My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems Why?

Missing cards in your collection

Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Zappies Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Zappies Giant Skeleton Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Giant Skeleton Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Flying Machine Zappies
Zap
Flying Machine Zappies
Barbarian Barrel
Zappies Giant Skeleton Royal Ghost Magic Archer
The Log
Zappies Giant Skeleton
Earthquake
Zappies
Arrows
Flying Machine Zappies
Royal Delivery
Flying Machine Zappies Giant Skeleton Royal Ghost Magic Archer
Fireball
Flying Machine Zappies Magic Archer
Poison
Flying Machine Zappies Magic Archer
Lightning
Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Tornado The Log Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Giant Skeleton Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Royal Ghost Flying Machine Zappies Magic Archer Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Tornado Royal Ghost Flying Machine

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Zappies Giant Skeleton Royal Ghost
Zappies
Flying Machine Giant Skeleton Royal Ghost
Tornado
Magic Archer Giant Skeleton The Log
Giant Skeleton
Flying Machine Zappies Tornado Lightning The Log Magic Archer
Lightning
Giant Skeleton
The Log
Tornado Giant Skeleton Magic Archer
Royal Ghost
Flying Machine Zappies Magic Archer
Magic Archer
Tornado Giant Skeleton The Log Royal Ghost

Defense Synergies 1 14

Flying Machine
Zappies Giant Skeleton The Log Royal Ghost
Zappies
Flying Machine Tornado Giant Skeleton The Log
Tornado
Magic Archer Zappies Giant Skeleton The Log
Giant Skeleton
Flying Machine Zappies Tornado The Log Magic Archer
Lightning
The Log
The Log
Flying Machine Zappies Tornado Giant Skeleton Lightning Royal Ghost Magic Archer
Royal Ghost
Flying Machine The Log
Magic Archer
Tornado Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Flying Machine Zappies The Log Magic Archer
Flying Machine Zappies The Log
Tornado Zappies Giant Skeleton Lightning
Zappies
Lightning Tornado Giant Skeleton The Log
Tornado The Log Flying Machine Zappies Royal Ghost Magic Archer
Tornado Lightning Flying Machine Zappies Magic Archer
Lightning Flying Machine Giant Skeleton The Log Magic Archer
Zappies Tornado
Tornado Zappies Giant Skeleton Royal Ghost
Flying Machine Zappies Tornado Giant Skeleton The Log Royal Ghost Magic Archer
Flying Machine Zappies Tornado Magic Archer
Flying Machine Zappies Giant Skeleton Lightning The Log
Zappies Tornado The Log Royal Ghost Magic Archer
Zappies
Tornado Zappies Lightning The Log
Zappies Tornado
Flying Machine Zappies Tornado The Log Royal Ghost Magic Archer
Tornado The Log Flying Machine Zappies Giant Skeleton Royal Ghost Magic Archer
Zappies Tornado
Royal Ghost Flying Machine Zappies Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies Giant Skeleton Royal Ghost
Flying Machine Lightning The Log Royal Ghost Magic Archer
Zappies Giant Skeleton Lightning The Log
Giant Skeleton Lightning Zappies Tornado The Log
Giant Skeleton Zappies
Flying Machine Zappies Tornado Magic Archer
Flying Machine Zappies Giant Skeleton Lightning
Giant Skeleton Zappies
Giant Skeleton Lightning Flying Machine Zappies Tornado The Log Magic Archer
Zappies
Flying Machine Zappies Giant Skeleton
Lightning Tornado Giant Skeleton The Log
Giant Skeleton Lightning Zappies
Flying Machine Zappies Magic Archer
Zappies Flying Machine Tornado Giant Skeleton Lightning The Log Magic Archer
Flying Machine Zappies Giant Skeleton The Log Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Flying Machine Giant Skeleton The Log Royal Ghost
Flying Machine Tornado The Log Royal Ghost Magic Archer
Lightning Flying Machine Giant Skeleton The Log Magic Archer
Lightning Flying Machine Giant Skeleton The Log
The Log Magic Archer
Flying Machine Tornado Magic Archer
Flying Machine Tornado The Log Magic Archer
The Log Flying Machine Tornado Lightning Magic Archer
The Log Flying Machine Tornado Lightning
Lightning Tornado
Lightning Flying Machine Tornado The Log Magic Archer
Lightning Flying Machine Tornado Magic Archer
Flying Machine Lightning The Log Magic Archer
Lightning Flying Machine Magic Archer
Lightning Flying Machine The Log Magic Archer
Lightning Flying Machine The Log Magic Archer
Lightning Magic Archer Flying Machine The Log
Lightning Tornado
Lightning
Lightning Flying Machine The Log Magic Archer
Lightning Flying Machine Tornado The Log Magic Archer
Lightning Giant Skeleton The Log Magic Archer
Lightning Tornado
Tornado Lightning The Log
Lightning Flying Machine The Log
Tornado The Log Magic Archer
The Log Flying Machine Tornado Lightning Royal Ghost Magic Archer
Lightning Flying Machine Tornado The Log Magic Archer
Lightning Tornado The Log Magic Archer
Lightning Flying Machine Tornado Magic Archer
Lightning Flying Machine Zappies
Lightning
Lightning The Log Magic Archer
Lightning Zappies Magic Archer
Giant Skeleton
Lightning The Log Magic Archer
Lightning Flying Machine Zappies Magic Archer
Lightning Flying Machine Zappies Tornado Magic Archer
The Log
Lightning Flying Machine Magic Archer
The Log Flying Machine Lightning Magic Archer
Lightning Tornado Giant Skeleton
Flying Machine
Flying Machine Zappies Tornado Giant Skeleton Lightning The Log Magic Archer
Flying Machine Zappies Tornado Lightning Magic Archer
Lightning Flying Machine Tornado Giant Skeleton The Log Royal Ghost Magic Archer

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