My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Inferno Dragon Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Ice Golem Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Ice Golem Elixir Collector Baby Dragon X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Baby Dragon X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Goblins Archers Baby Dragon
Zap
Goblins Archers X-Bow
Barbarian Barrel
Goblins Archers Tesla X-Bow
The Log
Goblins Archers X-Bow
Earthquake
Archers Tesla Elixir Collector X-Bow
Arrows
Goblins Archers
Royal Delivery
Goblins Archers Baby Dragon
Fireball
Archers Tesla Elixir Collector Baby Dragon X-Bow
Poison
Archers Elixir Collector X-Bow
Lightning
Tesla Ice Golem Elixir Collector Baby Dragon X-Bow
Rocket
Elixir Collector X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Elixir Collector Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem The Log Archers Tesla Baby Dragon Elixir Collector X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Ice Golem The Log Archers

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Ice Golem Baby Dragon X-Bow
Archers
Ice Golem Goblins Baby Dragon X-Bow
Tesla
Ice Golem
Archers X-Bow Goblins Baby Dragon
Elixir Collector
Baby Dragon
Goblins Archers Ice Golem
X-Bow
Ice Golem The Log Goblins Archers
The Log
X-Bow

Defense Synergies 6 13

Goblins
Archers Tesla Ice Golem X-Bow The Log
Archers
Ice Golem Goblins Tesla Baby Dragon X-Bow The Log
Tesla
Ice Golem X-Bow The Log Goblins Archers Baby Dragon
Ice Golem
Archers Tesla X-Bow Goblins Baby Dragon The Log
Elixir Collector
Baby Dragon
Archers Tesla Ice Golem The Log
X-Bow
Tesla Ice Golem The Log Goblins Archers
The Log
Tesla X-Bow Goblins Archers Ice Golem Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Ice Golem Baby Dragon X-Bow The Log
Goblins Tesla X-Bow The Log
Tesla Goblins Archers
Tesla Goblins
X-Bow The Log
The Log Goblins Archers Tesla Baby Dragon X-Bow
Tesla Archers Baby Dragon X-Bow
Tesla Ice Golem Baby Dragon X-Bow The Log
Tesla Goblins X-Bow
Goblins Archers Tesla Ice Golem
Goblins Archers Tesla Ice Golem Baby Dragon X-Bow The Log
Tesla Archers Baby Dragon
Tesla X-Bow The Log
Goblins Tesla Baby Dragon X-Bow The Log
Tesla X-Bow
Tesla X-Bow The Log
Tesla Goblins X-Bow
Tesla Goblins Archers Baby Dragon X-Bow The Log
Baby Dragon The Log Archers Tesla Ice Golem
Tesla
Goblins Archers Tesla Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Archers Tesla Ice Golem X-Bow
Archers Tesla Ice Golem Baby Dragon X-Bow The Log
Goblins Ice Golem The Log
Tesla Ice Golem X-Bow The Log
Tesla
Archers Tesla Ice Golem Baby Dragon
Goblins Archers Tesla Ice Golem
Tesla
Goblins Ice Golem Baby Dragon X-Bow The Log
Tesla
Tesla
The Log
Tesla Ice Golem
Archers Tesla Baby Dragon
Tesla Goblins Archers Ice Golem Baby Dragon X-Bow The Log
Archers Tesla Ice Golem Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Baby Dragon X-Bow The Log
Baby Dragon X-Bow The Log
Baby Dragon X-Bow The Log
Ice Golem The Log
Baby Dragon The Log
Ice Golem Baby Dragon
Archers Baby Dragon The Log
X-Bow The Log Ice Golem Baby Dragon
The Log X-Bow
Goblins X-Bow
X-Bow The Log
Archers Baby Dragon
Ice Golem Baby Dragon The Log
Baby Dragon X-Bow
Ice Golem Baby Dragon X-Bow The Log
X-Bow Baby Dragon The Log
Baby Dragon X-Bow The Log
Archers Baby Dragon X-Bow The Log
Baby Dragon X-Bow The Log
Baby Dragon X-Bow The Log
X-Bow The Log
Baby Dragon X-Bow The Log
Ice Golem The Log Baby Dragon
X-Bow The Log Baby Dragon
Baby Dragon X-Bow The Log
Baby Dragon X-Bow The Log
Archers Ice Golem Baby Dragon X-Bow
X-Bow The Log
The Log
Archers X-Bow
Archers Baby Dragon
The Log
Baby Dragon
The Log Ice Golem Baby Dragon
Baby Dragon The Log
Baby Dragon X-Bow The Log

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