My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems Why?

Missing cards in your collection

Inferno Dragon Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Bandit
Giant Snowball
Minions Goblin Gang
Zap
Minions Goblin Gang Bandit
Barbarian Barrel
Goblin Gang Executioner Bandit
The Log
Goblin Gang Bandit
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Executioner P.E.K.K.A Bandit
Fireball
Minions Goblin Gang Executioner Bandit
Poison
Minions Goblin Gang Executioner
Lightning
Executioner Bandit
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Goblin Gang Bandit Executioner Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Goblin Gang

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Minions Executioner The Log Bandit
Minions
Zap P.E.K.K.A Bandit
Goblin Gang
P.E.K.K.A Bandit
Executioner
Zap P.E.K.K.A The Log Bandit
Lightning
P.E.K.K.A
Zap Minions Goblin Gang Executioner The Log
The Log
Zap Executioner P.E.K.K.A Bandit
Bandit
Zap Minions Goblin Gang Executioner The Log

Defense Synergies 1 16

Zap
Minions Goblin Gang Executioner P.E.K.K.A The Log Bandit
Minions
Zap P.E.K.K.A The Log Bandit
Goblin Gang
Zap P.E.K.K.A The Log Bandit
Executioner
Zap The Log Bandit
Lightning
The Log
P.E.K.K.A
The Log Zap Minions Goblin Gang
The Log
P.E.K.K.A Zap Minions Goblin Gang Executioner Lightning Bandit
Bandit
Zap Minions Goblin Gang Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minions Executioner The Log
P.E.K.K.A Zap Minions Goblin Gang Executioner The Log Bandit
Goblin Gang P.E.K.K.A Minions Executioner Lightning Bandit
P.E.K.K.A Minions Goblin Gang Bandit
Lightning P.E.K.K.A The Log
Goblin Gang The Log Zap Minions Executioner Bandit
Minions Lightning Zap Goblin Gang Executioner
Lightning Zap P.E.K.K.A The Log Bandit
P.E.K.K.A Minions Goblin Gang
Goblin Gang Bandit
Minions Goblin Gang Executioner Zap The Log Bandit
Minions Executioner Zap Goblin Gang
P.E.K.K.A Zap Minions Goblin Gang Lightning The Log Bandit
Executioner Zap Minions Goblin Gang P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Bandit
Zap Goblin Gang Lightning P.E.K.K.A The Log Bandit
Minions Goblin Gang Executioner P.E.K.K.A
Zap Minions Goblin Gang Executioner The Log Bandit
Zap Executioner The Log Minions Bandit
P.E.K.K.A
Goblin Gang Minions Executioner P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A Bandit
Bandit Zap Goblin Gang Executioner Lightning The Log
Goblin Gang P.E.K.K.A Bandit Zap Minions Lightning The Log
Goblin Gang Lightning P.E.K.K.A Zap The Log Bandit
P.E.K.K.A Goblin Gang Executioner Bandit
Executioner Zap Minions Goblin Gang
Goblin Gang P.E.K.K.A Minions Lightning Bandit
P.E.K.K.A
Zap Lightning P.E.K.K.A Minions The Log Bandit
P.E.K.K.A Goblin Gang
P.E.K.K.A Minions
Lightning P.E.K.K.A Zap The Log
Lightning P.E.K.K.A Goblin Gang Executioner Bandit
Executioner
Goblin Gang Zap Minions Executioner Lightning P.E.K.K.A The Log
Minions Executioner Zap P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log Bandit
Zap Executioner The Log Bandit
Lightning The Log Bandit
Lightning The Log
Executioner Zap The Log
Executioner Zap Minions
Executioner The Log
The Log Zap Executioner Lightning
The Log Zap Lightning Bandit
Lightning Minions Goblin Gang
Lightning Zap The Log Bandit
Lightning Zap Executioner
Lightning Executioner The Log Bandit
Lightning Minions Bandit
Lightning Zap The Log
Lightning Zap Executioner The Log Bandit
Lightning Executioner The Log Bandit
Lightning
Minions Lightning
Lightning Zap Executioner The Log Bandit
Lightning Zap The Log
Lightning Minions The Log
Lightning
Lightning The Log
Lightning Zap The Log
Zap The Log Executioner
The Log Zap Executioner Lightning Bandit
Lightning Zap The Log Bandit
Lightning Zap The Log Bandit
Lightning Zap Executioner
Zap Lightning Minions
Lightning
Lightning Zap The Log Bandit
Zap Lightning
P.E.K.K.A
Lightning The Log
Zap Lightning Minions Goblin Gang Bandit
Lightning Zap Executioner
The Log
Lightning Goblin Gang Executioner
The Log Zap Executioner Lightning
Lightning Zap
Executioner P.E.K.K.A
Zap Minions Goblin Gang Lightning The Log
Zap Executioner Lightning
Lightning Zap Executioner The Log Bandit

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