My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Missing cards in your collection

The Log Royal Ghost Electro Wizard Magic Archer Lumberjack Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Balloon Royal Ghost Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Balloon Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dark Prince Balloon Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Balloon
Giant Snowball
Fire Spirit Balloon
Zap
Fire Spirit Dark Prince Balloon
Barbarian Barrel
Fire Spirit Wizard Dark Prince Royal Ghost Electro Wizard
The Log
Fire Spirit Dark Prince
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Wizard Dark Prince Balloon Royal Ghost Electro Wizard
Fireball
Wizard Balloon Electro Wizard
Poison
Wizard Balloon Electro Wizard
Lightning
Wizard Dark Prince Balloon Electro Wizard
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard Dark Prince Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Dark Prince Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Royal Ghost Dark Prince Electro Wizard Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Royal Ghost Dark Prince

Attack Synergies 2 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Dark Prince Balloon
Zap
Balloon Electro Wizard Fire Spirit Dark Prince Royal Ghost Mega Knight
Wizard
Dark Prince Balloon Royal Ghost Mega Knight
Dark Prince
Fire Spirit Zap Wizard Balloon Royal Ghost Electro Wizard
Balloon
Zap Fire Spirit Wizard Dark Prince Royal Ghost Electro Wizard Mega Knight
Royal Ghost
Zap Wizard Dark Prince Balloon Electro Wizard Mega Knight
Electro Wizard
Zap Dark Prince Balloon Royal Ghost Mega Knight
Mega Knight
Zap Wizard Balloon Royal Ghost Electro Wizard

Defense Synergies 2 13

Fire Spirit
Zap Electro Wizard
Zap
Electro Wizard Mega Knight Fire Spirit Dark Prince Royal Ghost
Wizard
Dark Prince Royal Ghost Electro Wizard Mega Knight
Dark Prince
Zap Wizard Royal Ghost Electro Wizard
Balloon
Royal Ghost
Zap Wizard Dark Prince Electro Wizard Mega Knight
Electro Wizard
Zap Fire Spirit Wizard Dark Prince Royal Ghost Mega Knight
Mega Knight
Zap Wizard Royal Ghost Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Electro Wizard
Zap Dark Prince Electro Wizard Mega Knight
Mega Knight Fire Spirit Dark Prince Electro Wizard
Dark Prince Electro Wizard Mega Knight
Dark Prince Mega Knight
Fire Spirit Zap Dark Prince Royal Ghost Electro Wizard Mega Knight
Electro Wizard Fire Spirit Zap Wizard
Zap Electro Wizard Mega Knight
Fire Spirit Dark Prince Royal Ghost Electro Wizard Mega Knight
Electro Wizard Zap Wizard Dark Prince Royal Ghost Mega Knight
Zap Wizard Electro Wizard
Mega Knight Fire Spirit Zap Wizard Dark Prince Electro Wizard
Fire Spirit Wizard Mega Knight Zap Dark Prince Royal Ghost Electro Wizard
Electro Wizard Mega Knight
Zap Electro Wizard Mega Knight
Wizard Mega Knight Dark Prince Electro Wizard
Fire Spirit Mega Knight Zap Wizard Dark Prince Royal Ghost Electro Wizard
Zap Wizard Fire Spirit Dark Prince Royal Ghost Electro Wizard Mega Knight
Electro Wizard
Wizard Dark Prince Royal Ghost Mega Knight Fire Spirit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Dark Prince Royal Ghost Electro Wizard
Electro Wizard Zap Wizard Royal Ghost Mega Knight
Mega Knight Zap Dark Prince Electro Wizard
Dark Prince Mega Knight Zap Electro Wizard
Dark Prince Mega Knight
Fire Spirit Wizard Zap Electro Wizard
Dark Prince Electro Wizard
Mega Knight Dark Prince
Zap Electro Wizard Mega Knight Dark Prince
Mega Knight Dark Prince
Mega Knight Zap Dark Prince Electro Wizard
Dark Prince Mega Knight Wizard
Wizard Mega Knight
Electro Wizard Zap Dark Prince
Mega Knight Zap Wizard Dark Prince Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost
Zap Royal Ghost Electro Wizard
Dark Prince
Wizard Fire Spirit Zap Dark Prince Mega Knight
Wizard Fire Spirit Zap
Fire Spirit Wizard
Fire Spirit Zap Wizard
Zap Wizard
Fire Spirit Electro Wizard
Zap Wizard Dark Prince Electro Wizard
Fire Spirit Zap Wizard
Fire Spirit
Zap
Zap Wizard
Wizard Mega Knight
Fire Spirit Zap Wizard Dark Prince Electro Wizard Mega Knight
Fire Spirit Zap Wizard Mega Knight
Mega Knight
Wizard
Zap
Zap Fire Spirit Wizard Dark Prince Mega Knight
Zap Wizard Royal Ghost Electro Wizard
Zap Wizard Mega Knight
Zap
Fire Spirit Zap Wizard Electro Wizard
Zap Electro Wizard Wizard
Zap Wizard Mega Knight
Zap Electro Wizard
Mega Knight
Wizard
Zap Electro Wizard Fire Spirit Dark Prince
Fire Spirit Zap Wizard Electro Wizard
Wizard Dark Prince Electro Wizard Mega Knight
Zap Wizard
Zap
Dark Prince Mega Knight
Zap Electro Wizard
Zap Electro Wizard
Zap Dark Prince Royal Ghost Electro Wizard Mega Knight

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