My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Elixir Collector Baby Dragon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Inferno Dragon Lava Hound
Giant Snowball
Spear Goblins Baby Dragon Inferno Dragon Lava Hound
Zap
Spear Goblins Inferno Dragon Lava Hound
Barbarian Barrel
Spear Goblins Valkyrie
The Log
Spear Goblins
Earthquake
Spear Goblins Elixir Collector
Arrows
Spear Goblins Lava Hound
Royal Delivery
Spear Goblins Valkyrie Baby Dragon Inferno Dragon Lava Hound
Fireball
Elixir Collector Baby Dragon Inferno Dragon Lava Hound
Poison
Spear Goblins Elixir Collector Lava Hound
Lightning
Valkyrie Elixir Collector Baby Dragon Inferno Dragon
Rocket
Valkyrie Elixir Collector Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Valkyrie Elixir Collector Rage Baby Dragon Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Arrows Valkyrie Baby Dragon Inferno Dragon Elixir Collector Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Rage Arrows Valkyrie

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Baby Dragon Inferno Dragon
Arrows
Lava Hound
Valkyrie
Spear Goblins Baby Dragon
Elixir Collector
Rage
Baby Dragon
Lava Hound Spear Goblins Valkyrie Inferno Dragon
Inferno Dragon
Lava Hound Spear Goblins Baby Dragon
Lava Hound
Arrows Baby Dragon Inferno Dragon

Defense Synergies 0 7

Spear Goblins
Arrows Valkyrie Baby Dragon Inferno Dragon
Arrows
Spear Goblins Valkyrie
Valkyrie
Spear Goblins Arrows Baby Dragon
Elixir Collector
Rage
Baby Dragon
Spear Goblins Valkyrie Inferno Dragon
Inferno Dragon
Spear Goblins Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Baby Dragon
Inferno Dragon Valkyrie
Valkyrie Inferno Dragon
Inferno Dragon Valkyrie
Arrows Valkyrie
Arrows Spear Goblins Valkyrie Baby Dragon
Inferno Dragon Spear Goblins Arrows Baby Dragon
Arrows Valkyrie Baby Dragon
Inferno Dragon
Spear Goblins Valkyrie
Valkyrie Spear Goblins Arrows Baby Dragon
Arrows Inferno Dragon Spear Goblins Baby Dragon
Valkyrie
Valkyrie Arrows Baby Dragon
Inferno Dragon
Inferno Dragon
Arrows Valkyrie
Arrows Spear Goblins Valkyrie Baby Dragon
Arrows Valkyrie Baby Dragon Spear Goblins Inferno Dragon
Inferno Dragon
Valkyrie Spear Goblins Arrows Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins
Arrows Valkyrie Baby Dragon Inferno Dragon
Spear Goblins Valkyrie
Valkyrie
Valkyrie Inferno Dragon
Arrows Baby Dragon
Spear Goblins Valkyrie
Valkyrie Inferno Dragon
Spear Goblins Valkyrie Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie
Arrows Valkyrie
Valkyrie
Valkyrie Baby Dragon
Spear Goblins Valkyrie Baby Dragon Inferno Dragon
Arrows Valkyrie Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Valkyrie
Arrows Valkyrie Baby Dragon
Arrows Spear Goblins Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Arrows Valkyrie
Arrows Baby Dragon
Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Spear Goblins Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Valkyrie Baby Dragon
Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Valkyrie Baby Dragon
Inferno Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Arrows
Arrows
Spear Goblins
Arrows Baby Dragon
Arrows
Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows
Baby Dragon
Baby Dragon

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