My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider
Zap
Minions Goblin Gang
Barbarian Barrel
Goblin Gang Executioner Magic Archer
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Hog Rider Executioner P.E.K.K.A Magic Archer
Fireball
Minions Goblin Gang Hog Rider Executioner Magic Archer
Poison
Minions Goblin Gang Executioner Magic Archer
Lightning
Executioner Magic Archer
Rocket
Hog Rider Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Tornado Hog Rider Magic Archer Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Tornado

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Tornado P.E.K.K.A Minions Executioner Magic Archer
Minions
Hog Rider Zap P.E.K.K.A
Goblin Gang
Hog Rider P.E.K.K.A
Hog Rider
Zap Minions Goblin Gang Tornado Executioner Magic Archer
Tornado
Zap Executioner P.E.K.K.A Magic Archer Hog Rider
Executioner
Tornado Zap Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Tornado Magic Archer Minions Goblin Gang Executioner
Magic Archer
Tornado P.E.K.K.A Zap Hog Rider

Defense Synergies 3 9

Zap
Minions Goblin Gang Tornado Executioner P.E.K.K.A Magic Archer
Minions
Zap P.E.K.K.A
Goblin Gang
Zap P.E.K.K.A Magic Archer
Hog Rider
Tornado
Executioner P.E.K.K.A Magic Archer Zap
Executioner
Tornado Zap
P.E.K.K.A
Tornado Zap Minions Goblin Gang
Magic Archer
Tornado Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Executioner Magic Archer
P.E.K.K.A Zap Minions Goblin Gang Executioner
Goblin Gang Tornado P.E.K.K.A Minions Executioner
P.E.K.K.A Minions Goblin Gang
Tornado P.E.K.K.A
Goblin Gang Tornado Zap Minions Executioner Magic Archer
Minions Tornado Zap Goblin Gang Executioner Magic Archer
Zap P.E.K.K.A Magic Archer
P.E.K.K.A Minions Goblin Gang Tornado
Goblin Gang Tornado
Minions Goblin Gang Executioner Zap Tornado Magic Archer
Minions Executioner Zap Goblin Gang Tornado Magic Archer
P.E.K.K.A Zap Minions Goblin Gang
Executioner Zap Minions Goblin Gang Tornado P.E.K.K.A Magic Archer
P.E.K.K.A Goblin Gang
Tornado Zap Goblin Gang P.E.K.K.A
Minions Goblin Gang Tornado Executioner P.E.K.K.A
Zap Minions Goblin Gang Tornado Executioner Magic Archer
Zap Tornado Executioner Minions Magic Archer
P.E.K.K.A Tornado
Goblin Gang Minions Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A
Zap Goblin Gang Executioner Magic Archer
Goblin Gang P.E.K.K.A Zap Minions
Goblin Gang P.E.K.K.A Zap Tornado
P.E.K.K.A Goblin Gang Executioner
Executioner Zap Minions Goblin Gang Tornado Magic Archer
Goblin Gang P.E.K.K.A Minions
P.E.K.K.A
Zap P.E.K.K.A Minions Tornado Magic Archer
P.E.K.K.A Goblin Gang
P.E.K.K.A Minions
P.E.K.K.A Zap Tornado
P.E.K.K.A Goblin Gang Executioner
Executioner Magic Archer
Goblin Gang Zap Minions Tornado Executioner P.E.K.K.A Magic Archer
Minions Executioner Zap P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer
Zap Tornado Executioner Magic Archer
Magic Archer
Executioner Zap Magic Archer
Executioner Zap Minions Tornado Magic Archer
Tornado Executioner Magic Archer
Zap Tornado Executioner Magic Archer
Zap Tornado
Minions Goblin Gang Tornado
Zap Tornado Magic Archer
Zap Tornado Executioner Magic Archer
Executioner Magic Archer
Minions Magic Archer
Zap Magic Archer
Zap Executioner Magic Archer
Magic Archer Executioner
Tornado
Minions
Zap Executioner Magic Archer
Zap Tornado Magic Archer
Minions Magic Archer
Tornado
Tornado
Zap
Zap Tornado Executioner Magic Archer
Zap Tornado Executioner Magic Archer
Zap Tornado Magic Archer
Zap Tornado Magic Archer
Zap Tornado Executioner Magic Archer
Zap Minions
Zap Magic Archer
Zap Magic Archer
P.E.K.K.A
Magic Archer
Zap Minions Goblin Gang Magic Archer
Zap Tornado Executioner Magic Archer
Goblin Gang Executioner Magic Archer
Zap Executioner Magic Archer
Zap Tornado
Executioner P.E.K.K.A
Zap Minions Goblin Gang Tornado Magic Archer
Zap Tornado Executioner Magic Archer
Zap Tornado Executioner Magic Archer

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