My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Hog Rider Miner
Giant Snowball
Minions Cannon Hog Rider Miner
Zap
Minions Cannon
Barbarian Barrel
Cannon Elite Barbarians Wizard
The Log
Cannon Elite Barbarians Hog Rider
Earthquake
Cannon Hog Rider
Arrows
Minions
Royal Delivery
Minions Elite Barbarians Hog Rider Wizard Miner
Fireball
Minions Cannon Elite Barbarians Hog Rider Wizard
Poison
Minions Cannon Wizard
Lightning
Cannon Elite Barbarians Wizard
Rocket
Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Cannon Miner Fireball Hog Rider Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Cannon Miner

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Hog Rider Miner Minions
Minions
Hog Rider Miner Zap Elite Barbarians
Cannon
Elite Barbarians
Zap Minions Fireball Hog Rider Wizard
Fireball
Zap Hog Rider Elite Barbarians Miner
Hog Rider
Zap Minions Fireball Elite Barbarians Wizard
Wizard
Elite Barbarians Hog Rider Miner
Miner
Zap Minions Fireball Wizard

Defense Synergies 2 8

Zap
Cannon Fireball Minions Elite Barbarians Miner
Minions
Zap Cannon
Cannon
Zap Minions Fireball Wizard
Elite Barbarians
Zap Wizard
Fireball
Zap Cannon Miner
Hog Rider
Wizard
Cannon Elite Barbarians
Miner
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Cannon Fireball Wizard
Elite Barbarians Zap Minions Cannon
Cannon Minions Elite Barbarians
Cannon Elite Barbarians Minions
Elite Barbarians Fireball
Fireball Zap Minions Cannon
Minions Zap Cannon Fireball Wizard
Zap Cannon Fireball
Cannon Minions Elite Barbarians
Elite Barbarians Cannon Miner
Minions Zap Cannon Fireball Wizard
Minions Zap Fireball Wizard
Cannon Zap Minions Elite Barbarians Fireball Wizard
Fireball Wizard Zap Minions Cannon
Elite Barbarians Cannon
Zap Cannon Elite Barbarians Fireball
Wizard Minions Cannon Elite Barbarians Fireball
Cannon Fireball Zap Minions Elite Barbarians Wizard
Zap Wizard Minions Cannon Fireball
Cannon Elite Barbarians
Wizard Minions Cannon Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball
Fireball Zap Elite Barbarians Wizard Miner
Zap Minions Elite Barbarians
Zap Elite Barbarians Fireball
Cannon Elite Barbarians
Fireball Wizard Zap Minions
Minions Elite Barbarians Fireball
Elite Barbarians
Zap Minions Elite Barbarians Fireball
Cannon
Minions Elite Barbarians
Zap Elite Barbarians Fireball
Elite Barbarians Cannon Fireball Wizard
Wizard Cannon Fireball
Elite Barbarians Zap Minions Fireball
Minions Zap Cannon Elite Barbarians Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Miner
Fireball Miner
Fireball
Fireball Wizard Zap
Fireball Wizard Zap Minions
Wizard
Fireball Zap Wizard
Fireball Miner Zap Wizard
Minions Elite Barbarians Fireball
Miner Zap Fireball Wizard
Fireball Zap Wizard
Elite Barbarians Fireball Miner
Minions Fireball
Zap Elite Barbarians Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball
Minions
Zap Fireball Wizard
Zap Fireball Wizard Miner
Minions Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard
Fireball Miner Zap Wizard
Fireball Zap Wizard Miner
Fireball Miner Zap
Elite Barbarians Zap Fireball Wizard
Zap Minions Fireball Wizard
Elite Barbarians Fireball
Zap Fireball Wizard Miner
Zap Fireball
Fireball Wizard
Zap Minions Fireball
Fireball Zap Wizard
Fireball
Fireball Miner Wizard
Zap Fireball Wizard
Zap Fireball
Elite Barbarians
Zap Minions Elite Barbarians Fireball
Zap Fireball
Zap Fireball Miner

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