My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mortar Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions
Giant Snowball
Fire Spirit Archers Minions Barbarians
Zap
Fire Spirit Archers Minions Mortar
Barbarian Barrel
Fire Spirit Archers Mortar Barbarians
The Log
Fire Spirit Archers Barbarians
Earthquake
Archers Mortar Barbarians
Arrows
Fire Spirit Archers Minions
Royal Delivery
Fire Spirit Archers Minions Barbarians
Fireball
Archers Minions Mortar Barbarians
Poison
Archers Minions Mortar Barbarians
Lightning
Mortar
Rocket
Mortar Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Mortar Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Archers Minions Mortar Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Archers

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mortar
Zap
Fire Spirit Archers Minions Mortar The Log
Archers
Zap Mortar
Minions
Zap Mortar
Mortar
Fire Spirit Zap Archers Minions Rocket The Log
Barbarians
Rocket
Mortar
The Log
Zap Mortar

Defense Synergies 0 14

Fire Spirit
Zap The Log
Zap
Fire Spirit Archers Minions Mortar Barbarians The Log
Archers
Zap Minions Mortar The Log
Minions
Zap Archers Mortar The Log
Mortar
Zap Archers Minions The Log
Barbarians
Zap
Rocket
The Log
The Log
Fire Spirit Zap Archers Minions Mortar Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minions Mortar The Log
Barbarians Zap Minions Mortar The Log
Mortar Barbarians Rocket Fire Spirit Archers Minions
Barbarians Minions Mortar
Barbarians Rocket The Log
The Log Fire Spirit Zap Archers Minions
Minions Rocket Fire Spirit Zap Archers Mortar
Rocket Zap Barbarians The Log
Barbarians Minions Mortar
Fire Spirit Archers Barbarians
Archers Minions Barbarians Zap The Log
Minions Zap Archers
Mortar Barbarians Fire Spirit Zap Minions Rocket The Log
Fire Spirit Rocket Zap Minions Mortar Barbarians The Log
Barbarians Mortar
Barbarians Rocket Zap Mortar The Log
Barbarians Minions Mortar
Fire Spirit Mortar Zap Archers Minions Barbarians The Log
Zap Mortar The Log Fire Spirit Archers Minions Barbarians
Barbarians Mortar
Fire Spirit Archers Minions Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Archers
Zap Archers Mortar Rocket The Log
Barbarians Zap Minions Rocket The Log
Rocket Zap Barbarians The Log
Barbarians
Fire Spirit Rocket Zap Archers Minions
Rocket Archers Minions Barbarians
Barbarians
Zap Rocket Minions Mortar Barbarians The Log
Barbarians
Minions Barbarians
Rocket Zap Barbarians The Log
Barbarians Rocket
Archers Barbarians
Barbarians Zap Archers Minions Mortar Rocket The Log
Minions Zap Archers Barbarians The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Rocket The Log
Mortar Zap The Log
Rocket The Log
Barbarians Rocket The Log
Rocket Fire Spirit Zap Mortar The Log
Fire Spirit Zap Minions Rocket
Fire Spirit Archers Mortar The Log
The Log Fire Spirit Zap
The Log Zap Mortar
Rocket Fire Spirit Minions
Rocket Zap Mortar The Log
Fire Spirit Zap Archers Rocket
Rocket Fire Spirit Mortar The Log
Minions Mortar Rocket
Zap Mortar The Log
Rocket Zap Mortar The Log
Mortar Rocket The Log
Mortar Rocket
Minions Rocket
Rocket Fire Spirit Zap Archers Mortar The Log
Rocket Fire Spirit Zap Mortar The Log
Rocket Minions The Log
Rocket
Rocket The Log
Rocket Zap Mortar Barbarians The Log
Zap The Log Fire Spirit Mortar
Mortar The Log Zap
Zap Mortar The Log
Rocket Zap Mortar The Log
Fire Spirit Zap Archers
Zap Rocket Minions
Zap Mortar Rocket The Log
Zap Rocket
Rocket The Log
Zap Fire Spirit Archers Minions Barbarians Rocket
Rocket Fire Spirit Zap Archers
The Log
Rocket
The Log Zap Mortar
Rocket Zap
Zap Minions Rocket The Log
Zap Rocket
Zap Mortar Rocket The Log

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