My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 1 warnings Why?

Missing cards in your collection

Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tombstone Valkyrie Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Inferno Dragon
Giant Snowball
Goblins Archers Tombstone Inferno Dragon
Zap
Goblins Archers Tombstone Inferno Dragon
Barbarian Barrel
Goblins Archers Knight Tombstone Valkyrie
The Log
Goblins Archers Tombstone
Earthquake
Archers Tombstone
Arrows
Goblins Archers Tombstone
Royal Delivery
Goblins Archers Knight Valkyrie Inferno Dragon
Fireball
Archers Tombstone Inferno Dragon
Poison
Archers Tombstone
Lightning
Knight Tombstone Valkyrie Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Valkyrie Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Archers Knight Tombstone Valkyrie Inferno Dragon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Archers Knight

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Archers Valkyrie
Zap
Goblins Archers Knight Valkyrie
Archers
Knight Valkyrie Goblins Zap Inferno Dragon
Knight
Archers Zap
Tombstone
Valkyrie
Archers Goblins Zap
Lightning
Inferno Dragon
Archers

Defense Synergies 2 11

Goblins
Zap Archers Knight Tombstone
Zap
Goblins Archers Knight Tombstone Valkyrie Inferno Dragon
Archers
Knight Valkyrie Goblins Zap Tombstone
Knight
Archers Goblins Zap
Tombstone
Goblins Zap Archers Inferno Dragon
Valkyrie
Archers Zap
Lightning
Inferno Dragon
Zap Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Tombstone Valkyrie
Inferno Dragon Goblins Zap Knight Tombstone Valkyrie
Goblins Archers Knight Tombstone Valkyrie Lightning Inferno Dragon
Inferno Dragon Goblins Knight Tombstone Valkyrie
Lightning Tombstone Valkyrie
Goblins Zap Archers Valkyrie
Lightning Inferno Dragon Zap Archers Tombstone
Lightning Zap Valkyrie
Inferno Dragon Goblins Tombstone
Knight Goblins Archers Valkyrie
Goblins Archers Valkyrie Zap Knight Tombstone
Inferno Dragon Zap Archers
Tombstone Zap Knight Valkyrie Lightning
Valkyrie Goblins Zap Tombstone
Inferno Dragon Knight Tombstone
Zap Lightning Inferno Dragon
Goblins Knight Tombstone Valkyrie
Tombstone Goblins Zap Archers Knight Valkyrie
Zap Valkyrie Archers Knight Tombstone Inferno Dragon
Inferno Dragon
Valkyrie Goblins Archers Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Goblins Zap Archers Tombstone
Zap Archers Knight Valkyrie Lightning Inferno Dragon
Tombstone Goblins Zap Knight Valkyrie Lightning
Valkyrie Lightning Zap Knight
Knight Tombstone Valkyrie Inferno Dragon
Zap Archers
Goblins Archers Knight Tombstone Valkyrie Lightning
Knight Valkyrie Inferno Dragon
Zap Lightning Goblins Knight Tombstone Valkyrie Inferno Dragon
Tombstone Inferno Dragon
Inferno Dragon Knight Tombstone Valkyrie
Lightning Zap Valkyrie
Lightning Knight Tombstone Valkyrie
Archers Valkyrie
Tombstone Goblins Zap Archers Knight Valkyrie Lightning Inferno Dragon
Valkyrie Zap Archers Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Valkyrie
Zap
Lightning
Lightning Knight Valkyrie
Zap Valkyrie
Zap
Archers
Zap Lightning
Zap Lightning
Lightning Goblins
Lightning Zap Knight Valkyrie
Lightning Zap Archers
Lightning Knight
Lightning
Lightning Zap
Lightning Zap
Lightning
Lightning
Lightning
Lightning Zap Archers
Lightning Zap Valkyrie
Lightning
Lightning
Lightning
Lightning Zap
Zap Valkyrie
Inferno Dragon
Zap Lightning
Lightning Zap
Lightning Zap
Lightning Zap Archers
Zap Lightning
Lightning
Lightning Zap
Zap Lightning
Lightning
Zap Lightning Archers Tombstone
Lightning Zap Archers
Lightning Knight Valkyrie
Zap Lightning
Lightning Zap
Zap Lightning
Zap Lightning
Lightning Zap

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