My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Miner Inferno Dragon
Giant Snowball
Miner Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Tesla Elite Barbarians Valkyrie
The Log
Elite Barbarians
Earthquake
Tesla
Arrows
Royal Delivery
Elite Barbarians Valkyrie Miner Inferno Dragon
Fireball
Tesla Elite Barbarians Inferno Dragon
Poison
Lightning
Tesla Elite Barbarians Valkyrie Inferno Dragon
Rocket
Elite Barbarians Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Miner Tesla Fireball Valkyrie Inferno Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Miner Tesla

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball Miner
Tesla
Elite Barbarians
Arrows Valkyrie Rage Fireball
Fireball
Arrows Elite Barbarians Miner
Valkyrie
Elite Barbarians
Rage
Elite Barbarians
Miner
Arrows Fireball Inferno Dragon
Inferno Dragon
Miner

Defense Synergies 1 8

Arrows
Tesla Fireball Valkyrie
Tesla
Arrows Fireball Valkyrie Inferno Dragon
Elite Barbarians
Valkyrie
Fireball
Arrows Tesla Valkyrie Miner
Valkyrie
Elite Barbarians Arrows Tesla Fireball
Rage
Miner
Fireball
Inferno Dragon
Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie
Elite Barbarians Inferno Dragon Tesla Valkyrie
Tesla Elite Barbarians Valkyrie Inferno Dragon
Tesla Elite Barbarians Inferno Dragon Valkyrie
Arrows Elite Barbarians Fireball Valkyrie
Arrows Fireball Tesla Valkyrie
Tesla Inferno Dragon Arrows Fireball
Arrows Tesla Fireball Valkyrie
Tesla Inferno Dragon Elite Barbarians
Elite Barbarians Tesla Valkyrie Miner
Valkyrie Arrows Tesla Fireball
Arrows Tesla Inferno Dragon Fireball
Tesla Elite Barbarians Fireball Valkyrie
Fireball Valkyrie Arrows Tesla
Elite Barbarians Inferno Dragon Tesla
Tesla Elite Barbarians Fireball Inferno Dragon
Tesla Arrows Elite Barbarians Fireball Valkyrie
Arrows Tesla Fireball Elite Barbarians Valkyrie
Arrows Valkyrie Tesla Fireball Inferno Dragon
Tesla Elite Barbarians Inferno Dragon
Valkyrie Arrows Tesla Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Elite Barbarians Fireball
Fireball Arrows Tesla Elite Barbarians Valkyrie Miner Inferno Dragon
Elite Barbarians Valkyrie
Valkyrie Tesla Elite Barbarians Fireball
Tesla Elite Barbarians Valkyrie Inferno Dragon
Arrows Fireball Tesla
Tesla Elite Barbarians Fireball Valkyrie
Tesla Elite Barbarians Valkyrie Inferno Dragon
Elite Barbarians Fireball Valkyrie Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Tesla Elite Barbarians Valkyrie
Arrows Elite Barbarians Fireball Valkyrie
Elite Barbarians Tesla Fireball Valkyrie
Tesla Fireball Valkyrie
Tesla Elite Barbarians Fireball Valkyrie Inferno Dragon
Arrows Valkyrie Tesla Elite Barbarians Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball Miner
Arrows Fireball Miner
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball
Arrows
Arrows Fireball
Arrows Fireball Miner
Elite Barbarians Fireball
Miner Arrows Fireball Valkyrie
Fireball Arrows
Elite Barbarians Fireball Miner
Arrows Fireball
Arrows Elite Barbarians Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie Miner
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Inferno Dragon
Arrows Fireball Miner
Fireball Arrows Miner
Fireball Miner Arrows
Elite Barbarians Arrows Fireball
Fireball
Elite Barbarians Fireball
Arrows Fireball Miner
Arrows Fireball
Arrows Fireball
Fireball
Fireball Arrows
Arrows Fireball
Fireball Miner Valkyrie
Arrows Fireball
Arrows Fireball
Elite Barbarians
Elite Barbarians Fireball
Fireball
Fireball Miner

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