My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

The Log Princess Royal Ghost Electro Wizard Ram Rider Sparky Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Miner Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Skeleton Army Miner Bandit
Giant Snowball
Minions Goblin Gang Hog Rider Skeleton Army Miner Lumberjack
Zap
Minions Goblin Gang Skeleton Army Bandit
Barbarian Barrel
Goblin Gang Skeleton Army Bandit Lumberjack
The Log
Goblin Gang Hog Rider Skeleton Army Bandit Lumberjack
Earthquake
Goblin Gang Hog Rider Skeleton Army
Arrows
Minions Goblin Gang Skeleton Army
Royal Delivery
Minions Goblin Gang Hog Rider Skeleton Army Miner Bandit Lumberjack
Fireball
Minions Goblin Gang Hog Rider Skeleton Army Bandit Lumberjack
Poison
Minions Goblin Gang Skeleton Army
Lightning
Bandit Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Skeleton Army Miner Bandit Hog Rider Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Skeleton Army

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Miner Minions Bandit Lumberjack
Minions
Hog Rider Miner Zap Bandit Lumberjack
Goblin Gang
Hog Rider Miner Bandit
Hog Rider
Zap Minions Goblin Gang Bandit Lumberjack
Skeleton Army
Miner
Zap Minions Goblin Gang Bandit Lumberjack
Bandit
Zap Minions Goblin Gang Hog Rider Miner Lumberjack
Lumberjack
Zap Minions Hog Rider Miner Bandit

Defense Synergies 0 15

Zap
Minions Goblin Gang Skeleton Army Miner Bandit Lumberjack
Minions
Zap Bandit Lumberjack
Goblin Gang
Zap Skeleton Army Miner Bandit Lumberjack
Hog Rider
Skeleton Army
Zap Goblin Gang Bandit Lumberjack
Miner
Zap Goblin Gang
Bandit
Zap Minions Goblin Gang Skeleton Army Lumberjack
Lumberjack
Zap Minions Goblin Gang Skeleton Army Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions
Skeleton Army Lumberjack Zap Minions Goblin Gang Bandit
Goblin Gang Skeleton Army Lumberjack Minions Bandit
Skeleton Army Lumberjack Minions Goblin Gang Bandit
Skeleton Army Lumberjack
Goblin Gang Skeleton Army Zap Minions Bandit Lumberjack
Minions Zap Goblin Gang
Zap Bandit
Minions Goblin Gang Skeleton Army Lumberjack
Goblin Gang Skeleton Army Miner Bandit Lumberjack
Minions Goblin Gang Skeleton Army Zap Bandit Lumberjack
Minions Zap Goblin Gang
Skeleton Army Lumberjack Zap Minions Goblin Gang Bandit
Skeleton Army Zap Minions Goblin Gang Lumberjack
Skeleton Army Goblin Gang Bandit Lumberjack
Skeleton Army Zap Goblin Gang Bandit Lumberjack
Minions Goblin Gang Skeleton Army Lumberjack
Zap Minions Goblin Gang Skeleton Army Bandit Lumberjack
Zap Minions Bandit Lumberjack
Lumberjack
Goblin Gang Skeleton Army Minions Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Lumberjack Zap Bandit
Bandit Zap Goblin Gang Miner Lumberjack
Goblin Gang Skeleton Army Bandit Lumberjack Zap Minions
Goblin Gang Skeleton Army Lumberjack Zap Bandit
Goblin Gang Skeleton Army Bandit Lumberjack
Zap Minions Goblin Gang
Goblin Gang Skeleton Army Minions Bandit Lumberjack
Skeleton Army Lumberjack
Zap Minions Skeleton Army Bandit
Goblin Gang Skeleton Army
Minions Lumberjack
Skeleton Army Zap
Skeleton Army Goblin Gang Bandit Lumberjack
Skeleton Army
Goblin Gang Skeleton Army Zap Minions Lumberjack
Minions Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Zap Miner Bandit
Miner Bandit
Zap
Zap Minions
Zap
Miner Zap Bandit
Minions Goblin Gang Lumberjack
Miner Zap Bandit
Zap
Miner Bandit
Minions Bandit
Zap
Zap Bandit
Bandit
Minions
Zap Bandit
Zap Miner
Minions
Zap
Zap
Miner Zap Bandit
Zap Miner Bandit
Miner Zap Bandit
Zap
Zap Minions
Zap Miner Bandit
Zap
Zap Minions Goblin Gang Skeleton Army Bandit
Zap
Miner Goblin Gang Lumberjack
Zap
Zap
Zap Minions Goblin Gang
Zap
Zap Miner Bandit

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