My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Magic Archer Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Ice Wizard Royal Ghost Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Ghost Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Royal Ghost Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Musketeer Hog Rider Miner Lumberjack
Zap
Barbarian Barrel
Musketeer Ice Wizard Royal Ghost Magic Archer Lumberjack
The Log
Musketeer Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Royal Delivery
Musketeer Hog Rider Miner Ice Wizard Royal Ghost Magic Archer Lumberjack
Fireball
Musketeer Hog Rider Ice Wizard Magic Archer Lumberjack
Poison
Musketeer Ice Wizard Magic Archer
Lightning
Musketeer Ice Wizard Magic Archer Lumberjack
Rocket
Musketeer Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Wizard Royal Ghost Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Miner Ice Wizard Royal Ghost Musketeer Hog Rider Magic Archer Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Miner Ice Wizard Royal Ghost

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Miner Musketeer Ice Wizard Royal Ghost Magic Archer Lumberjack
Musketeer
Hog Rider Zap Miner Royal Ghost Lumberjack
Hog Rider
Zap Musketeer Magic Archer Lumberjack
Miner
Zap Musketeer Royal Ghost Magic Archer Lumberjack
Ice Wizard
Zap Lumberjack
Royal Ghost
Zap Musketeer Miner Magic Archer Lumberjack
Magic Archer
Zap Hog Rider Miner Royal Ghost Lumberjack
Lumberjack
Zap Musketeer Hog Rider Miner Ice Wizard Royal Ghost Magic Archer

Defense Synergies 1 10

Zap
Musketeer Miner Ice Wizard Royal Ghost Magic Archer Lumberjack
Musketeer
Lumberjack Zap Miner Royal Ghost
Hog Rider
Miner
Zap Musketeer
Ice Wizard
Zap Lumberjack
Royal Ghost
Zap Musketeer
Magic Archer
Zap Lumberjack
Lumberjack
Musketeer Zap Ice Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Magic Archer
Lumberjack Zap Musketeer Ice Wizard
Lumberjack Musketeer Ice Wizard
Lumberjack Musketeer Ice Wizard
Lumberjack
Zap Musketeer Ice Wizard Royal Ghost Magic Archer Lumberjack
Musketeer Zap Ice Wizard Magic Archer
Zap Musketeer Magic Archer
Musketeer Ice Wizard Lumberjack
Musketeer Miner Ice Wizard Royal Ghost Lumberjack
Ice Wizard Zap Musketeer Royal Ghost Magic Archer Lumberjack
Musketeer Zap Ice Wizard Magic Archer
Lumberjack Zap Musketeer Ice Wizard
Zap Royal Ghost Magic Archer Lumberjack
Lumberjack
Zap Lumberjack
Musketeer Lumberjack
Zap Musketeer Ice Wizard Royal Ghost Magic Archer Lumberjack
Zap Musketeer Ice Wizard Royal Ghost Magic Archer Lumberjack
Musketeer Lumberjack
Royal Ghost Musketeer Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Royal Ghost
Zap Musketeer Miner Royal Ghost Magic Archer Lumberjack
Lumberjack Zap Musketeer
Lumberjack Zap Musketeer
Musketeer Lumberjack
Zap Musketeer Ice Wizard Magic Archer
Musketeer Ice Wizard Lumberjack
Lumberjack
Zap Magic Archer
Musketeer
Musketeer Lumberjack
Zap
Lumberjack
Musketeer Magic Archer
Zap Musketeer Magic Archer Lumberjack
Zap Musketeer Ice Wizard Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Musketeer Royal Ghost
Zap Musketeer Miner Ice Wizard Royal Ghost Magic Archer
Miner Magic Archer
Musketeer
Zap Magic Archer
Zap Musketeer Ice Wizard Magic Archer
Musketeer Magic Archer
Zap Ice Wizard Magic Archer
Miner Zap
Musketeer Lumberjack
Miner Zap Musketeer Magic Archer
Zap Musketeer Magic Archer
Musketeer Miner Magic Archer
Musketeer Magic Archer
Zap Musketeer Magic Archer
Zap Musketeer Magic Archer
Magic Archer Musketeer
Zap Musketeer Magic Archer
Zap Miner Magic Archer
Musketeer Magic Archer
Musketeer
Zap Musketeer
Zap Ice Wizard Magic Archer
Miner Zap Musketeer Ice Wizard Royal Ghost Magic Archer
Zap Musketeer Miner Magic Archer
Miner Zap Musketeer Magic Archer
Zap Musketeer Ice Wizard Magic Archer
Zap Musketeer
Zap Musketeer Miner Magic Archer
Zap Magic Archer
Magic Archer
Zap Musketeer Magic Archer
Zap Musketeer Ice Wizard Magic Archer
Miner Musketeer Magic Archer Lumberjack
Zap Musketeer Magic Archer
Zap
Musketeer
Zap Musketeer Magic Archer
Zap Musketeer Magic Archer
Zap Musketeer Miner Royal Ghost Magic Archer

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