My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Wizard Golem Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Golem Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Golem Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Bandit
Giant Snowball
Fire Spirit Tombstone Goblin Barrel Guards
Zap
Fire Spirit Tombstone Goblin Barrel Guards Bandit
Barbarian Barrel
Fire Spirit Tombstone Wizard Goblin Barrel Guards Bandit
The Log
Fire Spirit Tombstone Goblin Barrel Guards Bandit
Earthquake
Tombstone Goblin Barrel Guards
Arrows
Fire Spirit Tombstone Goblin Barrel Guards
Royal Delivery
Fire Spirit Wizard Goblin Barrel Guards Bandit
Fireball
Tombstone Wizard Goblin Barrel Bandit
Poison
Tombstone Wizard Guards
Lightning
Tombstone Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tombstone Guards Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Tombstone Goblin Barrel Guards Bandit Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Tombstone Goblin Barrel

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Goblin Barrel Golem Bandit
Zap
Fire Spirit Guards Golem Bandit
Tombstone
Wizard
Golem Bandit
Goblin Barrel
Fire Spirit Guards Golem Bandit
Guards
Zap Goblin Barrel Bandit
Golem
Fire Spirit Zap Wizard Goblin Barrel Bandit
Bandit
Fire Spirit Zap Wizard Goblin Barrel Guards Golem

Defense Synergies 0 8

Fire Spirit
Zap
Zap
Fire Spirit Tombstone Guards Bandit
Tombstone
Zap Wizard Guards
Wizard
Tombstone Guards Bandit
Goblin Barrel
Guards
Zap Tombstone Wizard
Golem
Bandit
Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Wizard
Zap Tombstone Bandit
Fire Spirit Tombstone Bandit
Tombstone Guards Bandit
Tombstone
Fire Spirit Zap Guards Bandit
Fire Spirit Zap Tombstone Wizard
Zap Bandit
Tombstone
Guards Fire Spirit Bandit
Guards Zap Tombstone Wizard Bandit
Zap Wizard
Tombstone Fire Spirit Zap Wizard Guards Bandit
Fire Spirit Wizard Zap Tombstone Guards
Tombstone Bandit
Zap Bandit
Wizard Tombstone
Fire Spirit Tombstone Zap Wizard Guards Bandit
Zap Wizard Fire Spirit Tombstone Guards Bandit
Wizard Fire Spirit Guards Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Tombstone Bandit
Bandit Zap Wizard
Tombstone Guards Bandit Zap
Guards Zap Bandit
Tombstone Guards Bandit
Fire Spirit Wizard Zap
Guards Tombstone Bandit
Zap Tombstone Bandit
Tombstone Guards
Tombstone Guards
Zap Guards
Tombstone Wizard Guards Bandit
Wizard
Tombstone Guards Zap
Zap Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Bandit
Zap Bandit
Bandit
Guards
Wizard Fire Spirit Zap
Wizard Fire Spirit Zap
Fire Spirit Wizard
Fire Spirit Zap Wizard
Zap Wizard Bandit
Fire Spirit Guards
Zap Wizard Bandit
Fire Spirit Zap Wizard
Fire Spirit Bandit
Bandit
Zap
Zap Wizard Bandit
Wizard Bandit
Fire Spirit Zap Wizard Bandit
Fire Spirit Zap Wizard
Wizard
Zap
Zap Fire Spirit Wizard
Zap Wizard Bandit
Zap Wizard Bandit
Zap Bandit
Fire Spirit Zap Wizard
Zap Wizard Guards
Zap Wizard Bandit
Zap
Wizard
Zap Fire Spirit Tombstone Guards Bandit
Fire Spirit Zap Wizard
Wizard
Zap Wizard
Zap
Zap Guards
Zap
Zap Bandit

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