My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Magic Archer Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Miner
Giant Snowball
Bats Hog Rider Miner
Zap
Bats
Barbarian Barrel
Tesla Executioner
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Hog Rider Executioner Miner
Fireball
Tesla Hog Rider Executioner
Poison
Bats Executioner
Lightning
Tesla Mini P.E.K.K.A Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Tornado Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Tornado Miner Tesla Fireball Mini P.E.K.K.A Hog Rider Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Tornado Miner Tesla

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Miner Mini P.E.K.K.A
Tesla
Fireball
Hog Rider Tornado Miner
Mini P.E.K.K.A
Bats Hog Rider Tornado
Hog Rider
Bats Fireball Mini P.E.K.K.A Tornado Executioner
Tornado
Fireball Executioner Mini P.E.K.K.A Hog Rider
Executioner
Tornado Hog Rider Miner
Miner
Bats Fireball Executioner

Defense Synergies 2 9

Bats
Tesla Mini P.E.K.K.A
Tesla
Bats Fireball Mini P.E.K.K.A Tornado
Fireball
Tornado Tesla Mini P.E.K.K.A Miner
Mini P.E.K.K.A
Bats Tesla Fireball Tornado Executioner
Hog Rider
Tornado
Fireball Executioner Tesla Mini P.E.K.K.A
Executioner
Tornado Mini P.E.K.K.A
Miner
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Executioner
Mini P.E.K.K.A Bats Tesla Executioner
Tesla Mini P.E.K.K.A Tornado Bats Executioner
Tesla Mini P.E.K.K.A Bats
Fireball Mini P.E.K.K.A Tornado
Fireball Tornado Bats Tesla Executioner
Bats Tesla Tornado Fireball Executioner
Tesla Fireball
Tesla Mini P.E.K.K.A Tornado
Tornado Tesla Mini P.E.K.K.A Miner
Bats Executioner Tesla Fireball Tornado
Tesla Executioner Bats Fireball Tornado
Tesla Mini P.E.K.K.A Bats Fireball
Fireball Executioner Bats Tesla Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Tesla
Tornado Tesla Fireball Mini P.E.K.K.A
Tesla Bats Fireball Mini P.E.K.K.A Tornado Executioner
Tesla Fireball Bats Tornado Executioner
Tornado Executioner Bats Tesla Fireball
Mini P.E.K.K.A Tesla Tornado
Bats Tesla Fireball Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Fireball
Fireball Tesla Mini P.E.K.K.A Executioner Miner
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Bats Tesla Fireball Tornado
Tesla Mini P.E.K.K.A Executioner
Fireball Executioner Bats Tesla Tornado
Mini P.E.K.K.A Bats Tesla Fireball
Mini P.E.K.K.A Tesla
Bats Fireball Mini P.E.K.K.A Tornado
Tesla
Bats Tesla Mini P.E.K.K.A
Fireball Tornado
Mini P.E.K.K.A Tesla Fireball Executioner
Tesla Fireball Executioner
Tesla Bats Fireball Mini P.E.K.K.A Tornado Executioner
Bats Executioner Tesla Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Tornado Executioner Miner
Fireball Miner
Fireball
Fireball Executioner
Fireball Executioner Bats Tornado
Tornado Executioner
Fireball Tornado Executioner
Fireball Miner Tornado
Bats Fireball Mini P.E.K.K.A Tornado
Miner Fireball Tornado
Fireball Tornado Executioner
Fireball Executioner Miner
Fireball
Fireball
Fireball Executioner
Fireball Executioner
Fireball Tornado
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Executioner
Fireball Tornado Miner
Fireball
Fireball Tornado
Tornado
Fireball
Tornado Fireball Executioner
Fireball Miner Tornado Executioner
Fireball Tornado Miner
Fireball Miner Tornado
Bats Fireball Tornado Executioner
Bats Fireball
Fireball Mini P.E.K.K.A
Fireball Miner
Fireball
Fireball
Bats Fireball
Fireball Tornado Executioner
Fireball
Fireball Miner Mini P.E.K.K.A Executioner
Fireball Executioner
Fireball Tornado
Executioner
Bats Fireball Tornado
Bats Fireball Tornado Executioner
Fireball Tornado Executioner Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: