My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Fire Spirit Balloon Lumberjack
Zap
Fire Spirit Balloon
Barbarian Barrel
Fire Spirit Valkyrie Bomb Tower Executioner Lumberjack
The Log
Fire Spirit Lumberjack
Earthquake
Bomb Tower
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Valkyrie Balloon Executioner Lumberjack
Fireball
Bomb Tower Balloon Executioner Lumberjack
Poison
Bomb Tower Balloon Executioner
Lightning
Valkyrie Bomb Tower Balloon Executioner Lumberjack
Rocket
Valkyrie Bomb Tower Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Bomb Tower Rocket Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Rocket Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Tornado Valkyrie Bomb Tower Lumberjack Balloon Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Tornado Valkyrie Bomb Tower

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Balloon Lumberjack
Valkyrie
Fire Spirit Balloon Lumberjack Tornado Executioner
Bomb Tower
Rocket
Tornado
Tornado
Rocket Executioner Valkyrie Balloon
Balloon
Valkyrie Lumberjack Fire Spirit Tornado Executioner
Executioner
Tornado Valkyrie Balloon
Lumberjack
Valkyrie Balloon Fire Spirit

Defense Synergies 3 7

Fire Spirit
Valkyrie Tornado
Valkyrie
Fire Spirit Bomb Tower Tornado Executioner Lumberjack
Bomb Tower
Tornado Valkyrie
Rocket
Tornado
Tornado
Bomb Tower Rocket Executioner Fire Spirit Valkyrie
Balloon
Executioner
Tornado Valkyrie Lumberjack
Lumberjack
Valkyrie Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Executioner
Bomb Tower Lumberjack Valkyrie Executioner
Bomb Tower Rocket Tornado Lumberjack Fire Spirit Valkyrie Executioner
Bomb Tower Lumberjack Valkyrie
Valkyrie Bomb Tower Rocket Tornado Lumberjack
Tornado Fire Spirit Valkyrie Bomb Tower Executioner Lumberjack
Rocket Tornado Fire Spirit Bomb Tower Executioner
Rocket Valkyrie Bomb Tower
Bomb Tower Tornado Lumberjack
Tornado Fire Spirit Valkyrie Lumberjack
Valkyrie Executioner Bomb Tower Tornado Lumberjack
Executioner Tornado
Bomb Tower Lumberjack Fire Spirit Valkyrie Rocket
Fire Spirit Valkyrie Bomb Tower Rocket Executioner Tornado Lumberjack
Bomb Tower Lumberjack
Bomb Tower Rocket Tornado Lumberjack
Bomb Tower Valkyrie Tornado Executioner Lumberjack
Fire Spirit Bomb Tower Valkyrie Tornado Executioner Lumberjack
Valkyrie Bomb Tower Tornado Executioner Fire Spirit Lumberjack
Bomb Tower Tornado Lumberjack
Valkyrie Fire Spirit Bomb Tower Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack
Valkyrie Bomb Tower Rocket Executioner Lumberjack
Lumberjack Valkyrie Bomb Tower Rocket
Valkyrie Rocket Lumberjack Tornado
Valkyrie Executioner Lumberjack
Fire Spirit Rocket Executioner Bomb Tower Tornado
Rocket Valkyrie Bomb Tower Lumberjack
Valkyrie Bomb Tower Lumberjack
Rocket Valkyrie Bomb Tower Tornado
Valkyrie Bomb Tower Lumberjack
Rocket Valkyrie Tornado
Rocket Valkyrie Bomb Tower Executioner Lumberjack
Valkyrie Bomb Tower Executioner
Valkyrie Bomb Tower Rocket Tornado Executioner Lumberjack
Valkyrie Executioner Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket
Tornado Executioner
Rocket
Valkyrie Rocket
Rocket Executioner Fire Spirit Valkyrie
Executioner Fire Spirit Rocket Tornado
Fire Spirit Tornado Executioner
Fire Spirit Tornado Executioner
Tornado
Rocket Fire Spirit Tornado Lumberjack
Rocket Valkyrie Tornado
Fire Spirit Rocket Tornado Executioner
Rocket Fire Spirit Executioner
Rocket
Rocket Executioner
Rocket Executioner
Rocket Tornado
Rocket
Rocket Fire Spirit Executioner
Rocket Fire Spirit Valkyrie Tornado
Rocket
Rocket Tornado
Rocket Tornado
Rocket
Tornado Fire Spirit Valkyrie Executioner
Tornado Executioner
Tornado
Rocket Tornado
Fire Spirit Tornado Executioner
Rocket
Rocket
Rocket
Rocket
Fire Spirit Rocket
Rocket Fire Spirit Tornado Executioner
Valkyrie Rocket Executioner Lumberjack
Executioner
Rocket Tornado
Executioner
Rocket Tornado
Rocket Tornado Executioner
Rocket Tornado Executioner

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