My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
RIP

1 problems 4 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Witch Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Goblin Hut Barbarian Hut Witch Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner
Giant Snowball
Goblin Hut Witch Miner
Zap
Goblin Hut Witch
Barbarian Barrel
Goblin Hut Barbarian Hut Witch Executioner Electro Wizard
The Log
Goblin Hut Barbarian Hut Witch
Earthquake
Goblin Hut Barbarian Hut Witch
Arrows
Goblin Hut Witch
Royal Delivery
Goblin Hut Witch Executioner Miner Electro Wizard
Fireball
Goblin Hut Barbarian Hut Witch Executioner Electro Wizard
Poison
Goblin Hut Barbarian Hut Witch Executioner Electro Wizard
Lightning
Goblin Hut Barbarian Hut Witch Executioner Electro Wizard
Rocket
Goblin Hut Barbarian Hut Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Fireball Electro Wizard Giant Goblin Hut Witch Executioner Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Miner Fireball Electro Wizard Giant

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Giant Miner Electro Wizard
Giant
Miner Fireball Goblin Hut Barbarian Hut Witch Executioner Electro Wizard
Goblin Hut
Giant Barbarian Hut Miner
Barbarian Hut
Giant Goblin Hut Miner
Witch
Giant Miner
Executioner
Giant Miner
Miner
Giant Fireball Goblin Hut Barbarian Hut Witch Executioner Electro Wizard
Electro Wizard
Fireball Giant Miner

Defense Synergies 0 8

Fireball
Goblin Hut Barbarian Hut Miner Electro Wizard
Giant
Goblin Hut
Fireball Barbarian Hut Electro Wizard
Barbarian Hut
Fireball Goblin Hut Electro Wizard
Witch
Electro Wizard
Executioner
Miner
Fireball
Electro Wizard
Fireball Goblin Hut Barbarian Hut Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Goblin Hut Executioner Electro Wizard
Barbarian Hut Goblin Hut Witch Executioner Electro Wizard
Goblin Hut Barbarian Hut Witch Executioner Electro Wizard
Goblin Hut Barbarian Hut Witch Electro Wizard
Fireball
Fireball Executioner Electro Wizard
Electro Wizard Fireball Goblin Hut Barbarian Hut Witch Executioner
Barbarian Hut Fireball Electro Wizard
Barbarian Hut Witch Goblin Hut
Miner Electro Wizard
Witch Executioner Electro Wizard Fireball Goblin Hut
Executioner Fireball Goblin Hut Barbarian Hut Witch Electro Wizard
Goblin Hut Barbarian Hut Fireball Witch Electro Wizard
Fireball Barbarian Hut Executioner Goblin Hut Witch Electro Wizard
Barbarian Hut Goblin Hut Electro Wizard
Barbarian Hut Fireball Goblin Hut Electro Wizard
Barbarian Hut Fireball Goblin Hut Witch Executioner Electro Wizard
Fireball Goblin Hut Barbarian Hut Witch Executioner Electro Wizard
Witch Executioner Fireball Goblin Hut Barbarian Hut Electro Wizard
Barbarian Hut Goblin Hut Electro Wizard
Fireball Witch Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Fireball Goblin Hut Witch Electro Wizard
Fireball Electro Wizard Executioner Miner
Goblin Hut Barbarian Hut Witch Electro Wizard
Fireball Barbarian Hut Electro Wizard
Barbarian Hut Goblin Hut Witch Executioner
Fireball Executioner Goblin Hut Witch Electro Wizard
Fireball Goblin Hut Barbarian Hut Witch Electro Wizard
Barbarian Hut
Electro Wizard Fireball Goblin Hut Barbarian Hut Witch
Witch Goblin Hut Barbarian Hut
Goblin Hut Witch
Fireball Electro Wizard
Fireball Barbarian Hut Witch Executioner
Fireball Barbarian Hut Witch Executioner
Goblin Hut Witch Electro Wizard Fireball Barbarian Hut Executioner
Executioner Fireball Goblin Hut Barbarian Hut Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Hut
Fireball Executioner Miner Electro Wizard
Fireball Goblin Hut Barbarian Hut Miner
Fireball Barbarian Hut
Fireball Executioner
Fireball Executioner Witch
Witch Executioner
Fireball Barbarian Hut Executioner
Fireball Miner
Fireball Electro Wizard
Miner Fireball Electro Wizard
Fireball Executioner
Fireball Goblin Hut Barbarian Hut Executioner Miner
Fireball
Fireball Goblin Hut Barbarian Hut
Fireball Goblin Hut Barbarian Hut Witch Executioner
Fireball Goblin Hut Barbarian Hut Executioner
Fireball
Fireball Executioner Electro Wizard
Fireball Witch Miner
Fireball
Fireball
Fireball Barbarian Hut
Fireball Witch Executioner
Witch
Fireball Miner Witch Executioner Electro Wizard
Fireball Witch Miner
Fireball Miner
Fireball Witch Executioner Electro Wizard
Electro Wizard Fireball Goblin Hut Witch
Fireball
Fireball Miner
Fireball Electro Wizard
Fireball
Electro Wizard Fireball Goblin Hut Barbarian Hut Witch
Fireball Witch Executioner Electro Wizard
Fireball
Fireball Miner Executioner Electro Wizard
Fireball Executioner
Fireball
Executioner
Fireball Witch Electro Wizard
Fireball Witch Executioner Electro Wizard
Fireball Witch Executioner Miner Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: