My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Missing cards in your collection

Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Mini P.E.K.K.A Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Graveyard
Giant Snowball
Witch Graveyard
Zap
Royal Giant Witch Graveyard
Barbarian Barrel
Elite Barbarians Valkyrie Witch Graveyard
The Log
Royal Giant Elite Barbarians Mini P.E.K.K.A Witch Graveyard
Earthquake
Witch Graveyard
Arrows
Witch Graveyard
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Graveyard
Fireball
Elite Barbarians Witch
Poison
Witch Graveyard
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Rocket
Elite Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Mini P.E.K.K.A Valkyrie Witch Graveyard Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Fireball Mini P.E.K.K.A Valkyrie

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Elite Barbarians Fireball Graveyard Mini P.E.K.K.A
Royal Giant
Arrows Fireball Elite Barbarians Witch
Elite Barbarians
Arrows Valkyrie Royal Giant Fireball Graveyard
Fireball
Arrows Royal Giant Graveyard Elite Barbarians
Mini P.E.K.K.A
Arrows Valkyrie Graveyard
Valkyrie
Elite Barbarians Graveyard Mini P.E.K.K.A Witch
Witch
Royal Giant Valkyrie Graveyard
Graveyard
Arrows Fireball Valkyrie Elite Barbarians Mini P.E.K.K.A Witch

Defense Synergies 1 9

Arrows
Fireball Mini P.E.K.K.A Valkyrie
Royal Giant
Elite Barbarians
Valkyrie Mini P.E.K.K.A
Fireball
Arrows Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Arrows Elite Barbarians Fireball Valkyrie Witch
Valkyrie
Elite Barbarians Arrows Fireball Mini P.E.K.K.A Witch
Witch
Mini P.E.K.K.A Valkyrie
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Witch Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A Witch Valkyrie
Arrows Elite Barbarians Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball Valkyrie
Arrows Fireball Witch
Arrows Fireball Valkyrie
Mini P.E.K.K.A Witch Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Valkyrie
Valkyrie Witch Arrows Fireball
Arrows Fireball Witch
Mini P.E.K.K.A Elite Barbarians Fireball Valkyrie Witch
Fireball Valkyrie Arrows Mini P.E.K.K.A Witch
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Elite Barbarians Fireball Mini P.E.K.K.A Valkyrie Witch
Arrows Fireball Elite Barbarians Valkyrie Witch
Arrows Valkyrie Witch Fireball
Mini P.E.K.K.A Elite Barbarians
Valkyrie Arrows Elite Barbarians Fireball Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Elite Barbarians Fireball Witch
Fireball Arrows Elite Barbarians Mini P.E.K.K.A Valkyrie
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Arrows Fireball Witch
Mini P.E.K.K.A Elite Barbarians Fireball Valkyrie Witch
Mini P.E.K.K.A Elite Barbarians Valkyrie
Elite Barbarians Fireball Mini P.E.K.K.A Valkyrie Witch
Witch
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Arrows Elite Barbarians Fireball Valkyrie
Elite Barbarians Mini P.E.K.K.A Fireball Valkyrie Witch
Fireball Valkyrie Witch
Elite Barbarians Witch Fireball Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Elite Barbarians Fireball Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball Witch
Arrows Witch
Arrows Fireball
Arrows Fireball
Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Fireball Valkyrie
Fireball Arrows
Elite Barbarians Fireball
Arrows Fireball
Arrows Elite Barbarians Fireball
Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Valkyrie Witch
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie Witch
Witch
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Elite Barbarians Arrows Fireball Witch
Fireball Witch
Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Arrows Fireball
Fireball Witch
Fireball Arrows Witch
Arrows Fireball
Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball
Arrows Fireball
Elite Barbarians
Elite Barbarians Fireball Witch
Fireball Witch
Fireball Witch

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