My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Goblin Gang Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Gang Goblin Barrel
Giant Snowball
Spear Goblins Minions Goblin Gang Goblin Barrel
Zap
Spear Goblins Minions Goblin Gang Inferno Tower Goblin Barrel
Barbarian Barrel
Spear Goblins Goblin Gang Inferno Tower Goblin Barrel
The Log
Spear Goblins Goblin Gang Goblin Barrel
Earthquake
Spear Goblins Goblin Gang Inferno Tower Goblin Barrel
Arrows
Spear Goblins Minions Goblin Gang Goblin Barrel
Royal Delivery
Spear Goblins Minions Goblin Gang Goblin Barrel
Fireball
Minions Goblin Gang Inferno Tower Goblin Barrel
Poison
Spear Goblins Minions Goblin Gang Inferno Tower
Lightning
Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Inferno Tower Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Minions Goblin Gang Goblin Barrel Fireball Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Minions Goblin Gang

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Zap Goblin Gang
Zap
Fireball Spear Goblins Minions
Minions
Zap
Goblin Gang
Goblin Barrel Spear Goblins
Fireball
Zap
Inferno Tower
Rocket
Goblin Barrel
Spear Goblins Goblin Gang

Defense Synergies 2 9

Spear Goblins
Zap Minions Goblin Gang Inferno Tower
Zap
Fireball Spear Goblins Minions Goblin Gang Inferno Tower
Minions
Spear Goblins Zap Inferno Tower
Goblin Gang
Inferno Tower Spear Goblins Zap
Fireball
Zap Inferno Tower
Inferno Tower
Goblin Gang Spear Goblins Zap Minions Fireball
Rocket
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Zap Minions Fireball Inferno Tower
Inferno Tower Zap Minions Goblin Gang
Goblin Gang Inferno Tower Rocket Minions
Inferno Tower Minions Goblin Gang
Fireball Rocket
Goblin Gang Fireball Spear Goblins Zap Minions
Minions Inferno Tower Rocket Spear Goblins Zap Goblin Gang Fireball
Rocket Zap Fireball Inferno Tower
Inferno Tower Minions Goblin Gang
Goblin Gang Spear Goblins Inferno Tower
Minions Goblin Gang Spear Goblins Zap Fireball
Minions Inferno Tower Spear Goblins Zap Goblin Gang Fireball
Inferno Tower Zap Minions Goblin Gang Fireball Rocket
Fireball Rocket Zap Minions Goblin Gang
Inferno Tower Goblin Gang
Inferno Tower Rocket Zap Goblin Gang Fireball
Minions Goblin Gang Fireball Inferno Tower
Fireball Spear Goblins Zap Minions Goblin Gang
Zap Spear Goblins Minions Fireball
Inferno Tower
Goblin Gang Spear Goblins Minions Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap Fireball Inferno Tower
Fireball Zap Goblin Gang Rocket
Goblin Gang Spear Goblins Zap Minions Inferno Tower Rocket
Goblin Gang Rocket Zap Fireball Inferno Tower
Inferno Tower Goblin Gang
Fireball Rocket Zap Minions Goblin Gang
Goblin Gang Rocket Spear Goblins Minions Fireball Inferno Tower
Inferno Tower
Zap Rocket Spear Goblins Minions Fireball Inferno Tower
Inferno Tower Goblin Gang
Minions Inferno Tower
Rocket Zap Fireball
Rocket Goblin Gang Fireball Inferno Tower
Fireball
Goblin Gang Inferno Tower Spear Goblins Zap Minions Fireball Rocket
Minions Zap Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rocket
Fireball Zap
Rocket Fireball
Fireball Rocket
Fireball Rocket Zap
Fireball Spear Goblins Zap Minions Rocket
Fireball Zap
Fireball Zap
Rocket Minions Goblin Gang Fireball
Rocket Zap Fireball
Fireball Zap Rocket
Rocket Fireball
Minions Fireball Rocket
Zap Fireball
Rocket Spear Goblins Zap Fireball
Fireball Rocket
Fireball Rocket
Minions Rocket
Rocket Zap Fireball
Rocket Zap Fireball
Rocket Minions Fireball
Rocket Fireball
Rocket
Rocket Zap Fireball
Zap Fireball
Fireball Zap
Fireball Zap
Fireball Rocket Zap
Zap Fireball
Zap Rocket Minions Fireball
Fireball
Zap Fireball Rocket
Zap Rocket Fireball
Rocket Fireball
Zap Spear Goblins Minions Goblin Gang Fireball Rocket
Fireball Rocket Zap
Fireball
Fireball Goblin Gang Rocket
Zap Fireball
Rocket Zap Fireball
Zap Minions Goblin Gang Fireball Rocket
Zap Fireball Rocket
Zap Fireball Rocket

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