My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Giant
Giant Snowball
Bats Hog Rider Witch
Zap
Bats Witch
Barbarian Barrel
Wizard Witch
The Log
Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Bats Witch
Royal Delivery
Bats Hog Rider Wizard Witch
Fireball
Hog Rider Wizard Witch
Poison
Bats Wizard Witch
Lightning
Wizard Witch
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Tornado Hog Rider Giant Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Tornado

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Giant Zap
Zap
Hog Rider Giant Tornado Bats Witch The Log
Hog Rider
Bats Zap The Log Giant Wizard Tornado Witch
Giant
Bats Zap Hog Rider Wizard Tornado Witch The Log
Wizard
Tornado Hog Rider Giant
Tornado
Zap Wizard Hog Rider Giant Witch The Log
Witch
Zap Hog Rider Giant Tornado
The Log
Hog Rider Zap Giant Tornado

Defense Synergies 1 9

Bats
Zap The Log
Zap
Bats Tornado Witch The Log
Hog Rider
Giant
Wizard
Tornado The Log
Tornado
Wizard Zap Witch The Log
Witch
Zap Tornado The Log
The Log
Bats Zap Wizard Tornado Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard The Log
Bats Zap Witch The Log
Tornado Witch Bats
Witch Bats
Tornado The Log
Tornado The Log Bats Zap
Bats Tornado Zap Wizard Witch
Zap The Log
Witch Tornado
Tornado
Bats Witch Zap Wizard Tornado The Log
Bats Zap Wizard Tornado Witch
Bats Zap Wizard Witch The Log
Wizard Bats Zap Tornado Witch The Log
Tornado Zap The Log
Wizard Bats Tornado Witch
Bats Zap Wizard Tornado Witch The Log
Zap Wizard Tornado Witch The Log Bats
Tornado
Wizard Bats Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch
Zap Wizard The Log
Bats Zap Witch The Log
Bats Zap Tornado The Log
Witch
Wizard Bats Zap Tornado Witch
Bats Witch
Zap Bats Tornado Witch The Log
Witch
Bats Witch
Zap Tornado The Log
Wizard Witch
Wizard Witch
Witch Bats Zap Tornado The Log
Bats Zap Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Tornado The Log
The Log
The Log
Wizard Zap The Log
Wizard Bats Zap Tornado Witch
Wizard Tornado Witch The Log
The Log Zap Wizard Tornado
The Log Zap Wizard Tornado
Bats Tornado
Zap Wizard Tornado The Log
Zap Wizard Tornado
The Log
Zap The Log
Zap Wizard Witch The Log
Wizard The Log
Tornado
Bats
Zap Wizard The Log
Zap Wizard Tornado Witch The Log
The Log
Wizard Tornado
Tornado The Log
Zap The Log
Zap Tornado The Log Wizard Witch
Witch
The Log Zap Wizard Tornado Witch
Zap Wizard Tornado Witch The Log
Zap Tornado The Log
Bats Zap Wizard Tornado Witch
Zap Bats Wizard Witch
Zap Wizard The Log
Zap
Wizard The Log
Zap Bats Witch
Zap Wizard Tornado Witch
The Log
Wizard
The Log Zap Wizard
Zap Tornado
Zap Bats Tornado Witch The Log
Bats Zap Tornado Witch
Zap Tornado Witch The Log

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