My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minion Horde Inferno Tower Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minion Horde Giant Night Witch
Giant Snowball
Archers Minion Horde Lumberjack Night Witch
Zap
Archers Minion Horde Inferno Tower Night Witch
Barbarian Barrel
Archers Inferno Tower Lumberjack Night Witch
The Log
Archers Lumberjack
Earthquake
Archers Inferno Tower
Arrows
Archers Minion Horde Night Witch
Royal Delivery
Archers Minion Horde Lumberjack Night Witch
Fireball
Archers Minion Horde Inferno Tower Lumberjack Night Witch
Poison
Archers Minion Horde Inferno Tower Night Witch
Lightning
Inferno Tower Lumberjack Night Witch
Rocket
Minion Horde Inferno Tower Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Fireball Lumberjack Night Witch Minion Horde Giant Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Archers Fireball Lumberjack

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Archers Minion Horde Lumberjack Night Witch
Archers
Zap Giant Lumberjack
Minion Horde
Zap Giant Lumberjack
Fireball
Zap Giant
Giant
Zap Night Witch Archers Minion Horde Fireball Lumberjack
Inferno Tower
Lumberjack
Zap Archers Minion Horde Giant Night Witch
Night Witch
Giant Zap Lumberjack

Defense Synergies 1 12

Zap
Fireball Archers Minion Horde Inferno Tower Lumberjack Night Witch
Archers
Zap Inferno Tower Lumberjack
Minion Horde
Zap Inferno Tower
Fireball
Zap Inferno Tower Lumberjack
Giant
Inferno Tower
Zap Archers Minion Horde Fireball Lumberjack Night Witch
Lumberjack
Zap Archers Fireball Inferno Tower
Night Witch
Zap Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Inferno Tower
Minion Horde Inferno Tower Lumberjack Zap Night Witch
Minion Horde Inferno Tower Lumberjack Archers Night Witch
Minion Horde Inferno Tower Lumberjack Night Witch
Fireball Lumberjack
Fireball Zap Archers Lumberjack Night Witch
Minion Horde Inferno Tower Zap Archers Fireball Night Witch
Zap Fireball Inferno Tower
Minion Horde Inferno Tower Lumberjack Night Witch
Archers Minion Horde Inferno Tower Lumberjack Night Witch
Archers Minion Horde Zap Fireball Lumberjack Night Witch
Minion Horde Inferno Tower Zap Archers Fireball Night Witch
Minion Horde Inferno Tower Lumberjack Night Witch Zap Fireball
Fireball Zap Minion Horde Lumberjack Night Witch
Inferno Tower Minion Horde Lumberjack
Minion Horde Inferno Tower Zap Fireball Lumberjack
Minion Horde Fireball Inferno Tower Lumberjack Night Witch
Fireball Zap Archers Minion Horde Lumberjack Night Witch
Zap Archers Fireball Lumberjack
Inferno Tower Lumberjack
Archers Minion Horde Fireball Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Archers Fireball Inferno Tower
Fireball Zap Archers Lumberjack
Lumberjack Zap Minion Horde Inferno Tower
Lumberjack Zap Minion Horde Fireball Inferno Tower Night Witch
Inferno Tower Minion Horde Lumberjack Night Witch
Fireball Zap Archers Minion Horde
Archers Minion Horde Fireball Inferno Tower Lumberjack Night Witch
Inferno Tower Minion Horde Lumberjack
Zap Minion Horde Fireball Inferno Tower
Inferno Tower Minion Horde
Minion Horde Inferno Tower Lumberjack
Zap Fireball
Minion Horde Fireball Inferno Tower Lumberjack Night Witch
Archers Minion Horde Fireball
Inferno Tower Zap Archers Minion Horde Fireball Lumberjack Night Witch
Zap Archers Minion Horde Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap
Minion Horde Fireball
Fireball
Fireball Zap Minion Horde
Fireball Zap Minion Horde
Archers Minion Horde
Fireball Zap
Fireball Zap
Minion Horde Fireball Lumberjack Night Witch
Zap Minion Horde Fireball
Fireball Zap Archers
Fireball
Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball
Minion Horde Fireball
Fireball
Minion Horde Night Witch
Zap Archers Fireball
Zap Fireball
Minion Horde Fireball Night Witch
Fireball
Zap Minion Horde Fireball
Zap Fireball
Minion Horde
Fireball Zap
Fireball Zap
Fireball Zap
Zap Archers Minion Horde Fireball Night Witch
Zap Minion Horde Fireball
Minion Horde Fireball Night Witch
Zap Minion Horde Fireball Night Witch
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Archers Fireball Night Witch
Fireball Zap Archers
Fireball
Fireball Minion Horde Lumberjack
Zap Fireball
Zap Fireball
Minion Horde
Zap Minion Horde Fireball
Zap Fireball
Zap Fireball

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