My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Prince Executioner Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Prince Bandit
Giant Snowball
Archers
Zap
Archers Prince Bandit
Barbarian Barrel
Archers Executioner Bandit
The Log
Archers Mini P.E.K.K.A Prince Bandit
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Mini P.E.K.K.A Prince Executioner Bandit
Fireball
Archers Executioner Bandit
Poison
Archers Executioner
Lightning
Mini P.E.K.K.A Prince Executioner Bandit
Rocket
Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Prince Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Tornado Bandit Fireball Mini P.E.K.K.A Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Tornado Bandit

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado Prince Archers Mini P.E.K.K.A Executioner Bandit
Archers
Zap Mini P.E.K.K.A Prince Bandit
Fireball
Zap Tornado
Mini P.E.K.K.A
Zap Archers Tornado
Tornado
Zap Fireball Executioner Mini P.E.K.K.A
Prince
Zap Archers
Executioner
Tornado Zap Bandit
Bandit
Zap Archers Executioner

Defense Synergies 4 15

Zap
Fireball Mini P.E.K.K.A Archers Tornado Prince Executioner Bandit
Archers
Zap Mini P.E.K.K.A Tornado Bandit
Fireball
Zap Tornado Mini P.E.K.K.A Bandit
Mini P.E.K.K.A
Zap Archers Fireball Tornado Executioner
Tornado
Fireball Executioner Zap Archers Mini P.E.K.K.A Prince
Prince
Zap Tornado Executioner
Executioner
Tornado Zap Mini P.E.K.K.A Prince Bandit
Bandit
Zap Archers Fireball Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Executioner
Mini P.E.K.K.A Zap Prince Executioner Bandit
Mini P.E.K.K.A Tornado Prince Archers Executioner Bandit
Mini P.E.K.K.A Prince Bandit
Fireball Mini P.E.K.K.A Tornado Prince
Fireball Tornado Zap Archers Executioner Bandit
Tornado Zap Archers Fireball Executioner
Zap Fireball Bandit
Mini P.E.K.K.A Tornado Prince
Tornado Archers Mini P.E.K.K.A Prince Bandit
Archers Executioner Zap Fireball Tornado Bandit
Executioner Zap Archers Fireball Tornado
Mini P.E.K.K.A Prince Zap Fireball Bandit
Fireball Executioner Zap Mini P.E.K.K.A Tornado Prince
Mini P.E.K.K.A Prince Bandit
Tornado Zap Fireball Mini P.E.K.K.A Prince Bandit
Fireball Mini P.E.K.K.A Tornado Prince Executioner
Fireball Zap Archers Tornado Prince Executioner Bandit
Zap Tornado Executioner Archers Fireball Bandit
Mini P.E.K.K.A Tornado Prince
Archers Fireball Mini P.E.K.K.A Prince Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Fireball Prince Bandit
Fireball Bandit Zap Archers Mini P.E.K.K.A Prince Executioner
Bandit Zap Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Zap Fireball Tornado Bandit
Mini P.E.K.K.A Prince Executioner Bandit
Fireball Executioner Zap Archers Tornado
Mini P.E.K.K.A Prince Archers Fireball Bandit
Mini P.E.K.K.A Prince
Zap Fireball Mini P.E.K.K.A Tornado Prince Bandit
Mini P.E.K.K.A Prince
Zap Fireball Tornado Prince
Mini P.E.K.K.A Prince Fireball Executioner Bandit
Archers Fireball Executioner
Zap Archers Fireball Mini P.E.K.K.A Tornado Prince Executioner
Executioner Zap Archers Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit
Fireball Zap Tornado Executioner Bandit
Fireball Bandit
Fireball Prince
Fireball Executioner Zap
Fireball Executioner Zap Tornado
Archers Tornado Executioner
Fireball Zap Tornado Executioner
Fireball Zap Tornado Bandit
Fireball Mini P.E.K.K.A Tornado Prince
Zap Fireball Tornado Prince Bandit
Fireball Zap Archers Tornado Executioner
Fireball Executioner Bandit
Fireball Bandit
Zap Fireball Prince
Zap Fireball Executioner Bandit
Fireball Executioner Bandit
Fireball Tornado
Mini P.E.K.K.A
Zap Archers Fireball Mini P.E.K.K.A Prince Executioner Bandit
Zap Fireball Tornado
Fireball Prince
Fireball Tornado
Tornado Prince
Zap Fireball
Zap Tornado Fireball Executioner
Fireball Zap Tornado Executioner Bandit
Fireball Zap Tornado Prince Bandit
Fireball Zap Tornado Bandit
Zap Archers Fireball Tornado Executioner
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball Bandit
Zap Fireball
Prince
Fireball
Zap Archers Fireball Prince Bandit
Fireball Zap Archers Tornado Executioner
Fireball
Fireball Mini P.E.K.K.A Prince Executioner
Zap Fireball Executioner
Zap Fireball Tornado
Prince Executioner
Zap Fireball Tornado
Zap Fireball Tornado Executioner
Zap Fireball Tornado Prince Executioner Bandit

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