My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Hog Rider Goblin Barrel
Giant Snowball
Bats Archers Hog Rider Goblin Barrel
Zap
Bats Archers Goblin Barrel
Barbarian Barrel
Archers Goblin Barrel Executioner
The Log
Archers Hog Rider Goblin Barrel
Earthquake
Archers Hog Rider Goblin Barrel
Arrows
Bats Archers Goblin Barrel
Royal Delivery
Bats Archers Hog Rider Goblin Barrel Executioner
Fireball
Archers Hog Rider Goblin Barrel Executioner
Poison
Bats Archers Executioner
Lightning
Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Archers Goblin Barrel Tornado Hog Rider Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Archers Goblin Barrel

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Goblin Barrel
Archers
Hog Rider Mega Knight
Hog Rider
Bats The Log Archers Goblin Barrel Tornado Executioner Mega Knight
Goblin Barrel
Bats Hog Rider Mega Knight
Tornado
Executioner Hog Rider The Log Mega Knight
Executioner
Tornado Hog Rider The Log Mega Knight
The Log
Hog Rider Tornado Executioner Mega Knight
Mega Knight
Bats Archers Hog Rider Goblin Barrel Tornado Executioner The Log

Defense Synergies 1 10

Bats
The Log Mega Knight
Archers
Tornado The Log Mega Knight
Hog Rider
Goblin Barrel
Tornado
Executioner Archers The Log Mega Knight
Executioner
Tornado The Log Mega Knight
The Log
Bats Archers Tornado Executioner Mega Knight
Mega Knight
Bats Archers Tornado Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log
Bats Executioner The Log Mega Knight
Tornado Mega Knight Bats Archers Executioner
Bats Mega Knight
Tornado The Log Mega Knight
Tornado The Log Bats Archers Executioner Mega Knight
Bats Tornado Archers Executioner
The Log Mega Knight
Tornado
Tornado Archers Mega Knight
Bats Archers Executioner Tornado The Log Mega Knight
Executioner Bats Archers Tornado
Mega Knight Bats The Log
Executioner Mega Knight Bats Tornado The Log
Mega Knight
Tornado The Log Mega Knight
Mega Knight Bats Tornado Executioner
Mega Knight Bats Archers Tornado Executioner The Log
Tornado Executioner The Log Bats Archers Mega Knight
Tornado
Mega Knight Bats Archers Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Archers
Archers Executioner The Log Mega Knight
Mega Knight Bats The Log
Mega Knight Bats Tornado The Log
Executioner Mega Knight
Executioner Bats Archers Tornado
Bats Archers
Mega Knight
Mega Knight Bats Tornado The Log
Mega Knight Bats
Mega Knight Tornado The Log
Mega Knight Executioner
Archers Executioner Mega Knight
Bats Archers Tornado Executioner The Log
Bats Executioner Mega Knight Archers The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Tornado Executioner The Log
The Log
The Log
Executioner The Log Mega Knight
Executioner Bats Tornado
Archers Tornado Executioner The Log
The Log Tornado Executioner
The Log Tornado
Bats Tornado
Tornado The Log
Archers Tornado Executioner
Executioner The Log
The Log
Executioner The Log
Executioner The Log Mega Knight
Tornado
Bats
Archers Executioner The Log Mega Knight
Tornado The Log Mega Knight
The Log Mega Knight
Tornado
Tornado The Log
The Log
Tornado The Log Executioner Mega Knight
The Log Tornado Executioner
Tornado The Log Mega Knight
Tornado The Log
Bats Archers Tornado Executioner
Bats
The Log Mega Knight
Mega Knight
The Log
Bats Archers
Archers Tornado Executioner
The Log
Executioner Mega Knight
The Log Executioner
Tornado
Executioner Mega Knight
Bats Tornado The Log
Bats Tornado Executioner
Tornado Executioner The Log Mega Knight

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