My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Giant Skeleton Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Night Witch Graveyard
Giant Snowball
Barbarians Night Witch Graveyard
Zap
Night Witch Graveyard
Barbarian Barrel
Barbarians Executioner Giant Skeleton Night Witch Graveyard
The Log
Barbarians Giant Skeleton Graveyard
Earthquake
Barbarians Graveyard
Arrows
Night Witch Graveyard
Royal Delivery
Barbarians Executioner Giant Skeleton Night Witch Graveyard
Fireball
Barbarians Executioner Night Witch
Poison
Barbarians Executioner Night Witch Graveyard
Lightning
Executioner Night Witch
Rocket
Barbarians Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner Giant Skeleton Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Fireball Night Witch Barbarians Executioner Graveyard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Fireball Night Witch

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Fireball
Tornado Graveyard The Log
Tornado
Fireball Executioner Giant Skeleton The Log Night Witch Graveyard
Executioner
Tornado The Log
Giant Skeleton
Tornado The Log Night Witch Graveyard
The Log
Fireball Tornado Executioner Giant Skeleton Graveyard
Night Witch
Tornado Giant Skeleton Graveyard
Graveyard
Fireball Tornado Giant Skeleton The Log Night Witch

Defense Synergies 3 6

Barbarians
Fireball
Tornado The Log
Tornado
Fireball Executioner Giant Skeleton The Log
Executioner
Tornado Giant Skeleton The Log
Giant Skeleton
Tornado Executioner The Log
The Log
Fireball Tornado Executioner Giant Skeleton Night Witch
Night Witch
The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner The Log
Barbarians Executioner The Log Night Witch
Barbarians Tornado Executioner Giant Skeleton Night Witch
Barbarians Night Witch
Barbarians Fireball Tornado Giant Skeleton The Log
Fireball Tornado The Log Executioner Night Witch
Tornado Fireball Executioner Night Witch
Barbarians Fireball Giant Skeleton The Log
Barbarians Tornado Night Witch
Tornado Barbarians Giant Skeleton Night Witch
Barbarians Executioner Fireball Tornado Giant Skeleton The Log Night Witch
Executioner Fireball Tornado Night Witch
Barbarians Night Witch Fireball Giant Skeleton The Log
Fireball Executioner Barbarians Tornado The Log Night Witch
Barbarians
Barbarians Tornado Fireball The Log
Barbarians Fireball Tornado Executioner Night Witch
Fireball Barbarians Tornado Executioner The Log Night Witch
Tornado Executioner The Log Barbarians Fireball Giant Skeleton
Barbarians Tornado
Barbarians Fireball Executioner Giant Skeleton The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Giant Skeleton
Fireball Executioner The Log
Barbarians Giant Skeleton The Log
Giant Skeleton Barbarians Fireball Tornado The Log Night Witch
Barbarians Giant Skeleton Executioner Night Witch
Fireball Executioner Tornado
Barbarians Fireball Giant Skeleton Night Witch
Giant Skeleton Barbarians
Giant Skeleton Barbarians Fireball Tornado The Log
Barbarians
Barbarians Giant Skeleton
Barbarians Fireball Tornado Giant Skeleton The Log
Barbarians Giant Skeleton Fireball Executioner Night Witch
Barbarians Fireball Executioner
Barbarians Fireball Tornado Executioner Giant Skeleton The Log Night Witch
Executioner Barbarians Fireball Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton The Log
Fireball Tornado Executioner The Log
Fireball Giant Skeleton The Log
Barbarians Fireball Giant Skeleton The Log
Fireball Executioner The Log
Fireball Executioner Tornado
Tornado Executioner The Log
Fireball The Log Tornado Executioner
Fireball The Log Tornado
Fireball Tornado Night Witch
Fireball Tornado The Log
Fireball Tornado Executioner
Fireball Executioner The Log
Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log
Fireball Tornado
Night Witch
Fireball Executioner The Log
Fireball Tornado The Log
Fireball Giant Skeleton The Log Night Witch
Fireball Tornado
Tornado The Log
Barbarians Fireball The Log
Tornado The Log Fireball Executioner
Fireball The Log Tornado Executioner
Fireball Tornado The Log
Fireball Tornado The Log
Fireball Tornado Executioner Night Witch
Fireball
Fireball Night Witch
Fireball The Log Night Witch
Fireball
Giant Skeleton
Fireball The Log
Barbarians Fireball Night Witch
Fireball Tornado Executioner
The Log Fireball
Fireball Executioner
The Log Fireball Executioner
Fireball Tornado Giant Skeleton
Executioner
Fireball Tornado Giant Skeleton The Log
Fireball Tornado Executioner
Fireball Tornado Executioner Giant Skeleton The Log

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