My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

The Log Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Royal Ghost Bandit Electro Wizard Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Bandit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon
Giant Snowball
Inferno Dragon Lumberjack
Zap
Bandit Inferno Dragon
Barbarian Barrel
Executioner Royal Ghost Bandit Electro Wizard Lumberjack
The Log
Bandit Lumberjack
Earthquake
Arrows
Royal Delivery
Executioner Royal Ghost Bandit Electro Wizard Inferno Dragon Lumberjack
Fireball
Executioner Bandit Electro Wizard Inferno Dragon Lumberjack
Poison
Executioner Electro Wizard
Lightning
Executioner Bandit Electro Wizard Inferno Dragon Lumberjack
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Royal Ghost Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Royal Ghost Bandit Electro Wizard Inferno Dragon Lumberjack Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Royal Ghost Bandit Electro Wizard

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Executioner Royal Ghost Bandit Lumberjack Mega Knight
Executioner
Zap Bandit Mega Knight
Royal Ghost
Zap Bandit Electro Wizard Lumberjack Mega Knight
Bandit
Zap Executioner Royal Ghost Electro Wizard Lumberjack Mega Knight
Electro Wizard
Zap Royal Ghost Bandit Lumberjack Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Zap Royal Ghost Bandit Electro Wizard Mega Knight
Mega Knight
Inferno Dragon Zap Executioner Royal Ghost Bandit Electro Wizard Lumberjack

Defense Synergies 2 17

Zap
Electro Wizard Mega Knight Executioner Royal Ghost Bandit Inferno Dragon Lumberjack
Executioner
Zap Bandit Lumberjack Mega Knight
Royal Ghost
Zap Electro Wizard Mega Knight
Bandit
Zap Executioner Electro Wizard Lumberjack Mega Knight
Electro Wizard
Zap Royal Ghost Bandit Inferno Dragon Lumberjack Mega Knight
Inferno Dragon
Zap Electro Wizard Mega Knight
Lumberjack
Zap Executioner Bandit Electro Wizard
Mega Knight
Zap Executioner Royal Ghost Bandit Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner Electro Wizard
Inferno Dragon Lumberjack Zap Executioner Bandit Electro Wizard Mega Knight
Lumberjack Mega Knight Executioner Bandit Electro Wizard Inferno Dragon
Inferno Dragon Lumberjack Bandit Electro Wizard Mega Knight
Lumberjack Mega Knight
Zap Executioner Royal Ghost Bandit Electro Wizard Lumberjack Mega Knight
Electro Wizard Inferno Dragon Zap Executioner
Zap Bandit Electro Wizard Mega Knight
Inferno Dragon Lumberjack
Royal Ghost Bandit Electro Wizard Lumberjack Mega Knight
Executioner Electro Wizard Zap Royal Ghost Bandit Lumberjack Mega Knight
Executioner Inferno Dragon Zap Electro Wizard
Lumberjack Mega Knight Zap Bandit Electro Wizard
Executioner Mega Knight Zap Royal Ghost Electro Wizard Lumberjack
Inferno Dragon Bandit Electro Wizard Lumberjack Mega Knight
Zap Bandit Electro Wizard Inferno Dragon Lumberjack Mega Knight
Mega Knight Executioner Electro Wizard Lumberjack
Mega Knight Zap Executioner Royal Ghost Bandit Electro Wizard Lumberjack
Zap Executioner Royal Ghost Bandit Electro Wizard Inferno Dragon Lumberjack Mega Knight
Electro Wizard Inferno Dragon Lumberjack
Royal Ghost Mega Knight Executioner Bandit Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap Royal Ghost Bandit Electro Wizard
Bandit Electro Wizard Zap Executioner Royal Ghost Inferno Dragon Lumberjack Mega Knight
Bandit Lumberjack Mega Knight Zap Electro Wizard
Lumberjack Mega Knight Zap Bandit Electro Wizard
Executioner Bandit Inferno Dragon Lumberjack Mega Knight
Executioner Zap Electro Wizard
Bandit Electro Wizard Lumberjack
Mega Knight Inferno Dragon Lumberjack
Zap Electro Wizard Mega Knight Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Lumberjack
Mega Knight Zap Electro Wizard
Mega Knight Executioner Bandit Lumberjack
Executioner Mega Knight
Electro Wizard Zap Executioner Inferno Dragon Lumberjack
Executioner Mega Knight Zap Royal Ghost Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost Bandit
Zap Executioner Royal Ghost Bandit Electro Wizard
Bandit
Executioner Zap Mega Knight
Executioner Zap
Executioner
Zap Executioner
Zap Bandit
Electro Wizard Lumberjack
Zap Bandit Electro Wizard
Zap Executioner
Executioner Bandit
Bandit
Zap
Zap Executioner Bandit
Executioner Bandit Mega Knight
Zap Executioner Bandit Electro Wizard Mega Knight
Zap Mega Knight
Mega Knight
Zap
Zap Executioner Mega Knight
Inferno Dragon
Zap Executioner Royal Ghost Bandit Electro Wizard
Zap Bandit Mega Knight
Zap Bandit
Zap Executioner Electro Wizard
Zap Electro Wizard
Zap Bandit Mega Knight
Zap Electro Wizard
Mega Knight
Zap Electro Wizard Bandit
Zap Executioner Electro Wizard
Executioner Electro Wizard Lumberjack Mega Knight
Zap Executioner
Zap
Executioner Mega Knight
Zap Electro Wizard
Zap Executioner Electro Wizard
Zap Executioner Royal Ghost Bandit Electro Wizard Mega Knight

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