
Valkyrie The Log Magic Archer
Zappies Furnace Tornado
Tornado Valkyrie Zappies
Bats Valkyrie Furnace Zappies Tornado The Log Magic Archer
Bats Furnace Zappies Tornado Magic Archer
Furnace Bats Valkyrie Zappies The Log
Valkyrie Bats Furnace Zappies Tornado The Log Magic Archer
Furnace Zappies
Tornado Furnace Zappies The Log
Bats Valkyrie Furnace Zappies Tornado
Bats Valkyrie Furnace Zappies Tornado The Log Magic Archer
Valkyrie Furnace Tornado The Log Bats Zappies Magic Archer
Zappies Tornado
Valkyrie Bats Furnace Zappies The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Furnace Zappies
Valkyrie The Log Magic Archer
Zappies Bats Valkyrie Furnace The Log
Valkyrie Bats Zappies Tornado The Log
Valkyrie Zappies
Furnace Bats Zappies Tornado Magic Archer
Bats Valkyrie Furnace Zappies
Valkyrie Zappies
Bats Valkyrie Zappies Tornado The Log Magic Archer
Zappies
Bats Valkyrie Zappies
Valkyrie Tornado The Log
Valkyrie Zappies
Valkyrie Furnace Zappies Magic Archer
Zappies Bats Valkyrie Furnace Tornado The Log Magic Archer
Bats Valkyrie Zappies The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie The Log
Tornado The Log Magic Archer
The Log Magic Archer
Valkyrie The Log
Valkyrie Furnace The Log Magic Archer
Bats Furnace Tornado Magic Archer
Furnace Tornado The Log Magic Archer
The Log Tornado Magic Archer
The Log Tornado
Bats Tornado
Valkyrie Tornado The Log Magic Archer
Tornado Magic Archer
The Log Magic Archer
Magic Archer
Furnace The Log Magic Archer
Furnace The Log Magic Archer
Magic Archer Furnace The Log
Tornado
Bats
The Log Magic Archer
Valkyrie Tornado The Log Magic Archer
The Log Magic Archer
Tornado
Tornado The Log
The Log
Tornado The Log Valkyrie Furnace Magic Archer
The Log Tornado Magic Archer
Tornado The Log Magic Archer
Tornado The Log Magic Archer
Bats Furnace Tornado Magic Archer
Bats Zappies
The Log Magic Archer
Zappies Magic Archer
The Log Magic Archer
Bats Zappies Magic Archer
Zappies Tornado Magic Archer
The Log
Valkyrie Magic Archer
The Log Magic Archer
Tornado
Bats Zappies Tornado The Log Magic Archer
Bats Zappies Tornado Magic Archer
Tornado The Log Magic Archer

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