My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

Why?

Missing cards in your collection

Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Bats P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Miner
Giant Snowball
Spear Goblins Bats Miner
Zap
Spear Goblins Bats
Barbarian Barrel
Ice Spirit Spear Goblins Electro Wizard
The Log
Ice Spirit Spear Goblins
Earthquake
Spear Goblins
Arrows
Ice Spirit Spear Goblins Bats
Royal Delivery
Ice Spirit Spear Goblins Bats P.E.K.K.A Miner Electro Wizard
Fireball
Electro Wizard
Poison
Spear Goblins Bats Electro Wizard
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Bats P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Bats The Log Miner Electro Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Spear Goblins Bats The Log

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Spear Goblins Bats Miner
Spear Goblins
Miner Ice Spirit
Bats
Miner Ice Spirit P.E.K.K.A
Lightning
P.E.K.K.A
Ice Spirit Electro Wizard Bats The Log
The Log
P.E.K.K.A Miner
Miner
Spear Goblins Bats Ice Spirit The Log Electro Wizard
Electro Wizard
P.E.K.K.A Miner

Defense Synergies 1 17

Ice Spirit
Spear Goblins Bats P.E.K.K.A The Log Miner Electro Wizard
Spear Goblins
Ice Spirit Bats P.E.K.K.A The Log Electro Wizard
Bats
Ice Spirit Spear Goblins P.E.K.K.A The Log Electro Wizard
Lightning
The Log
P.E.K.K.A
The Log Ice Spirit Spear Goblins Bats Electro Wizard
The Log
P.E.K.K.A Ice Spirit Spear Goblins Bats Lightning Miner Electro Wizard
Miner
Ice Spirit The Log
Electro Wizard
Ice Spirit Spear Goblins Bats P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins The Log Electro Wizard
P.E.K.K.A Ice Spirit Bats The Log Electro Wizard
P.E.K.K.A Bats Lightning Electro Wizard
P.E.K.K.A Bats Electro Wizard
Lightning P.E.K.K.A The Log
The Log Spear Goblins Bats Electro Wizard
Bats Lightning Electro Wizard Ice Spirit Spear Goblins
Lightning P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
Ice Spirit Spear Goblins Miner Electro Wizard
Bats Electro Wizard Spear Goblins The Log
Spear Goblins Bats Electro Wizard
P.E.K.K.A Ice Spirit Bats Lightning The Log Electro Wizard
Ice Spirit Bats P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Electro Wizard
Ice Spirit Lightning P.E.K.K.A The Log Electro Wizard
Bats P.E.K.K.A Electro Wizard
Ice Spirit Spear Goblins Bats The Log Electro Wizard
The Log Ice Spirit Spear Goblins Bats Electro Wizard
P.E.K.K.A Electro Wizard
Spear Goblins Bats P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins P.E.K.K.A Electro Wizard
Electro Wizard Lightning The Log Miner
P.E.K.K.A Ice Spirit Spear Goblins Bats Lightning The Log Electro Wizard
Lightning P.E.K.K.A Bats The Log Electro Wizard
P.E.K.K.A
Ice Spirit Bats Electro Wizard
P.E.K.K.A Spear Goblins Bats Lightning Electro Wizard
P.E.K.K.A
Lightning P.E.K.K.A Electro Wizard Ice Spirit Spear Goblins Bats The Log
P.E.K.K.A
P.E.K.K.A Bats
Lightning P.E.K.K.A The Log Electro Wizard
Lightning P.E.K.K.A
Electro Wizard Ice Spirit Spear Goblins Bats Lightning P.E.K.K.A The Log
Bats P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
The Log Miner Electro Wizard
Lightning The Log Miner
Lightning The Log
The Log
Ice Spirit Spear Goblins Bats
The Log
The Log Ice Spirit Lightning
The Log Miner Lightning
Lightning Bats Electro Wizard
Lightning Miner The Log Electro Wizard
Lightning
Lightning The Log Miner
Lightning
Lightning The Log
Lightning Spear Goblins The Log
Lightning The Log
Lightning
Bats Lightning
Lightning The Log Electro Wizard
Lightning The Log Miner
Lightning The Log
Lightning
Lightning The Log
Lightning The Log
The Log Ice Spirit
The Log Miner Lightning Electro Wizard
Lightning The Log Miner
Lightning Miner The Log
Lightning Bats Electro Wizard
Lightning Electro Wizard Ice Spirit Bats
Lightning
Lightning The Log Miner
Lightning Ice Spirit Electro Wizard
P.E.K.K.A
Lightning The Log
Lightning Electro Wizard Ice Spirit Spear Goblins Bats
Lightning Electro Wizard
The Log
Lightning Miner Electro Wizard
The Log Lightning
Lightning
P.E.K.K.A
Ice Spirit Bats Lightning The Log Electro Wizard
Bats Lightning Electro Wizard
Lightning The Log Miner Electro Wizard

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