My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Furnace Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Royal Giant Miner
Giant Snowball
Bats Minions Furnace Witch Miner Lumberjack
Zap
Bats Minions Royal Giant Furnace Witch
Barbarian Barrel
Furnace Witch Lumberjack
The Log
Royal Giant Furnace Witch Lumberjack
Earthquake
Furnace Witch
Arrows
Bats Minions Furnace Witch
Royal Delivery
Bats Minions Witch Miner Lumberjack
Fireball
Minions Furnace Witch Lumberjack
Poison
Bats Minions Furnace Witch
Lightning
Furnace Witch Lumberjack
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Minions Miner Furnace Lumberjack Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Minions Miner

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Miner Minions Lumberjack
Minions
Royal Giant Miner Bats Lumberjack
Royal Giant
Bats Minions Furnace Miner Witch The Log Lumberjack
Furnace
Royal Giant Miner
Witch
Royal Giant Miner Lumberjack
The Log
Royal Giant Miner Lumberjack
Miner
Bats Minions Royal Giant Furnace Witch The Log Lumberjack
Lumberjack
Bats Minions Royal Giant Witch The Log Miner

Defense Synergies 0 10

Bats
Minions The Log Lumberjack
Minions
Bats The Log Lumberjack
Royal Giant
Furnace
Lumberjack
Witch
The Log Lumberjack
The Log
Bats Minions Witch Miner Lumberjack
Miner
The Log
Lumberjack
Bats Minions Furnace Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions The Log
Lumberjack Bats Minions Furnace Witch The Log
Furnace Witch Lumberjack Bats Minions
Witch Lumberjack Bats Minions Furnace
The Log Lumberjack
The Log Bats Minions Furnace Lumberjack
Bats Minions Furnace Witch
The Log
Witch Minions Furnace Lumberjack
Miner Lumberjack
Bats Minions Witch Furnace The Log Lumberjack
Minions Bats Furnace Witch
Furnace Lumberjack Bats Minions Witch The Log
Bats Minions Furnace Witch The Log Lumberjack
Furnace Lumberjack
Furnace The Log Lumberjack
Bats Minions Furnace Witch Lumberjack
Bats Minions Furnace Witch The Log Lumberjack
Furnace Witch The Log Bats Minions Lumberjack
Lumberjack
Bats Minions Furnace Witch The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Furnace Witch
The Log Miner Lumberjack
Lumberjack Bats Minions Furnace Witch The Log
Lumberjack Bats The Log
Witch Lumberjack
Furnace Bats Minions Witch
Bats Minions Furnace Witch Lumberjack
Lumberjack
Bats Minions Witch The Log
Witch
Bats Minions Witch Lumberjack
The Log
Witch Lumberjack
Furnace Witch
Witch Bats Minions Furnace The Log Lumberjack
Bats Minions Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Miner
The Log Miner
The Log
Furnace The Log
Bats Minions Furnace Witch
Furnace Witch The Log
The Log
The Log Miner
Bats Minions Lumberjack
Miner The Log
The Log Miner
Minions
Furnace The Log
Furnace Witch The Log
Furnace The Log
Bats Minions
The Log
Witch The Log Miner
Minions The Log
The Log
The Log
The Log Furnace Witch
Witch
The Log Miner Witch
Witch The Log Miner
Miner The Log
Bats Furnace Witch
Bats Minions Witch
The Log Miner
The Log
Bats Minions Witch
Witch
The Log
Miner Lumberjack
The Log
Bats Minions Witch The Log
Bats Witch
Witch The Log Miner

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