My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Knight Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Gang Goblin Barrel
Giant Snowball
Bomber Bats Goblin Gang Goblin Barrel Princess
Zap
Bomber Bats Goblin Gang Goblin Barrel Princess
Barbarian Barrel
Bomber Knight Goblin Gang Goblin Barrel Princess
The Log
Bomber Goblin Gang Goblin Barrel Princess
Earthquake
Bomber Goblin Gang Goblin Barrel
Arrows
Bomber Bats Goblin Gang Goblin Barrel Princess
Royal Delivery
Bomber Bats Knight Goblin Gang Goblin Barrel Princess
Fireball
Bomber Goblin Gang Goblin Barrel Princess
Poison
Bomber Bats Goblin Gang Princess
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Tornado Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats The Log Knight Goblin Gang Goblin Barrel Tornado Princess

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats The Log Knight

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Knight
Bats
Knight Bomber Goblin Barrel
Knight
Bats Goblin Gang Goblin Barrel Princess Bomber The Log
Goblin Gang
Knight Goblin Barrel Princess
Goblin Barrel
Knight Goblin Gang Bats Princess
Tornado
The Log Princess
The Log
Knight Tornado Princess
Princess
Knight Goblin Gang Goblin Barrel Tornado The Log

Defense Synergies 4 11

Bomber
Knight Bats Tornado The Log
Bats
Knight Bomber The Log
Knight
Bomber Bats Goblin Gang Princess Tornado The Log
Goblin Gang
Knight The Log Princess
Goblin Barrel
Tornado
Bomber Knight The Log Princess
The Log
Bomber Bats Knight Goblin Gang Tornado Princess
Princess
Knight Goblin Gang Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight The Log
Bomber Bats Knight Goblin Gang The Log
Goblin Gang Tornado Bomber Bats Knight
Bomber Bats Knight Goblin Gang
Bomber Tornado The Log Princess
Goblin Gang Tornado The Log Bomber Bats
Bats Tornado Goblin Gang Princess
The Log
Goblin Gang Tornado Princess
Knight Goblin Gang Tornado Bomber
Bats Goblin Gang Bomber Knight Tornado The Log Princess
Bats Goblin Gang Tornado Princess
Bomber Bats Knight Goblin Gang The Log
Bomber Bats Goblin Gang Tornado The Log Princess
Knight Goblin Gang
Tornado Goblin Gang The Log
Bomber Bats Knight Goblin Gang Tornado
Bomber Bats Knight Goblin Gang Tornado The Log
Tornado The Log Bomber Bats Knight Princess
Tornado
Bomber Goblin Gang Bats Knight The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Bomber Knight Goblin Gang The Log
Goblin Gang Bats Knight The Log
Goblin Gang Bats Knight Tornado The Log
Knight Goblin Gang
Bats Goblin Gang Tornado Princess
Goblin Gang Bats Knight
Knight
Bats Knight Tornado The Log
Goblin Gang
Bats Knight
Tornado The Log
Knight Goblin Gang
Bomber Princess
Goblin Gang Bomber Bats Knight Tornado The Log
Bats Bomber The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight The Log
Tornado The Log Princess
The Log
Knight The Log
Bomber The Log
Bats Tornado Princess
Bomber Tornado The Log Princess
The Log Tornado Princess
The Log Tornado
Bats Goblin Gang Tornado
Knight Tornado The Log Princess
Tornado Princess
Knight The Log Princess
Princess
Princess The Log
Bomber The Log Princess
The Log Princess
Tornado
Bomber Bats
Bomber The Log Princess
Bomber Tornado The Log Princess
The Log
Tornado Princess
Tornado The Log
The Log
Tornado The Log Bomber Princess
The Log Tornado Princess
Tornado The Log Princess
Tornado The Log
Bats Tornado Princess
Bats
Bomber The Log
Princess
The Log Princess
Bats Goblin Gang Princess
Tornado Princess
The Log
Knight Goblin Gang Princess
The Log Bomber Princess
Tornado
Bats Goblin Gang Tornado The Log Princess
Bats Tornado Princess
Tornado The Log Princess

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