My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Missing cards in your collection

Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Three Musketeers P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Three Musketeers Miner
Giant Snowball
Bomber Barbarians Mega Minion Three Musketeers Miner
Zap
Bomber Three Musketeers
Barbarian Barrel
Bomber Barbarians Three Musketeers
The Log
Bomber Barbarians Three Musketeers
Earthquake
Bomber Barbarians
Arrows
Bomber
Royal Delivery
Bomber Barbarians Mega Minion Three Musketeers P.E.K.K.A Miner
Fireball
Bomber Barbarians Mega Minion Three Musketeers
Poison
Bomber Barbarians Mega Minion Three Musketeers
Lightning
Mega Minion Three Musketeers
Rocket
Barbarians Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Arrows Mega Minion Miner Barbarians P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Arrows Mega Minion

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap P.E.K.K.A Miner
Zap
Arrows Mega Minion P.E.K.K.A Miner Bomber Three Musketeers
Arrows
Zap P.E.K.K.A Mega Minion Miner
Barbarians
Mega Minion
Zap Arrows Miner
Three Musketeers
Zap Miner
P.E.K.K.A
Zap Arrows Bomber
Miner
Zap Bomber Arrows Mega Minion Three Musketeers

Defense Synergies 1 12

Bomber
Zap P.E.K.K.A Miner
Zap
Mega Minion Bomber Arrows Barbarians Three Musketeers P.E.K.K.A Miner
Arrows
Zap Barbarians Mega Minion P.E.K.K.A
Barbarians
Zap Arrows
Mega Minion
Zap Arrows Miner
Three Musketeers
Zap
P.E.K.K.A
Bomber Zap Arrows
Miner
Bomber Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Mega Minion
Barbarians P.E.K.K.A Bomber Zap Mega Minion Three Musketeers
Barbarians Three Musketeers P.E.K.K.A Bomber Mega Minion
Barbarians Three Musketeers P.E.K.K.A Bomber Mega Minion
Bomber Arrows Barbarians P.E.K.K.A
Arrows Bomber Zap Mega Minion
Mega Minion Three Musketeers Zap Arrows
Zap Arrows Barbarians P.E.K.K.A
Barbarians Three Musketeers P.E.K.K.A
Bomber Barbarians Miner
Barbarians Bomber Zap Arrows Mega Minion
Arrows Mega Minion Three Musketeers Zap
Barbarians P.E.K.K.A Bomber Zap Three Musketeers
Bomber Three Musketeers Zap Arrows Barbarians Mega Minion P.E.K.K.A
Barbarians P.E.K.K.A Three Musketeers
Barbarians Zap Three Musketeers P.E.K.K.A
Barbarians Three Musketeers Bomber Arrows P.E.K.K.A
Arrows Bomber Zap Barbarians Mega Minion Three Musketeers
Zap Arrows Bomber Barbarians Mega Minion
Barbarians P.E.K.K.A Three Musketeers
Bomber Arrows Barbarians P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap P.E.K.K.A
Bomber Zap Arrows Mega Minion Miner
Barbarians P.E.K.K.A Zap
P.E.K.K.A Zap Barbarians
Barbarians P.E.K.K.A Three Musketeers
Arrows Zap Three Musketeers
P.E.K.K.A Barbarians Mega Minion
P.E.K.K.A Barbarians
Zap P.E.K.K.A Barbarians Mega Minion
P.E.K.K.A Barbarians Mega Minion Three Musketeers
P.E.K.K.A Barbarians Mega Minion
P.E.K.K.A Zap Arrows Barbarians
Barbarians P.E.K.K.A Three Musketeers
Bomber Barbarians Three Musketeers
Barbarians Bomber Zap Mega Minion Three Musketeers P.E.K.K.A
Arrows Bomber Zap Barbarians Mega Minion P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Miner
Arrows Miner
Arrows Barbarians
Bomber Zap Arrows
Arrows Zap Mega Minion
Bomber Arrows
Arrows Zap
Arrows Miner Zap
Three Musketeers
Miner Zap Arrows
Zap Arrows
Three Musketeers Miner
Arrows
Zap Arrows
Bomber Zap Arrows Three Musketeers
Arrows Three Musketeers
Arrows Three Musketeers
Bomber
Bomber Zap Arrows Mega Minion Three Musketeers
Bomber Zap Arrows Miner
Arrows
Zap Arrows Barbarians
Zap Arrows Bomber
Mega Minion
Arrows Miner Zap
Zap Arrows Miner
Miner Zap Arrows
Zap Arrows
Zap Mega Minion
Mega Minion
Bomber Zap Arrows Miner
Zap Arrows
P.E.K.K.A
Arrows
Zap Barbarians
Zap Arrows Mega Minion Three Musketeers
Arrows
Miner Mega Minion Three Musketeers
Arrows Bomber Zap
Zap Arrows
Mega Minion Three Musketeers P.E.K.K.A
Zap
Zap
Zap Miner

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