My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

4 warnings Why?

Missing cards in your collection

The Log Electro Wizard Magic Archer Night Witch Sparky Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Minion Horde Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Furnace Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mortar Minion Horde

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Minion Horde
Giant Snowball
Archers Goblin Gang Minion Horde Furnace Goblin Hut
Zap
Archers Goblin Gang Mortar Minion Horde Furnace Goblin Hut
Barbarian Barrel
Archers Knight Goblin Gang Mortar Furnace Goblin Hut
The Log
Archers Goblin Gang Furnace Goblin Hut
Earthquake
Archers Goblin Gang Mortar Furnace Goblin Hut
Arrows
Archers Goblin Gang Minion Horde Furnace Goblin Hut
Royal Delivery
Archers Knight Goblin Gang Minion Horde Goblin Hut
Fireball
Archers Goblin Gang Mortar Minion Horde Furnace Goblin Hut
Poison
Archers Goblin Gang Mortar Minion Horde Furnace Goblin Hut
Lightning
Knight Mortar Furnace Goblin Hut
Rocket
Mortar Minion Horde Furnace Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Goblin Gang Mortar Furnace Minion Horde Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Knight Goblin Gang

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows Mortar Goblin Hut
Arrows
Archers Knight Mortar
Knight
Archers Goblin Gang Mortar Arrows Minion Horde Furnace Goblin Hut
Goblin Gang
Knight Mortar Goblin Hut
Mortar
Knight Archers Arrows Goblin Gang Goblin Hut
Minion Horde
Knight
Furnace
Knight Goblin Hut
Goblin Hut
Archers Knight Goblin Gang Mortar Furnace

Defense Synergies 2 17

Archers
Knight Goblin Gang Mortar Furnace Goblin Hut
Arrows
Knight Mortar Furnace Goblin Hut
Knight
Archers Goblin Gang Arrows Mortar Minion Horde Furnace Goblin Hut
Goblin Gang
Knight Archers Mortar Furnace Goblin Hut
Mortar
Archers Arrows Knight Goblin Gang Goblin Hut
Minion Horde
Knight
Furnace
Archers Arrows Knight Goblin Gang Goblin Hut
Goblin Hut
Archers Arrows Knight Goblin Gang Mortar Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Minion Horde Goblin Hut
Minion Horde Knight Goblin Gang Mortar Furnace Goblin Hut
Goblin Gang Mortar Minion Horde Furnace Goblin Hut Archers Knight
Minion Horde Goblin Hut Knight Goblin Gang Mortar Furnace
Arrows
Arrows Goblin Gang Archers Furnace
Minion Horde Furnace Archers Arrows Goblin Gang Mortar Goblin Hut
Arrows
Minion Horde Goblin Gang Mortar Furnace Goblin Hut
Knight Goblin Gang Archers Minion Horde
Archers Goblin Gang Minion Horde Arrows Knight Furnace Goblin Hut
Arrows Minion Horde Archers Goblin Gang Furnace Goblin Hut
Mortar Minion Horde Furnace Goblin Hut Knight Goblin Gang
Arrows Goblin Gang Mortar Minion Horde Furnace Goblin Hut
Knight Goblin Gang Mortar Minion Horde Furnace Goblin Hut
Minion Horde Goblin Gang Mortar Furnace Goblin Hut
Minion Horde Arrows Knight Goblin Gang Mortar Furnace Goblin Hut
Arrows Mortar Archers Knight Goblin Gang Minion Horde Furnace Goblin Hut
Arrows Mortar Furnace Archers Knight Goblin Hut
Mortar Goblin Hut
Goblin Gang Archers Arrows Knight Minion Horde Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Archers Furnace Goblin Hut
Archers Arrows Knight Goblin Gang Mortar
Goblin Gang Knight Minion Horde Furnace Goblin Hut
Goblin Gang Knight Minion Horde
Knight Goblin Gang Minion Horde Goblin Hut
Arrows Furnace Archers Goblin Gang Minion Horde Goblin Hut
Goblin Gang Archers Knight Minion Horde Furnace Goblin Hut
Knight Minion Horde
Minion Horde Knight Mortar Goblin Hut
Goblin Gang Minion Horde Goblin Hut
Knight Minion Horde Goblin Hut
Arrows
Knight Goblin Gang Minion Horde
Archers Minion Horde Furnace
Goblin Gang Goblin Hut Archers Knight Mortar Minion Horde Furnace
Arrows Archers Minion Horde Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar Minion Horde
Arrows Mortar
Arrows Minion Horde Goblin Hut
Arrows Knight
Arrows Mortar Minion Horde Furnace
Arrows Minion Horde Furnace
Archers Arrows Mortar Minion Horde Furnace
Arrows
Arrows Mortar
Goblin Gang Minion Horde
Arrows Knight Mortar Minion Horde
Archers Arrows
Knight Mortar Goblin Hut
Arrows Mortar Minion Horde
Arrows Mortar Furnace Goblin Hut
Arrows Mortar Minion Horde Furnace Goblin Hut
Arrows Mortar Minion Horde Furnace Goblin Hut
Arrows Mortar
Minion Horde
Archers Arrows Mortar
Arrows Mortar
Minion Horde
Arrows
Arrows Mortar Minion Horde
Arrows Mortar Furnace
Minion Horde
Arrows Mortar
Arrows Mortar
Arrows Mortar
Archers Arrows Minion Horde Furnace
Minion Horde Goblin Hut
Minion Horde
Arrows Mortar Minion Horde
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Archers Goblin Gang Goblin Hut
Archers Arrows
Arrows
Knight Goblin Gang Minion Horde
Arrows Mortar
Arrows
Minion Horde
Goblin Gang Minion Horde
Mortar

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