My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Flying Machine Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Flying Machine Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Miner
Giant Snowball
Minions Goblin Gang Tombstone Flying Machine Baby Dragon Miner
Zap
Minions Goblin Gang Tombstone Flying Machine
Barbarian Barrel
Knight Goblin Gang Tombstone
The Log
Goblin Gang Tombstone
Earthquake
Goblin Gang Tombstone
Arrows
Minions Goblin Gang Tombstone Flying Machine
Royal Delivery
Knight Minions Goblin Gang Flying Machine Baby Dragon Miner
Fireball
Minions Goblin Gang Tombstone Flying Machine Baby Dragon
Poison
Minions Goblin Gang Tombstone Flying Machine
Lightning
Knight Tombstone Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Goblin Gang Tombstone Miner Flying Machine Baby Dragon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Minions Goblin Gang Tombstone

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Goblin Gang Baby Dragon Flying Machine Miner
Minions
Knight Miner Baby Dragon
Goblin Gang
Knight Miner Baby Dragon
Tombstone
Flying Machine
Knight Baby Dragon
Baby Dragon
Knight Minions Goblin Gang Flying Machine Lightning Miner
Lightning
Baby Dragon
Miner
Minions Goblin Gang Knight Baby Dragon

Defense Synergies 2 11

Knight
Minions Goblin Gang Flying Machine Baby Dragon
Minions
Knight Tombstone Flying Machine Baby Dragon
Goblin Gang
Knight Tombstone Flying Machine Miner
Tombstone
Minions Goblin Gang Flying Machine Baby Dragon
Flying Machine
Knight Minions Goblin Gang Tombstone Baby Dragon
Baby Dragon
Knight Minions Tombstone Flying Machine
Lightning
Miner
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Minions Tombstone Flying Machine Baby Dragon
Knight Minions Goblin Gang Tombstone Flying Machine
Goblin Gang Knight Minions Tombstone Lightning
Knight Minions Goblin Gang Tombstone
Lightning Tombstone
Goblin Gang Minions Flying Machine Baby Dragon
Minions Lightning Goblin Gang Tombstone Flying Machine Baby Dragon
Lightning Flying Machine Baby Dragon
Minions Goblin Gang Tombstone
Knight Goblin Gang Miner
Minions Goblin Gang Knight Tombstone Flying Machine Baby Dragon
Minions Goblin Gang Flying Machine Baby Dragon
Tombstone Knight Minions Goblin Gang Flying Machine Lightning
Minions Goblin Gang Tombstone Baby Dragon
Knight Goblin Gang Tombstone
Goblin Gang Lightning
Knight Minions Goblin Gang Tombstone
Tombstone Knight Minions Goblin Gang Flying Machine Baby Dragon
Baby Dragon Knight Minions Tombstone Flying Machine
Goblin Gang Knight Minions Flying Machine Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tombstone
Knight Goblin Gang Flying Machine Baby Dragon Lightning Miner
Goblin Gang Tombstone Knight Minions Lightning
Goblin Gang Lightning Knight
Knight Goblin Gang Tombstone
Minions Goblin Gang Flying Machine Baby Dragon
Goblin Gang Knight Minions Tombstone Flying Machine Lightning
Knight
Lightning Knight Minions Tombstone Flying Machine Baby Dragon
Goblin Gang Tombstone
Knight Minions Tombstone Flying Machine
Lightning
Lightning Knight Goblin Gang Tombstone
Flying Machine Baby Dragon
Goblin Gang Tombstone Knight Minions Flying Machine Baby Dragon Lightning
Minions Flying Machine Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Flying Machine Baby Dragon
Flying Machine Baby Dragon Miner
Lightning Flying Machine Baby Dragon Miner
Lightning Knight Flying Machine
Baby Dragon
Minions Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine Baby Dragon Lightning
Miner Flying Machine Lightning
Lightning Minions Goblin Gang
Lightning Miner Knight Flying Machine
Lightning Flying Machine Baby Dragon
Flying Machine Lightning Knight Baby Dragon Miner
Lightning Minions Flying Machine Baby Dragon
Lightning Flying Machine Baby Dragon
Lightning Flying Machine Baby Dragon
Lightning Flying Machine Baby Dragon
Lightning
Minions Lightning
Lightning Flying Machine Baby Dragon
Lightning Flying Machine Baby Dragon Miner
Lightning Minions Baby Dragon
Lightning
Lightning
Lightning Flying Machine Baby Dragon
Baby Dragon
Miner Flying Machine Baby Dragon Lightning
Lightning Flying Machine Baby Dragon Miner
Lightning Miner Baby Dragon
Lightning Flying Machine Baby Dragon
Lightning Minions Flying Machine
Lightning
Lightning Miner
Lightning
Lightning
Lightning Minions Goblin Gang Tombstone Flying Machine
Lightning Flying Machine Baby Dragon
Lightning Miner Knight Goblin Gang Flying Machine Baby Dragon
Flying Machine Baby Dragon Lightning
Lightning
Flying Machine
Minions Goblin Gang Flying Machine Baby Dragon Lightning
Flying Machine Lightning
Lightning Flying Machine Baby Dragon Miner

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