My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Wizard Elixir Collector P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Graveyard
Giant Snowball
Bats Graveyard
Zap
Bats Graveyard
Barbarian Barrel
Ice Spirit Wizard Graveyard
The Log
Ice Spirit Graveyard
Earthquake
Elixir Collector Graveyard
Arrows
Ice Spirit Bats Graveyard
Royal Delivery
Ice Spirit Bats Wizard P.E.K.K.A Graveyard
Fireball
Wizard Elixir Collector
Poison
Bats Wizard Elixir Collector Graveyard
Lightning
Wizard Elixir Collector
Rocket
Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Elixir Collector P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Zap Fireball Wizard Graveyard Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bats Zap Fireball

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap P.E.K.K.A Bats Graveyard
Bats
Ice Spirit Zap P.E.K.K.A Graveyard
Zap
Ice Spirit Fireball P.E.K.K.A Graveyard Bats
Fireball
Zap Graveyard
Wizard
P.E.K.K.A
Elixir Collector
P.E.K.K.A
Ice Spirit Zap Bats Wizard Graveyard
Graveyard
Zap Fireball Ice Spirit Bats P.E.K.K.A

Defense Synergies 2 8

Ice Spirit
Zap Bats Fireball Wizard P.E.K.K.A
Bats
Ice Spirit Zap P.E.K.K.A
Zap
Ice Spirit Fireball Bats P.E.K.K.A
Fireball
Zap Ice Spirit
Wizard
Ice Spirit P.E.K.K.A
Elixir Collector
P.E.K.K.A
Ice Spirit Bats Zap Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard
P.E.K.K.A Ice Spirit Bats Zap
P.E.K.K.A Bats
P.E.K.K.A Bats
Fireball P.E.K.K.A
Fireball Bats Zap
Bats Ice Spirit Zap Fireball Wizard
Zap Fireball P.E.K.K.A
P.E.K.K.A
Ice Spirit
Bats Zap Fireball Wizard
Bats Zap Fireball Wizard
P.E.K.K.A Ice Spirit Bats Zap Fireball Wizard
Fireball Wizard Ice Spirit Bats Zap P.E.K.K.A
P.E.K.K.A
Ice Spirit Zap Fireball P.E.K.K.A
Wizard Bats Fireball P.E.K.K.A
Ice Spirit Fireball Bats Zap Wizard
Zap Wizard Ice Spirit Bats Fireball
P.E.K.K.A
Wizard Bats Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A
Fireball Zap Wizard
P.E.K.K.A Ice Spirit Bats Zap
P.E.K.K.A Bats Zap Fireball
P.E.K.K.A
Fireball Wizard Ice Spirit Bats Zap
P.E.K.K.A Bats Fireball
P.E.K.K.A
Zap P.E.K.K.A Ice Spirit Bats Fireball
P.E.K.K.A
P.E.K.K.A Bats
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball Wizard
Wizard Fireball
Ice Spirit Bats Zap Fireball P.E.K.K.A
Bats Zap Fireball Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Wizard Zap
Fireball Wizard Ice Spirit Bats Zap
Wizard
Fireball Ice Spirit Zap Wizard
Fireball Zap Wizard
Bats Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball
Bats
Zap Fireball Wizard
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Ice Spirit Fireball Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Bats Zap Fireball Wizard
Zap Ice Spirit Bats Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Ice Spirit Fireball
P.E.K.K.A
Fireball Wizard
Zap Ice Spirit Bats Fireball
Fireball Zap Wizard
Fireball
Fireball Wizard
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Zap Ice Spirit Bats Fireball
Bats Zap Fireball
Zap Fireball

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